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Updates theme files to include more classes and styles
Updates theme files for dark and light
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@ -7,3 +7,6 @@ extends Control
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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$VBoxContainer/But_NewGame.grab_focus()
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#DKM TEMP: for testing only -- this will be set in settings
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#theme=load("res://assets/ui_controlNode_light_theme.tres")
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theme=load("res://assets/ui_controlNode_dark_theme.tres")
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