From 73142e9a9054c9c93c3f033594a223221513018a Mon Sep 17 00:00:00 2001 From: MacDugRPG <57243055+MacDugRPG@users.noreply.github.com> Date: Sun, 9 Jul 2023 16:25:59 -0400 Subject: [PATCH] Main Menu script attachment fix, part 2 Load screen was still using the wrong path. This addresses that. --- .DS_Store | Bin 6148 -> 6148 bytes Phase2/.DS_Store | Bin 6148 -> 6148 bytes Phase2/Godot_GameCode/.DS_Store | Bin 6148 -> 6148 bytes Phase2/Godot_GameCode/MainMenu/.DS_Store | Bin 8196 -> 8196 bytes .../screens/MenuScreen.tscn | 1 + 5 files changed, 1 insertion(+) diff --git a/.DS_Store b/.DS_Store index 2978b0e5b5486969a05eeda15abdb7823fa8b617..dc5cb2a106b0de2b7215f50f0fad950c3af843ab 100644 GIT binary patch delta 20 bcmZoMXffC@hl$`c(sc7;rbJNyLG}gX delta 20 bcmZoMXffC@hl$wrbJNyLI4Hh diff --git a/Phase2/.DS_Store b/Phase2/.DS_Store index 102f7ff159972506478dc309549174f524235bd0..089413dd5f4b25e1de579214236ddce35812788f 100644 GIT binary patch delta 15 WcmZoMXfas8Hu)`!+h#YmeS!cl1O=x6 delta 19 acmZoMXfas8#%^h`c(sc83##k``LMjF3 delta 20 bcmZoMXffEZfRWwA+(Jje(sJ{1##k``LXidV diff --git a/Phase2/Godot_GameCode/MainMenu/.DS_Store b/Phase2/Godot_GameCode/MainMenu/.DS_Store index fb10957b05459a4f049f2e8513dfba4d76d7c975..79a8784af7ba4ae4cf77429fd94b6dc562c59e34 100644 GIT binary patch delta 25 hcmZp1XmQw(EHGJ3c=zNfLY|vb1rIQ7Ru{R;4FG<+33dPg delta 48 zcmZp1XmQw(EWo&RvZin$hiG-RiH?G)#pL?}(v0ns4+zUMc1-3G@Y$R$cz|iMs>pqA E0DjXClK=n! diff --git a/Phase2/Godot_GameCode/MainMenu/GodotUserInterface-MainMenu-Accepted/bcirpg_mainMenu_20230709A/screens/MenuScreen.tscn b/Phase2/Godot_GameCode/MainMenu/GodotUserInterface-MainMenu-Accepted/bcirpg_mainMenu_20230709A/screens/MenuScreen.tscn index 663eeb0..498b6de 100644 --- a/Phase2/Godot_GameCode/MainMenu/GodotUserInterface-MainMenu-Accepted/bcirpg_mainMenu_20230709A/screens/MenuScreen.tscn +++ b/Phase2/Godot_GameCode/MainMenu/GodotUserInterface-MainMenu-Accepted/bcirpg_mainMenu_20230709A/screens/MenuScreen.tscn @@ -56,6 +56,7 @@ margin_top = 53.0 margin_right = 238.0 margin_bottom = 103.0 text = "Load Game" +script = ExtResource( 4 ) next_scene_path = "res://screens/LoadGame_temp.tscn" [node name="But_Multiplayer" parent="VBoxContainer" instance=ExtResource( 1 )]