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===(Game Code)===/CharacterCreation/.import/slider_default.png-7b67fe4f9912d113ffb4af17937191d3.stex b/Phase2/Godot _Game_Code/CharacterCreation/.import/slider_default.png-7b67fe4f9912d113ffb4af17937191d3.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/.import/slider_default.png-7b67fe4f9912d113ffb4af17937191d3.stex rename to Phase2/Godot _Game_Code/CharacterCreation/.import/slider_default.png-7b67fe4f9912d113ffb4af17937191d3.stex diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/.import/yakuza_idle.png-050ea895895b1badd2434a874e27a38e.md5 b/Phase2/Godot _Game_Code/CharacterCreation/.import/yakuza_idle.png-050ea895895b1badd2434a874e27a38e.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/.import/yakuza_idle.png-050ea895895b1badd2434a874e27a38e.md5 rename to Phase2/Godot _Game_Code/CharacterCreation/.import/yakuza_idle.png-050ea895895b1badd2434a874e27a38e.md5 diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/.import/yakuza_idle.png-050ea895895b1badd2434a874e27a38e.stex b/Phase2/Godot _Game_Code/CharacterCreation/.import/yakuza_idle.png-050ea895895b1badd2434a874e27a38e.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/.import/yakuza_idle.png-050ea895895b1badd2434a874e27a38e.stex rename to Phase2/Godot _Game_Code/CharacterCreation/.import/yakuza_idle.png-050ea895895b1badd2434a874e27a38e.stex diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/.import/yakuza_idle.png-309dc192a643f82a85bba990ab3e25cb.md5 b/Phase2/Godot _Game_Code/CharacterCreation/.import/yakuza_idle.png-309dc192a643f82a85bba990ab3e25cb.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/.import/yakuza_idle.png-309dc192a643f82a85bba990ab3e25cb.md5 rename to Phase2/Godot _Game_Code/CharacterCreation/.import/yakuza_idle.png-309dc192a643f82a85bba990ab3e25cb.md5 diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/.import/yakuza_idle.png-309dc192a643f82a85bba990ab3e25cb.stex b/Phase2/Godot _Game_Code/CharacterCreation/.import/yakuza_idle.png-309dc192a643f82a85bba990ab3e25cb.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/.import/yakuza_idle.png-309dc192a643f82a85bba990ab3e25cb.stex rename to Phase2/Godot _Game_Code/CharacterCreation/.import/yakuza_idle.png-309dc192a643f82a85bba990ab3e25cb.stex diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/52ukVp.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/52ukVp.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/52ukVp.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/52ukVp.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/52ukVp.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/52ukVp.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/52ukVp.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/52ukVp.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/agent.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/agent.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/agent.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/agent.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/agent.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/agent.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/agent.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/agent.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/dead_squirrel_idle.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/dead_squirrel_idle.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/dead_squirrel_idle.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/dead_squirrel_idle.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/dead_squirrel_idle.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/dead_squirrel_idle.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/dead_squirrel_idle.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/dead_squirrel_idle.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/dead_squirrel_idle_2x.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/dead_squirrel_idle_2x.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/dead_squirrel_idle_2x.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/dead_squirrel_idle_2x.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/dead_squirrel_idle_2x.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/dead_squirrel_idle_2x.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/dead_squirrel_idle_2x.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/dead_squirrel_idle_2x.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/droog_idle.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/droog_idle.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/droog_idle.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/droog_idle.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/droog_idle.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/droog_idle.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/droog_idle.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/droog_idle.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/girl_idle.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/girl_idle.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/girl_idle.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/girl_idle.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/girl_idle.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/girl_idle.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/girl_idle.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/girl_idle.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/goth_idle.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/goth_idle.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/goth_idle.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/goth_idle.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/goth_idle.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/goth_idle.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/goth_idle.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/goth_idle.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/hi-top-large.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/hi-top-large.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/hi-top-large.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/hi-top-large.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/hi-top-large.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/hi-top-large.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/hi-top-large.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/hi-top-large.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/hi-tops_idle.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/hi-tops_idle.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/hi-tops_idle.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/hi-tops_idle.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/hi-tops_idle.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/hi-tops_idle.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/hi-tops_idle.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/hi-tops_idle.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/mickey_rourke.gif b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/mickey_rourke.gif similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/mickey_rourke.gif rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/mickey_rourke.gif diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/mickey_rourke_64.gif b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/mickey_rourke_64.gif similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/mickey_rourke_64.gif rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/mickey_rourke_64.gif diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/punker.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/punker.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/punker.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/punker.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/punker.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/punker.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/punker.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/punker.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/rourke.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/rourke.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/rourke.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/rourke.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/rourke.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/rourke.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/rourke.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/rourke.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/yakuza_idle.png b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/yakuza_idle.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/yakuza_idle.png rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/yakuza_idle.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/yakuza_idle.png.import b/Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/yakuza_idle.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/yakuza_idle.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/Assets/random_characters/yakuza_idle.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Global/GameGlobal.gd b/Phase2/Godot _Game_Code/CharacterCreation/Global/GameGlobal.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Global/GameGlobal.gd rename to Phase2/Godot _Game_Code/CharacterCreation/Global/GameGlobal.gd diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Scene/CharacterMenu.tscn b/Phase2/Godot _Game_Code/CharacterCreation/Scene/CharacterMenu.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Scene/CharacterMenu.tscn rename to Phase2/Godot _Game_Code/CharacterCreation/Scene/CharacterMenu.tscn diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Script/CharacterMenu.gd b/Phase2/Godot _Game_Code/CharacterCreation/Script/CharacterMenu.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/Script/CharacterMenu.gd rename to Phase2/Godot _Game_Code/CharacterCreation/Script/CharacterMenu.gd diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/default_env.tres b/Phase2/Godot _Game_Code/CharacterCreation/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/default_env.tres rename to Phase2/Godot _Game_Code/CharacterCreation/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/icon.png b/Phase2/Godot _Game_Code/CharacterCreation/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/icon.png rename to Phase2/Godot _Game_Code/CharacterCreation/icon.png diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/icon.png.import b/Phase2/Godot _Game_Code/CharacterCreation/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/icon.png.import rename to Phase2/Godot _Game_Code/CharacterCreation/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/project.godot b/Phase2/Godot _Game_Code/CharacterCreation/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/CharacterCreation/project.godot rename to Phase2/Godot _Game_Code/CharacterCreation/project.godot diff --git a/Phase2/Godot ===(Game Code)===/DiceRoller/.import/.gdignore b/Phase2/Godot _Game_Code/DiceRoller/.import/.gdignore similarity index 100% rename from Phase2/Godot ===(Game Code)===/DiceRoller/.import/.gdignore rename to Phase2/Godot _Game_Code/DiceRoller/.import/.gdignore diff --git a/Phase2/Godot ===(Game Code)===/DiceRoller/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot _Game_Code/DiceRoller/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/DiceRoller/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 rename to Phase2/Godot _Game_Code/DiceRoller/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/Phase2/Godot ===(Game Code)===/DiceRoller/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot _Game_Code/DiceRoller/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/DiceRoller/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot _Game_Code/DiceRoller/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Phase2/Godot ===(Game Code)===/DiceRoller/DiceRoller.gd b/Phase2/Godot _Game_Code/DiceRoller/DiceRoller.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/DiceRoller/DiceRoller.gd rename to Phase2/Godot _Game_Code/DiceRoller/DiceRoller.gd diff --git a/Phase2/Godot ===(Game Code)===/DiceRoller/DiceRoller.tscn b/Phase2/Godot _Game_Code/DiceRoller/DiceRoller.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/DiceRoller/DiceRoller.tscn rename to Phase2/Godot _Game_Code/DiceRoller/DiceRoller.tscn diff --git a/Phase2/Godot ===(Game Code)===/DiceRoller/Die.gd b/Phase2/Godot _Game_Code/DiceRoller/Die.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/DiceRoller/Die.gd rename to Phase2/Godot _Game_Code/DiceRoller/Die.gd diff --git a/Phase2/Godot ===(Game Code)===/DiceRoller/DieManager.gd b/Phase2/Godot _Game_Code/DiceRoller/DieManager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/DiceRoller/DieManager.gd rename to Phase2/Godot _Game_Code/DiceRoller/DieManager.gd diff --git a/Phase2/Godot ===(Game Code)===/DiceRoller/default_env.tres b/Phase2/Godot _Game_Code/DiceRoller/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/DiceRoller/default_env.tres rename to Phase2/Godot _Game_Code/DiceRoller/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/DiceRoller/icon.png b/Phase2/Godot _Game_Code/DiceRoller/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/DiceRoller/icon.png rename to Phase2/Godot _Game_Code/DiceRoller/icon.png diff --git a/Phase2/Godot ===(Game Code)===/DiceRoller/icon.png.import b/Phase2/Godot _Game_Code/DiceRoller/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/DiceRoller/icon.png.import rename to Phase2/Godot _Game_Code/DiceRoller/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/DiceRoller/project.godot b/Phase2/Godot _Game_Code/DiceRoller/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/DiceRoller/project.godot rename to Phase2/Godot _Game_Code/DiceRoller/project.godot diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Andrew_Multiplayer_Test/.import/.gdignore 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a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game 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_Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/default_env.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/default_env.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/icon.png b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/icon.png rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/icon.png diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/icon.png.import b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/icon.png.import rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/project.godot b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211024A/project.godot rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211024A/project.godot diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Control.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Control.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Control.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Control.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Game.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Game.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Game.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Game.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Game.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Game.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Game.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Game.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Screens/AddCharacter_temp.tscn b/Phase2/Godot 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Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Screens/NewGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Screens/Settings.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Screens/Settings.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Screens/Settings.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Screens/Settings.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Screens/SettingsInitialize.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Screens/SettingsInitialize.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Screens/SettingsInitialize.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Screens/SettingsInitialize.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Screens/inputText.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Screens/inputText.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/Screens/inputText.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/Screens/inputText.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_ChangeScene.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_ChangeScene.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_ChangeScene.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_ChangeScene.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_ChangeScene.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_ChangeScene.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_ChangeScene.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_ChangeScene.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_Quit.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_Quit.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_Quit.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_Quit.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_Quit.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_Quit.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_Quit.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_Quit.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_SaveSettings.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_SaveSettings.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_SaveSettings.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/But_SaveSettings.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/InputResponse.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/InputResponse.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/InputResponse.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/InputResponse.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/InputResponse.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/InputResponse.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/InputResponse.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/InputResponse.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/Title.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/Title.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/Title.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/UserInterface/Title.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_AddChar.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_AddChar.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_AddChar.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_AddChar.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_LoadGame.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_LoadGame.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_LoadGame.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_LoadGame.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_Multiplayer.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_Multiplayer.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_Multiplayer.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_Multiplayer.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_Settings.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_Settings.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_Settings.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/_toArchive/But_Settings.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/background_demo.png b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/background_demo.png rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/background_demo.png.import b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/background_demo.png.import rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/l_10646.ttf b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/ui_theme.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/ui_theme.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/ui_title_theme.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/assets/ui_title_theme.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/assets/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/default_env.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20211114A/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20211114A/default_env.tres rename to Phase2/Godot 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Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/assets/background_demo.png rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/assets/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/assets/background_demo.png.import b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/assets/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/assets/background_demo.png.import rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/assets/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game 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to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/assets/l_10646.ttf b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/assets/ui_theme.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/assets/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/assets/ui_theme.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/assets/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/assets/ui_title_theme.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/assets/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/assets/ui_title_theme.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/assets/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/default_env.tres b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/default_env.tres rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/history.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/history.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/history.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/history.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/historyScreensTemplate.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/historyScreensTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/historyScreensTemplate.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/historyScreensTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/outputHistory.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/outputHistory.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/outputHistory.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/outputHistory.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/playerSettings.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/playerSettings.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/playerSettings.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/playerSettings.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/playerSettingsTemplate.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/playerSettingsTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/playerSettingsTemplate.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/globalScripts/playerSettingsTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/icon.png b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/icon.png rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/icon.png diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/icon.png.import b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/icon.png.import rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/project.godot b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220102A/project.godot rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220102A/project.godot diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/But_History.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/But_History.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/But_History.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/But_History.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/But_History_Page.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/But_History_Page.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/But_History_Page.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/But_History_Page.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/CommandProcessor.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/CommandProcessor.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/CommandProcessor.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/CommandProcessor.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Control.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Control.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Control.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Control.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Game.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Game.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Game.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Game.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Game.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Game.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Game.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Game.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Locale.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Locale.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Locale.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Locale.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Locale.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Locale.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Locale.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Locale.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/LocaleManager.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/LocaleManager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/LocaleManager.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/LocaleManager.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/README.txt b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/README.txt similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/README.txt rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/README.txt diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/AddCharacter_temp.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/AddCharacter_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/AddCharacter_temp.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/AddCharacter_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/LoadGame_temp.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/LoadGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/LoadGame_temp.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/LoadGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/MenuScreen.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/MenuScreen.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/MenuScreen.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/MenuScreen.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/MenuScreen.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/MenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/MenuScreen.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/MenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Multiplayer_temp.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Multiplayer_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Multiplayer_temp.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Multiplayer_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/NewGame_temp.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/NewGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/NewGame_temp.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/NewGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Settings.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Settings.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Settings.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/Settings.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/SettingsInitialize.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/SettingsInitialize.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/SettingsInitialize.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/SettingsInitialize.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/inputText.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/inputText.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/Screens/inputText.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/Screens/inputText.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_ChangeScene.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_Quit.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_Quit.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_Quit.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_Quit.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_Quit.tscn b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_Quit.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_Quit.tscn rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_Quit.tscn diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_SaveSettings.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_SaveSettings.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_SaveSettings.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/But_SaveSettings.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.gd b/Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.gd rename to Phase2/Godot _Game_Code/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.gd diff --git a/Phase2/Godot ===(Game Code)===/Experiments/Doug/rpgr_gameWork_20220213A/UserInterface/InputResponse.tscn b/Phase2/Godot 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_Game_Code/ImportCharacter/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot _Game_Code/ImportCharacter/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Phase2/Godot ===(Game Code)===/Import Character/Control.tscn b/Phase2/Godot _Game_Code/ImportCharacter/Control.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/Control.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/Control.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/README.txt b/Phase2/Godot _Game_Code/ImportCharacter/README.txt similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/README.txt rename to Phase2/Godot _Game_Code/ImportCharacter/README.txt diff --git a/Phase2/Godot ===(Game Code)===/Import Character/Settings.gd b/Phase2/Godot _Game_Code/ImportCharacter/Settings.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/Settings.gd rename to Phase2/Godot _Game_Code/ImportCharacter/Settings.gd diff --git a/Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_gameplay_big_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_gameplay_big_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_gameplay_big_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_gameplay_big_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_gameplay_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_gameplay_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_gameplay_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_gameplay_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_highContrast_but_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_highContrast_but_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_highContrast_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_light_but_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_light_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_light_but_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_light_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_title_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/_toArchive/ui_title_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/_toArchive/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_black.png b/Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/Background_black.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_black.png rename to Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/Background_black.png diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_black.png.import b/Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/Background_black.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_black.png.import rename to Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/Background_black.png.import diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_white.png b/Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/Background_white.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_white.png rename to Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/Background_white.png diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_white.png.import b/Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/Background_white.png.import diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/background_demo.png b/Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/background_demo.png rename to Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/background_demo.png.import b/Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot _Game_Code/ImportCharacter/assets/Backgrounds/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot _Game_Code/ImportCharacter/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot _Game_Code/ImportCharacter/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot _Game_Code/ImportCharacter/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot _Game_Code/ImportCharacter/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot _Game_Code/ImportCharacter/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot _Game_Code/ImportCharacter/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot _Game_Code/ImportCharacter/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot _Game_Code/ImportCharacter/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/Fonts_source/l_10646.ttf b/Phase2/Godot _Game_Code/ImportCharacter/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot _Game_Code/ImportCharacter/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/background_demo.png b/Phase2/Godot _Game_Code/ImportCharacter/assets/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/background_demo.png rename to Phase2/Godot _Game_Code/ImportCharacter/assets/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/background_demo.png.import b/Phase2/Godot _Game_Code/ImportCharacter/assets/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/background_demo.png.import rename to Phase2/Godot _Game_Code/ImportCharacter/assets/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/l_10646.ttf b/Phase2/Godot _Game_Code/ImportCharacter/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/ImportCharacter/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/sbf_black.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/sbf_white.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/ui_gameplay_big_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/ui_gameplay_big_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/ui_gameplay_big_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/ui_gameplay_big_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/ui_gameplay_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/ui_gameplay_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/ui_gameplay_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/ui_gameplay_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/ui_highContrast_but_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/ui_highContrast_but_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/ui_highContrast_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/ui_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/ui_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/assets/ui_title_theme.tres b/Phase2/Godot _Game_Code/ImportCharacter/assets/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/assets/ui_title_theme.tres rename to Phase2/Godot _Game_Code/ImportCharacter/assets/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/default_env.tres b/Phase2/Godot _Game_Code/ImportCharacter/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/default_env.tres rename to Phase2/Godot _Game_Code/ImportCharacter/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/Import Character/icon.png b/Phase2/Godot _Game_Code/ImportCharacter/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/icon.png rename to Phase2/Godot _Game_Code/ImportCharacter/icon.png diff --git a/Phase2/Godot ===(Game Code)===/Import Character/icon.png.import b/Phase2/Godot _Game_Code/ImportCharacter/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/icon.png.import rename to Phase2/Godot _Game_Code/ImportCharacter/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/Import Character/playerSettingsTemplate.gd b/Phase2/Godot _Game_Code/ImportCharacter/playerSettingsTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/playerSettingsTemplate.gd rename to Phase2/Godot _Game_Code/ImportCharacter/playerSettingsTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/Import Character/project.godot b/Phase2/Godot _Game_Code/ImportCharacter/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/project.godot rename to Phase2/Godot _Game_Code/ImportCharacter/project.godot diff --git a/Phase2/Godot ===(Game Code)===/Import Character/screens/ImportCharacter.tscn b/Phase2/Godot _Game_Code/ImportCharacter/screens/ImportCharacter.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/screens/ImportCharacter.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/screens/ImportCharacter.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/screens/LoadGame.tscn b/Phase2/Godot _Game_Code/ImportCharacter/screens/LoadGame.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/screens/LoadGame.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/screens/LoadGame.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/screens/MenuScreen.gd b/Phase2/Godot _Game_Code/ImportCharacter/screens/MenuScreen.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/screens/MenuScreen.gd rename to Phase2/Godot _Game_Code/ImportCharacter/screens/MenuScreen.gd diff --git a/Phase2/Godot ===(Game Code)===/Import Character/screens/MenuScreen.tscn b/Phase2/Godot _Game_Code/ImportCharacter/screens/MenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/screens/MenuScreen.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/screens/MenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/screens/Multiplayer.tscn b/Phase2/Godot _Game_Code/ImportCharacter/screens/Multiplayer.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/screens/Multiplayer.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/screens/Multiplayer.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/screens/NewGame.tscn b/Phase2/Godot _Game_Code/ImportCharacter/screens/NewGame.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/screens/NewGame.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/screens/NewGame.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/screens/Settings.tscn b/Phase2/Godot _Game_Code/ImportCharacter/screens/Settings.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/screens/Settings.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/screens/Settings.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/screens/SettingsMenuScreen.tscn b/Phase2/Godot _Game_Code/ImportCharacter/screens/SettingsMenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/screens/SettingsMenuScreen.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/screens/SettingsMenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/screens/Temp_Button.gd b/Phase2/Godot _Game_Code/ImportCharacter/screens/Temp_Button.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/screens/Temp_Button.gd rename to Phase2/Godot _Game_Code/ImportCharacter/screens/Temp_Button.gd diff --git a/Phase2/Godot ===(Game Code)===/Import Character/screens/grabFocus.gd b/Phase2/Godot _Game_Code/ImportCharacter/screens/grabFocus.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/screens/grabFocus.gd rename to Phase2/Godot _Game_Code/ImportCharacter/screens/grabFocus.gd diff --git a/Phase2/Godot ===(Game Code)===/Import Character/userInterface/But_ChangeScene.gd b/Phase2/Godot _Game_Code/ImportCharacter/userInterface/But_ChangeScene.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/userInterface/But_ChangeScene.gd rename to Phase2/Godot _Game_Code/ImportCharacter/userInterface/But_ChangeScene.gd diff --git a/Phase2/Godot ===(Game Code)===/Import Character/userInterface/But_ChangeScene.tscn b/Phase2/Godot _Game_Code/ImportCharacter/userInterface/But_ChangeScene.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/userInterface/But_ChangeScene.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/userInterface/But_ChangeScene.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/userInterface/But_Quit.gd b/Phase2/Godot _Game_Code/ImportCharacter/userInterface/But_Quit.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/userInterface/But_Quit.gd rename to Phase2/Godot _Game_Code/ImportCharacter/userInterface/But_Quit.gd diff --git a/Phase2/Godot ===(Game Code)===/Import Character/userInterface/But_Quit.tscn b/Phase2/Godot _Game_Code/ImportCharacter/userInterface/But_Quit.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/userInterface/But_Quit.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/userInterface/But_Quit.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/userInterface/But_SaveSettings.gd b/Phase2/Godot _Game_Code/ImportCharacter/userInterface/But_SaveSettings.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/userInterface/But_SaveSettings.gd rename to Phase2/Godot _Game_Code/ImportCharacter/userInterface/But_SaveSettings.gd diff --git a/Phase2/Godot ===(Game Code)===/Import Character/userInterface/InputResponse.gd b/Phase2/Godot _Game_Code/ImportCharacter/userInterface/InputResponse.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/userInterface/InputResponse.gd rename to Phase2/Godot _Game_Code/ImportCharacter/userInterface/InputResponse.gd diff --git a/Phase2/Godot ===(Game Code)===/Import Character/userInterface/InputResponse.tscn b/Phase2/Godot _Game_Code/ImportCharacter/userInterface/InputResponse.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/userInterface/InputResponse.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/userInterface/InputResponse.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/userInterface/Response.tscn b/Phase2/Godot _Game_Code/ImportCharacter/userInterface/Response.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/userInterface/Response.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/userInterface/Response.tscn diff --git a/Phase2/Godot ===(Game Code)===/Import Character/userInterface/Title.tscn b/Phase2/Godot _Game_Code/ImportCharacter/userInterface/Title.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Import Character/userInterface/Title.tscn rename to Phase2/Godot _Game_Code/ImportCharacter/userInterface/Title.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/NewGame.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/NewGame.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/NewGame.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/NewGame.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/NewGame.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/NewGame.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/NewGame.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/NewGame.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/Settings.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/Settings.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/Settings.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/Settings.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/Settings.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/Settings.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/Settings.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/Settings.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/StartGame.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/StartGame.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/StartGame.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/StartGame.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/StartGame.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/StartGame.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/StartGame.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/StartGame.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/default_env.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/default_env.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/icon.png b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/icon.png rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/icon.png diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/icon.png.import b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/icon.png.import rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/new_dynamicfont.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/new_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/new_dynamicfont.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/new_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/project.godot b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface-Bakhtawar/project.godot rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface-Bakhtawar/project.godot diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/ItemList.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/ItemList.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/ItemList.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/ItemList.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/mainScene.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/.import/mainScene.gd similarity index 100% rename from Phase2/Godot ===(Game 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index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/icon.png.import rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/loadGame.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/loadGame.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/loadGame.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/loadGame.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/multiplayer.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/multiplayer.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/multiplayer.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/multiplayer.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/newGame.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/newGame.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/newGame.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/newGame.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/project.godot b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu/project.godot rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu/project.godot diff --git a/Phase2/Godot ===(Game 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_Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Game.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Game.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Game.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Game.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/FONTLOG b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/FONTLOG similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/FONTLOG rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/FONTLOG diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/Gothica-Bold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/Gothica-Bold.ttf 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_Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/Gothica-Book.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/Gothica-Book.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/Gothica-Book.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/Gothica-BookOblique.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/Gothica-BookOblique.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/Gothica-BookOblique.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/Gothica-BookOblique.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/SIL - Open Font License.txt b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/SIL - Open Font License.txt similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/SIL - Open Font License.txt rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/SIL - Open Font License.txt diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-Bold.pdf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-Bold.pdf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-Bold.pdf rename to Phase2/Godot 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Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-Book.pdf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-Book.pdf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-BookOblique.pdf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-BookOblique.pdf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-BookOblique.pdf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/Gothica/demo/Gothica-BookOblique.pdf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/default_env.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/default_env.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/icon.png b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/icon.png rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/icon.png diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/icon.png.import b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/icon.png.import rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/menuButton.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/menuButton.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/menuButton.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/menuButton.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Dario/startGameMenu2(aestheticsOnly)/project.godot b/Phase2/Godot 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_Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/l_10646.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png.import b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png.import rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/l_10646.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_black.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_white.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_big_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_big_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_big_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_big_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_gameplay_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_highContrast_but_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_highContrast_but_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_highContrast_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_title_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_title_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/assets/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/default_env.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/default_env.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/export_presets.cfg b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/export_presets.cfg similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/export_presets.cfg rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/export_presets.cfg diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png.import b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png.import rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/project.godot b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/project.godot rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/project.godot diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/AddCharacter_temp.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/AddCharacter_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/AddCharacter_temp.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/AddCharacter_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/LoadGame_temp.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/LoadGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/LoadGame_temp.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/LoadGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/MenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Multiplayer_temp.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Multiplayer_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Multiplayer_temp.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Multiplayer_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/NewGame_temp.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/NewGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/NewGame_temp.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/NewGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Settings_temp.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Settings_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Settings_temp.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Settings_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Temp_Button.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Temp_Button.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Temp_Button.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/Temp_Button.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/grabFocus.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/grabFocus.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/grabFocus.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/screens/grabFocus.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_ChangeScene.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_Quit.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_SaveSettings.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_SaveSettings.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_SaveSettings.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/But_SaveSettings.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/InputResponse.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Response.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Response.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Response.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Response.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Title.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Title.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Title.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Doug/bcirpg_mainMenu_20220220A/userInterface/Title.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/.gdignore b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/.import/.gdignore similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/.gdignore rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/.import/.gdignore diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Actor.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Actor.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Actor.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Actor.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/DataStore/database.db b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/DataStore/database.db similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/DataStore/database.db rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/DataStore/database.db diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Date.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Date.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Date.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Date.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Die.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Die.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Die.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Die.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/GUI.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/GUI.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/GUI.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/GUI.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/GUI.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/GUI.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/GUI.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/GUI.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Game.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Game.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Game.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Game.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/HostAndJoinGame.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/HostAndJoinGame.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/HostAndJoinGame.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/HostAndJoinGame.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Menu.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Menu.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Menu.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Menu.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Bold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Bold.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-BoldItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-BoldItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBold.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBoldItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBoldItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-ExtraBoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Italic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Italic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Light.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-Light.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Light.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-Light.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-LightItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-LightItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-LightItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-LightItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Medium.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-Medium.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Medium.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-Medium.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-MediumItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-MediumItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-MediumItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-MediumItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Regular.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-Regular.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBold.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBoldItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBoldItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/OpenSans-SemiBoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/LICENSE.txt b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/LICENSE.txt similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/LICENSE.txt rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/LICENSE.txt diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-Italic-VariableFont_wdth,wght.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-Italic-VariableFont_wdth,wght.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-Italic-VariableFont_wdth,wght.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-Italic-VariableFont_wdth,wght.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-VariableFont_wdth,wght.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-VariableFont_wdth,wght.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-VariableFont_wdth,wght.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/OpenSans-VariableFont_wdth,wght.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/README.txt b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/README.txt similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/README.txt rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/README.txt diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans-Bold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans-Bold.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Bold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Bold.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-BoldItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-BoldItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBold.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBoldItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBoldItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-ExtraBoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Italic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Italic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Light.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Light.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Light.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Light.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-LightItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-LightItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-LightItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-LightItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Medium.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Medium.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Medium.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Medium.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-MediumItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-MediumItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-MediumItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-MediumItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Regular.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Regular.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBold.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBoldItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBoldItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_Condensed/OpenSans_Condensed-SemiBoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Bold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Bold.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-BoldItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-BoldItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBold.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBoldItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBoldItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-ExtraBoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Italic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Italic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Light.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Light.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Light.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Light.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-LightItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-LightItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-LightItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-LightItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Medium.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Medium.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Medium.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Medium.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-MediumItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-MediumItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-MediumItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-MediumItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Regular.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Regular.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBold.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBoldItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBoldItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Open_Sans/static/OpenSans_SemiCondensed/OpenSans_SemiCondensed-SemiBoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Player_Settings_Button.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Player_Settings_Button.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Player_Settings_Button.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Player_Settings_Button.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveAndLoadGame.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/SaveAndLoadGame.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveAndLoadGame.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/SaveAndLoadGame.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/GameSave.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/SaveSystem/GameSave.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/GameSave.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/SaveSystem/GameSave.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneObject.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneObject.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneObject.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneObject.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneSaveSystem.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneSaveSystem.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneSaveSystem.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/SaveSystem/SceneSaveSystem.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Start Game.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Start Game.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/Start Game.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/Start Game.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/TestNode2D.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/TestNode2D.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/TestNode2D.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/TestNode2D.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/TestNode2D.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/TestNode2D.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/TestNode2D.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/TestNode2D.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/World.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/World.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/World.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/World.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/WorldObject.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/WorldObject.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/WorldObject.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/WorldObject.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/LICENSE.md b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/LICENSE.md similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/LICENSE.md rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/LICENSE.md diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/arm64-v8a/libgdsqlite.so b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/arm64-v8a/libgdsqlite.so similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/arm64-v8a/libgdsqlite.so rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/arm64-v8a/libgdsqlite.so diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/armeabi-v7a/libgdsqlite.so b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/armeabi-v7a/libgdsqlite.so similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/armeabi-v7a/libgdsqlite.so rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/armeabi-v7a/libgdsqlite.so diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/x86/libgdsqlite.so b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/x86/libgdsqlite.so similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/x86/libgdsqlite.so rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/android/x86/libgdsqlite.so diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdnlib b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdnlib similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdnlib rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdnlib diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdns b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdns similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdns rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/gdsqlite.gdns diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/arm64/libgdsqlite.a b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/arm64/libgdsqlite.a similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/arm64/libgdsqlite.a rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/arm64/libgdsqlite.a diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/armv7/libgdsqlite.a b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/armv7/libgdsqlite.a similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/armv7/libgdsqlite.a rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/ios/armv7/libgdsqlite.a diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/javascript/libgdsqlite.wasm b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/javascript/libgdsqlite.wasm similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/javascript/libgdsqlite.wasm rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/javascript/libgdsqlite.wasm diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/osx/libgdsqlite.dylib b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/osx/libgdsqlite.dylib similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/osx/libgdsqlite.dylib rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/osx/libgdsqlite.dylib diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/win64/libgdsqlite.dll b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/win64/libgdsqlite.dll similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/win64/libgdsqlite.dll rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/win64/libgdsqlite.dll diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/x11/libgdsqlite.so b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/x11/libgdsqlite.so similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/x11/libgdsqlite.so rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/bin/x11/libgdsqlite.so diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/godot-sqlite.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/godot-sqlite.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/godot-sqlite.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/godot-sqlite.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/plugin.cfg b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/plugin.cfg similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/plugin.cfg rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/addons/godot-sqlite/plugin.cfg diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/android/arm64-v8a/libgdsqlite.so b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/android/arm64-v8a/libgdsqlite.so similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/android/arm64-v8a/libgdsqlite.so rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/android/arm64-v8a/libgdsqlite.so diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/android/armeabi-v7a/libgdsqlite.so b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/android/armeabi-v7a/libgdsqlite.so similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/android/armeabi-v7a/libgdsqlite.so rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/android/armeabi-v7a/libgdsqlite.so diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/android/x86/libgdsqlite.so b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/android/x86/libgdsqlite.so similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/android/x86/libgdsqlite.so rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/android/x86/libgdsqlite.so diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/ios/arm64/libgdsqlite.a b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/ios/arm64/libgdsqlite.a similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/ios/arm64/libgdsqlite.a rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/ios/arm64/libgdsqlite.a diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/ios/armv7/libgdsqlite.a b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/ios/armv7/libgdsqlite.a similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/ios/armv7/libgdsqlite.a rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/ios/armv7/libgdsqlite.a diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/javascript/libgdsqlite.wasm b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/javascript/libgdsqlite.wasm similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/javascript/libgdsqlite.wasm rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/javascript/libgdsqlite.wasm diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/osx/libgdsqlite.dylib b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/osx/libgdsqlite.dylib similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/osx/libgdsqlite.dylib rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/osx/libgdsqlite.dylib diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/win64/libgdsqlite.dll b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke/bin/win64/libgdsqlite.dll similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/bin/win64/libgdsqlite.dll rename to Phase2/Godot 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_Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Backgrounds/Background_white.png.import diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Backgrounds/background_demo.png b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Backgrounds/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Backgrounds/background_demo.png rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Backgrounds/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Backgrounds/background_demo.png.import b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Backgrounds/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/l_10646.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/background_demo.png b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/background_demo.png rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/background_demo.png.import b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/background_demo.png.import rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/darktheme_opacity.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/darktheme_opacity.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/darktheme_opacity.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/darktheme_opacity.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/l_10646.ttf b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/lighttheme_opacity.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/lighttheme_opacity.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/lighttheme_opacity.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/lighttheme_opacity.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/sbf_black.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/sbf_white.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_big_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_big_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_big_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_big_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_gameplay_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_highContrast_but_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_highContrast_but_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_highContrast_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_title_theme.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_title_theme.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/assets/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/default_env.tres b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/default_env.tres rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/create_popup.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/create_popup.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/create_popup.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/create_popup.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/popup.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/popup.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/popup.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/popup.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/popup.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/popup.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/popup.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/dynamic_popups/popup.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png.import b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png.import rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/playerSettingsTemplate.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/playerSettingsTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/playerSettingsTemplate.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/playerSettingsTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/project.godot b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/project.godot rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/project.godot diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/AddCharacter_temp.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/AddCharacter_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/AddCharacter_temp.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/AddCharacter_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/LoadGame_temp.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/LoadGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/LoadGame_temp.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/LoadGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.gd b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.gd rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.gd diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/MenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Multiplayer_temp.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Multiplayer_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Multiplayer_temp.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/Multiplayer_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewGame_temp.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewGame_temp.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewSettingsMenu.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewSettingsMenu.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewSettingsMenu.tscn rename to Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/NewSettingsMenu.tscn diff --git a/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/SettingsMenuControl.tscn b/Phase2/Godot _Game_Code/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/SettingsMenuControl.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke_Settings/bcirpg_settingsMenuLuke/screens/SettingsMenuControl.tscn rename to Phase2/Godot 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_Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/TestingFiles/UserData/README.txt diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/TestingFiles/UserData/characterFiles/testingCSVCharFile.csv b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/TestingFiles/UserData/characterFiles/testingCSVCharFile.csv similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/TestingFiles/UserData/characterFiles/testingCSVCharFile.csv rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/TestingFiles/UserData/characterFiles/testingCSVCharFile.csv diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/characterFiles/demoCharacter_Bruno.txt b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/characterFiles/demoCharacter_Bruno.txt similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/characterFiles/demoCharacter_Bruno.txt rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/characterFiles/demoCharacter_Bruno.txt diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_gameplay_big_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_gameplay_big_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_gameplay_big_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_gameplay_big_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_gameplay_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_gameplay_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_gameplay_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_gameplay_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_highContrast_but_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_highContrast_but_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_highContrast_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_light_but_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_light_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_light_but_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_light_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_title_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_title_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/_toArchive/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_black.png b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_black.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_black.png rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_black.png diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_black.png.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_black.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_black.png.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_black.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_white.png b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_white.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_white.png rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_white.png diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_white.png.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/Background_white.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/background_demo.png b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/background_demo.png rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/background_demo.png.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Backgrounds/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/l_10646.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/l_10646.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/sbf_black.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/sbf_white.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/default_env.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/default_env.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_History.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_History.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_History.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_History.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_History_Page.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_History_Page.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_History_Page.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_History_Page.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_MoreOptions.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_MoreOptions.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_MoreOptions.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/But_MoreOptions.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/CommandProcessor.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/CommandProcessor.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/CommandProcessor.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/CommandProcessor.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/Game.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/Game.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/Game.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/Game.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/Game.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/Game.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/Game.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/Game.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/LocaleManager.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/LocaleManager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/LocaleManager.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/gamePlay/LocaleManager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/PlayerCharacter.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/PlayerCharacter.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/PlayerCharacter.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/PlayerCharacter.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/gameCurrent.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/gameCurrent.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/gameCurrent.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/gameCurrent.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/globalSaveInstance.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/globalSaveInstance.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/globalSaveInstance.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/globalSaveInstance.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/history.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/history.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/history.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/history.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/historyScreensTemplate.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/historyScreensTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/historyScreensTemplate.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/historyScreensTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/playerCharacterTemplate.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/playerCharacterTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/playerCharacterTemplate.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/playerCharacterTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/playerSettingsTemplate.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/playerSettingsTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/playerSettingsTemplate.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/globalScripts/playerSettingsTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/icon.png b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/icon.png rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/icon.png diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/icon.png.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/icon.png.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/project.godot b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/project.godot rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/project.godot diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/But_HistoryPager.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/But_HistoryPager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/But_HistoryPager.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/But_HistoryPager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Add.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Add.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Add.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Add.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Add.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Add.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Add.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Add.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Load.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Load.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Load.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Load.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Load.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Load.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Load.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Character_Load.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/HistoryViewer.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/HistoryViewer.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/HistoryViewer.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/HistoryViewer.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/HistoryViewer.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/HistoryViewer.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/HistoryViewer.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/HistoryViewer.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/ImportCharacter.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/ImportCharacter.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/ImportCharacter.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/ImportCharacter.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/ImportCharacter.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/ImportCharacter.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/ImportCharacter.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/ImportCharacter.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/LoadGame_temp.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/LoadGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/LoadGame_temp.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/LoadGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MenuScreen.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MenuScreen.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MenuScreen.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MenuScreen.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MenuScreen.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MenuScreen.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MoreOptions.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MoreOptions.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MoreOptions.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MoreOptions.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MoreOptions.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MoreOptions.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MoreOptions.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/MoreOptions.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Multiplayer_temp.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Multiplayer_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Multiplayer_temp.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Multiplayer_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/NewGame_temp.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/NewGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/NewGame_temp.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/NewGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/PlayerSelection.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/PlayerSelection.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/PlayerSelection.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/PlayerSelection.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/PlayerSelection.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/PlayerSelection.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/PlayerSelection.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/PlayerSelection.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/SettingsMenuConfig.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/SettingsMenuConfig.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/SettingsMenuConfig.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/SettingsMenuConfig.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/SettingsMenuControl.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/SettingsMenuControl.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/SettingsMenuControl.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/SettingsMenuControl.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Settings_temp.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Settings_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Settings_temp.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Settings_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Temp_Button.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Temp_Button.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Temp_Button.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/Temp_Button.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/grabFocus.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/grabFocus.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/grabFocus.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/screens/grabFocus.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_ChangeScene.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_ChangeScene.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_ChangeScene.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_ChangeScene.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_ChangeScene.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_ChangeScene.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_ChangeScene.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_ChangeScene.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_History.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_History.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_History.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_History.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_History_Page.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_History_Page.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_History_Page.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_History_Page.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_PlayButton.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_PlayButton.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_PlayButton.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220814A/userInterface/But_PlayButton.gd diff --git a/Phase2/Godot ===(Game 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Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/Background_white.png rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/Background_white.png diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/Background_white.png.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/Background_white.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/background_demo.png b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/background_demo.png rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/background_demo.png.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Backgrounds/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/l_10646.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/l_10646.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/sbf_black.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/sbf_white.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/default_env.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/default_env.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_History.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_History.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_History.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_History.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_History_Page.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_History_Page.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_History_Page.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_History_Page.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_MoreOptions.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_MoreOptions.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_MoreOptions.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_MoreOptions.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_Option.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_Option.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_Option.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/But_Option.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/CommandProcessor.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/CommandProcessor.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/CommandProcessor.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/CommandProcessor.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/Game.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/Game.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/Game.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/Game.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/Game.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/Game.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/Game.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/Game.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/LocaleManager.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/LocaleManager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/LocaleManager.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/gamePlay/LocaleManager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/PlayerCharacter.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/PlayerCharacter.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/PlayerCharacter.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/PlayerCharacter.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/gameCurrent.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/gameCurrent.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/gameCurrent.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/gameCurrent.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/globalSaveInstance.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/globalSaveInstance.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/globalSaveInstance.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/globalSaveInstance.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/history.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/history.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/history.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/history.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/historyScreensTemplate.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/historyScreensTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/historyScreensTemplate.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/historyScreensTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/playerCharacterTemplate.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/playerCharacterTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/playerCharacterTemplate.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/playerCharacterTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/playerSettingsTemplate.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/playerSettingsTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/playerSettingsTemplate.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/globalScripts/playerSettingsTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/icon.png b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/icon.png rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/icon.png diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/icon.png.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/icon.png.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/project.godot b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/project.godot rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/project.godot diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/But_HistoryPager.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/But_HistoryPager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/But_HistoryPager.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/But_HistoryPager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Add.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Add.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Add.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Add.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Add.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Add.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Add.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Add.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Load.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Load.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Load.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Load.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Load.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Load.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Load.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/Character_Load.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/HistoryViewer.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/HistoryViewer.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/HistoryViewer.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220904A/screens/HistoryViewer.gd diff --git a/Phase2/Godot ===(Game 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Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/PlayerPreferences.cfg rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/PlayerPreferences.cfg diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.csv b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.csv similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.csv rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.csv diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.csv.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.csv.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.csv.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.csv.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.en.translation b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.en.translation similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.en.translation rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/_userFiles/characterFiles/testingCSVCharFile.en.translation diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_black.png b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_black.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_black.png rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_black.png diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_black.png.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_black.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_black.png.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_black.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_white.png b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_white.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_white.png rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_white.png diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_white.png.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/Background_white.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/background_demo.png b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/background_demo.png rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/background_demo.png.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Backgrounds/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Bold.ttf.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Bold.ttf.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Bold.ttf.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Bold.ttf.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Italic.ttf.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Italic.ttf.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Italic.ttf.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Italic.ttf.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Regular.ttf.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Regular.ttf.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Regular.ttf.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/LiberationSerif-Regular.ttf.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/l_10646.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/l_10646.ttf.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/l_10646.ttf.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/l_10646.ttf.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/Fonts_source/l_10646.ttf.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/l_10646.ttf b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/l_10646.ttf.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/l_10646.ttf.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/l_10646.ttf.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/l_10646.ttf.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/sbf_black.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/sbf_white.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/default_env.tres b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/default_env.tres rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_History.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_History.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_History.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_History.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_History_Page.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_History_Page.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_History_Page.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_History_Page.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_MoreOptions.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_MoreOptions.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_MoreOptions.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_MoreOptions.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_Option.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_Option.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_Option.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/But_Option.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/CommandProcessor.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/CommandProcessor.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/CommandProcessor.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/CommandProcessor.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/Game.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/Game.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/Game.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/Game.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/Game.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/Game.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/Game.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/Game.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/LocaleManager.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/LocaleManager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/LocaleManager.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/gamePlay/LocaleManager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/DiceRoller.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/DiceRoller.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/DiceRoller.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/DiceRoller.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/Die.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/Die.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/Die.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/Die.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/DieManager.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/DieManager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/DieManager.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/DieManager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/PlayerCharacter.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/PlayerCharacter.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/PlayerCharacter.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/PlayerCharacter.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/gameCurrent.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/gameCurrent.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/gameCurrent.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/gameCurrent.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/globalSaveInstance.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/globalSaveInstance.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/globalSaveInstance.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/globalSaveInstance.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/history.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/history.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/history.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/history.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/historyScreensTemplate.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/historyScreensTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/historyScreensTemplate.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/historyScreensTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/playerCharacterTemplate.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/playerCharacterTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/playerCharacterTemplate.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/playerCharacterTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/playerSettingsTemplate.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/playerSettingsTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/playerSettingsTemplate.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/globalScripts/playerSettingsTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/icon.png b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/icon.png rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/icon.png diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/icon.png.import b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/icon.png.import rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/project.godot b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/project.godot rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/project.godot diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/But_HistoryPager.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/But_HistoryPager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/But_HistoryPager.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/But_HistoryPager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Add.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Add.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Add.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Add.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Add.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Add.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Add.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Add.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Load.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Load.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Load.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Load.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Load.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Load.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Load.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Character_Load.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/HistoryViewer.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/HistoryViewer.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/HistoryViewer.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/HistoryViewer.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/HistoryViewer.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/HistoryViewer.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/HistoryViewer.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/HistoryViewer.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/ImportCharacter.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/ImportCharacter.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/ImportCharacter.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/ImportCharacter.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/ImportCharacter.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/ImportCharacter.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/ImportCharacter.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/ImportCharacter.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/LoadGame_temp.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/LoadGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/LoadGame_temp.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/LoadGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MenuScreen.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MenuScreen.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MenuScreen.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MenuScreen.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MenuScreen.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MenuScreen.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MoreOptions.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MoreOptions.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MoreOptions.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MoreOptions.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MoreOptions.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MoreOptions.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MoreOptions.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/MoreOptions.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Multiplayer_temp.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Multiplayer_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Multiplayer_temp.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Multiplayer_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/NewGame_temp.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/NewGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/NewGame_temp.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/NewGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/PlayerSelection.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/PlayerSelection.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/PlayerSelection.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/PlayerSelection.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/PlayerSelection.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/PlayerSelection.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/PlayerSelection.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/PlayerSelection.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/SettingsMenuConfig.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/SettingsMenuConfig.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/SettingsMenuConfig.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/SettingsMenuConfig.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/SettingsMenuControl.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/SettingsMenuControl.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/SettingsMenuControl.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/SettingsMenuControl.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Temp_Button.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Temp_Button.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Temp_Button.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/Temp_Button.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/grabFocus.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/grabFocus.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/grabFocus.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/screens/grabFocus.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_ChangeScene.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_ChangeScene.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_ChangeScene.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_ChangeScene.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_ChangeScene.tscn b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_ChangeScene.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_ChangeScene.tscn rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_ChangeScene.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_History.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_History.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_History.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_History.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_History_Page.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_History_Page.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_History_Page.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_History_Page.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_PlayButton.gd b/Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_PlayButton.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_PlayButton.gd rename to Phase2/Godot _Game_Code/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_PlayButton.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/userInterface/But_Quit.gd b/Phase2/Godot 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index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/CommandProcessor.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/CommandProcessor.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/LocaleManager.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/LocaleManager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/LocaleManager.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/LocaleManager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/characterFiles/demoCharacter_Bruno.txt b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/characterFiles/demoCharacter_Bruno.txt similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/characterFiles/demoCharacter_Bruno.txt rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/characterFiles/demoCharacter_Bruno.txt diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_gameplay_big_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_gameplay_big_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_gameplay_big_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_gameplay_big_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_gameplay_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_gameplay_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_gameplay_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_gameplay_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_highContrast_but_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_highContrast_but_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_highContrast_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_light_but_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_light_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_light_but_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_light_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_title_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_title_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_toArchive/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/Module_Demo_001.json b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/Module_Demo_001.json similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/Module_Demo_001.json rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/Module_Demo_001.json diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/PlayerPreferences.cfg b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/PlayerPreferences.cfg similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/PlayerPreferences.cfg rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/PlayerPreferences.cfg diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.csv b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.csv similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.csv rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.csv diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.csv.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.csv.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.csv.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.csv.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.en.translation b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.en.translation similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.en.translation rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile.en.translation diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.csv b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.csv similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.csv rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.csv diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.csv.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.csv.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.csv.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.csv.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.en.translation b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.en.translation similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.en.translation rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_bci-rpg_sris_test001.en.translation diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.csv b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.csv similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.csv rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.csv diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.csv.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.csv.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.csv.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.csv.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.en.translation b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.en.translation similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.en.translation rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_libre.en.translation diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.csv b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.csv similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.csv rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.csv diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.csv.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.csv.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.csv.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.csv.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.en.translation b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.en.translation similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.en.translation rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/_userFiles/characterFiles/testingCSVCharFile_rolemaster_test001.en.translation diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_black.png b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_black.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_black.png rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_black.png diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_black.png.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_black.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_black.png.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_black.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_white.png b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_white.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_white.png rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_white.png diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_white.png.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/Background_white.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/background_demo.png b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/background_demo.png rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/background_demo.png.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Backgrounds/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/l_10646.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/l_10646.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/sbf_black.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/sbf_white.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/default_env.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/default_env.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_History.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_History.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_History.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_History.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_History_Page.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_History_Page.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_History_Page.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_History_Page.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_MoreOptions.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_MoreOptions.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_MoreOptions.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_MoreOptions.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_Option.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_Option.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_Option.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/But_Option.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/Game.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/Game.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/Game.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/Game.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/Game.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/Game.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/Game.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/gamePlay/Game.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/DiceRoller.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/DiceRoller.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/DiceRoller.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/DiceRoller.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/Die.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/Die.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/Die.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/Die.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/DieManager.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/DieManager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/DieManager.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/DieManager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/PlayerCharacter.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/PlayerCharacter.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/PlayerCharacter.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/PlayerCharacter.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/gameCurrent.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/gameCurrent.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/gameCurrent.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/gameCurrent.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/globalSaveInstance.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/globalSaveInstance.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/globalSaveInstance.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/globalSaveInstance.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/history.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/history.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/history.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/history.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/historyScreensTemplate.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/historyScreensTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/historyScreensTemplate.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/historyScreensTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/playerCharacterTemplate.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/playerCharacterTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/playerCharacterTemplate.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/playerCharacterTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/playerSettingsTemplate.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/playerSettingsTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/playerSettingsTemplate.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/playerSettingsTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/icon.png b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/icon.png rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/icon.png diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/icon.png.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/icon.png.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/project.godot b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/project.godot rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/project.godot diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/But_HistoryPager.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/But_HistoryPager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/But_HistoryPager.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/But_HistoryPager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Add.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Add.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Add.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Add.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Add.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Add.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Add.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Add.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Load.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Load.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Load.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Load.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Load.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Load.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Load.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Character_Load.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/HistoryViewer.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/HistoryViewer.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/HistoryViewer.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/HistoryViewer.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/HistoryViewer.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/HistoryViewer.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/HistoryViewer.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/HistoryViewer.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/ImportCharacter.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/ImportCharacter.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/ImportCharacter.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/ImportCharacter.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/ImportCharacter.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/ImportCharacter.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/ImportCharacter.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/ImportCharacter.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/LoadGame_temp.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/LoadGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/LoadGame_temp.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/LoadGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MenuScreen.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MenuScreen.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MenuScreen.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MenuScreen.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MenuScreen.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MenuScreen.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MoreOptions.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MoreOptions.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MoreOptions.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MoreOptions.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MoreOptions.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MoreOptions.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MoreOptions.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/MoreOptions.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Multiplayer_temp.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Multiplayer_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Multiplayer_temp.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/Multiplayer_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/NewGame_temp.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/NewGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/NewGame_temp.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/NewGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/PlayerSelection.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/PlayerSelection.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/PlayerSelection.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918A/screens/PlayerSelection.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/screens/PlayerSelection.tscn 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Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-3b5525eef03e325be0c14b7381c8663a.md5 b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-3b5525eef03e325be0c14b7381c8663a.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-3b5525eef03e325be0c14b7381c8663a.md5 rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-3b5525eef03e325be0c14b7381c8663a.md5 diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-f593f5b4d0df687ec2043eb45dbff294.md5 b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-f593f5b4d0df687ec2043eb45dbff294.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-f593f5b4d0df687ec2043eb45dbff294.md5 rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/.import/testingCSVCharFile.csv-f593f5b4d0df687ec2043eb45dbff294.md5 diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/Control.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/Control.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/Control.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/Control.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/README.txt b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/README.txt similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/README.txt rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/README.txt diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/CommandProcessor.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/CommandProcessor.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/CommandProcessor.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/CommandProcessor.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/LocaleManager.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/LocaleManager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/LocaleManager.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/LocaleManager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/characterFiles/demoCharacter_Bruno.txt b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/characterFiles/demoCharacter_Bruno.txt similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/characterFiles/demoCharacter_Bruno.txt rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/characterFiles/demoCharacter_Bruno.txt diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_gameplay_big_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_gameplay_big_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_gameplay_big_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_gameplay_big_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_gameplay_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_gameplay_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_gameplay_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_gameplay_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_highContrast_but_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_highContrast_but_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_highContrast_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_light_but_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_light_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_light_but_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_light_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_title_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_title_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_toArchive/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/CharacterOutput.csv b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/CharacterOutput.csv similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/CharacterOutput.csv rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/CharacterOutput.csv diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/CharacterOutput.csv.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/CharacterOutput.csv.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/CharacterOutput.csv.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/CharacterOutput.csv.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/Module_Demo_001.json b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/Module_Demo_001.json similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/Module_Demo_001.json rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/Module_Demo_001.json diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/PlayerPreferences.cfg b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/PlayerPreferences.cfg similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/PlayerPreferences.cfg rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/PlayerPreferences.cfg diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.csv b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.csv similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.csv rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.csv diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.csv.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.csv.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.csv.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.csv.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.en.translation b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.en.translation similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.en.translation rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/Template.en.translation diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.csv b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.csv similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.csv rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.csv diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.csv.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.csv.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.csv.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.csv.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.en.translation b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.en.translation similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.en.translation rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/_userFiles/characterFiles/testingCSVCharFile.en.translation diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_black.png b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_black.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_black.png rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_black.png diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_black.png.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_black.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_black.png.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_black.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_white.png b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_white.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_white.png rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_white.png diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_white.png.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/Background_white.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/background_demo.png b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/background_demo.png rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/background_demo.png.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Backgrounds/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/l_10646.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/l_10646.ttf b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/sbf_black.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/sbf_white.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/default_env.tres b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/default_env.tres rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_History.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_History.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_History.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_History.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_History_Page.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_History_Page.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_History_Page.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_History_Page.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_MoreOptions.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_MoreOptions.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_MoreOptions.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_MoreOptions.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_Option.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_Option.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_Option.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/But_Option.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/Game.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/Game.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/Game.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/Game.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/Game.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/Game.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/Game.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/gamePlay/Game.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/DiceRoller.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/DiceRoller.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/DiceRoller.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/DiceRoller.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/Die.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/Die.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/Die.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/Die.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/DieManager.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/DieManager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/DieManager.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/DieManager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/PlayerCharacter.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/PlayerCharacter.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/PlayerCharacter.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/PlayerCharacter.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/gameCurrent.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/gameCurrent.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/gameCurrent.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/gameCurrent.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/globalSaveInstance.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/globalSaveInstance.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/globalSaveInstance.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/globalSaveInstance.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/history.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/history.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/history.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/history.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/historyScreensTemplate.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/historyScreensTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/historyScreensTemplate.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/historyScreensTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/playerCharacterTemplate.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/playerCharacterTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/playerCharacterTemplate.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/playerCharacterTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/playerSettingsTemplate.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/playerSettingsTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/playerSettingsTemplate.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/globalScripts/playerSettingsTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/icon.png b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/icon.png rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/icon.png diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/icon.png.import b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/icon.png.import rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/project.godot b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/project.godot rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/project.godot diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/But_HistoryPager.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/But_HistoryPager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/But_HistoryPager.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/But_HistoryPager.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Add.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Add.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Add.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Add.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Add.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Add.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Add.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Add.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Load.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Load.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Load.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Load.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Load.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Load.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Load.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Character_Load.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/HistoryViewer.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/HistoryViewer.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/HistoryViewer.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/HistoryViewer.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/HistoryViewer.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/HistoryViewer.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/HistoryViewer.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/HistoryViewer.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/ImportCharacter.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/ImportCharacter.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/ImportCharacter.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/ImportCharacter.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/ImportCharacter.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/ImportCharacter.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/ImportCharacter.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/ImportCharacter.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/LoadGame_temp.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/LoadGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/LoadGame_temp.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/LoadGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MenuScreen.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MenuScreen.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MenuScreen.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MenuScreen.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MenuScreen.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MenuScreen.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MoreOptions.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MoreOptions.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MoreOptions.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MoreOptions.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MoreOptions.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MoreOptions.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MoreOptions.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/MoreOptions.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Multiplayer_temp.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Multiplayer_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Multiplayer_temp.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/Multiplayer_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/NewGame_temp.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/NewGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/NewGame_temp.tscn rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/NewGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/PlayerSelection.gd b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/PlayerSelection.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/PlayerSelection.gd rename to Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/PlayerSelection.gd diff --git a/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/PlayerSelection.tscn b/Phase2/Godot _Game_Code/MergedMaster/bcirpg_mergedMaster_20220918ALuke/screens/PlayerSelection.tscn similarity index 100% rename from Phase2/Godot ===(Game 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Code)===/Multiplayer/_toArchive/ui_gameplay_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/_toArchive/ui_gameplay_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/_toArchive/ui_highContrast_but_theme.tres b/Phase2/Godot _Game_Code/Multiplayer/_toArchive/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/_toArchive/ui_highContrast_but_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/_toArchive/ui_highContrast_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/_toArchive/ui_light_but_theme.tres b/Phase2/Godot _Game_Code/Multiplayer/_toArchive/ui_light_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/_toArchive/ui_light_but_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/_toArchive/ui_light_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/_toArchive/ui_theme.tres b/Phase2/Godot _Game_Code/Multiplayer/_toArchive/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/_toArchive/ui_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/_toArchive/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/_toArchive/ui_title_theme.tres b/Phase2/Godot _Game_Code/Multiplayer/_toArchive/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/_toArchive/ui_title_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/_toArchive/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/Background_black.png b/Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/Background_black.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/Background_black.png rename to Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/Background_black.png diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/Background_black.png.import b/Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/Background_black.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/Background_black.png.import rename to Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/Background_black.png.import diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/Background_white.png b/Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/Background_white.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/Background_white.png rename to Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/Background_white.png diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/Background_white.png.import b/Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/Background_white.png.import diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/background_demo.png b/Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/background_demo.png rename to Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/background_demo.png.import b/Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot _Game_Code/Multiplayer/assets/Backgrounds/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot _Game_Code/Multiplayer/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot _Game_Code/Multiplayer/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot _Game_Code/Multiplayer/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot _Game_Code/Multiplayer/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot _Game_Code/Multiplayer/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot _Game_Code/Multiplayer/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot _Game_Code/Multiplayer/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot _Game_Code/Multiplayer/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/Fonts_source/l_10646.ttf b/Phase2/Godot _Game_Code/Multiplayer/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot _Game_Code/Multiplayer/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/background_demo.png b/Phase2/Godot _Game_Code/Multiplayer/assets/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/background_demo.png rename to Phase2/Godot _Game_Code/Multiplayer/assets/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/background_demo.png.import b/Phase2/Godot _Game_Code/Multiplayer/assets/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/background_demo.png.import rename to Phase2/Godot _Game_Code/Multiplayer/assets/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/l_10646.ttf b/Phase2/Godot _Game_Code/Multiplayer/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/Multiplayer/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/sbf_black.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/sbf_white.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_gameplay_big_theme.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/ui_gameplay_big_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_gameplay_big_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/ui_gameplay_big_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_gameplay_theme.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/ui_gameplay_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_gameplay_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/ui_gameplay_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_highContrast_but_theme.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_highContrast_but_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/ui_highContrast_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_theme.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_title_theme.tres b/Phase2/Godot _Game_Code/Multiplayer/assets/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/assets/ui_title_theme.tres rename to Phase2/Godot _Game_Code/Multiplayer/assets/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/default_env.tres b/Phase2/Godot _Game_Code/Multiplayer/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/default_env.tres rename to Phase2/Godot _Game_Code/Multiplayer/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/icon.png b/Phase2/Godot _Game_Code/Multiplayer/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/icon.png rename to Phase2/Godot _Game_Code/Multiplayer/icon.png diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/icon.png.import b/Phase2/Godot _Game_Code/Multiplayer/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/icon.png.import rename to Phase2/Godot _Game_Code/Multiplayer/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/playerSettingsTemplate.gd b/Phase2/Godot _Game_Code/Multiplayer/playerSettingsTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/playerSettingsTemplate.gd rename to Phase2/Godot _Game_Code/Multiplayer/playerSettingsTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/project.godot b/Phase2/Godot _Game_Code/Multiplayer/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/project.godot rename to Phase2/Godot _Game_Code/Multiplayer/project.godot diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/AddCharacter_temp.tscn b/Phase2/Godot _Game_Code/Multiplayer/screens/AddCharacter_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/AddCharacter_temp.tscn rename to Phase2/Godot _Game_Code/Multiplayer/screens/AddCharacter_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/JoinRoom.tscn b/Phase2/Godot _Game_Code/Multiplayer/screens/JoinRoom.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/JoinRoom.tscn rename to Phase2/Godot _Game_Code/Multiplayer/screens/JoinRoom.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/LoadGame_temp.tscn b/Phase2/Godot _Game_Code/Multiplayer/screens/LoadGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/LoadGame_temp.tscn rename to Phase2/Godot _Game_Code/Multiplayer/screens/LoadGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/MenuScreen.gd b/Phase2/Godot _Game_Code/Multiplayer/screens/MenuScreen.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/MenuScreen.gd rename to Phase2/Godot _Game_Code/Multiplayer/screens/MenuScreen.gd diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/MenuScreen.tscn b/Phase2/Godot _Game_Code/Multiplayer/screens/MenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/MenuScreen.tscn rename to Phase2/Godot _Game_Code/Multiplayer/screens/MenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/Multiplayer.tscn b/Phase2/Godot _Game_Code/Multiplayer/screens/Multiplayer.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/Multiplayer.tscn rename to Phase2/Godot _Game_Code/Multiplayer/screens/Multiplayer.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/NewGame_temp.tscn b/Phase2/Godot _Game_Code/Multiplayer/screens/NewGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/NewGame_temp.tscn rename to Phase2/Godot _Game_Code/Multiplayer/screens/NewGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/NewRoom.tscn b/Phase2/Godot _Game_Code/Multiplayer/screens/NewRoom.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/NewRoom.tscn rename to Phase2/Godot _Game_Code/Multiplayer/screens/NewRoom.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/SettingsMenuScreen.tscn b/Phase2/Godot _Game_Code/Multiplayer/screens/SettingsMenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/SettingsMenuScreen.tscn rename to Phase2/Godot _Game_Code/Multiplayer/screens/SettingsMenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/Settings_temp.tscn b/Phase2/Godot _Game_Code/Multiplayer/screens/Settings_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/Settings_temp.tscn rename to Phase2/Godot _Game_Code/Multiplayer/screens/Settings_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/SpinBox.gd b/Phase2/Godot _Game_Code/Multiplayer/screens/SpinBox.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/SpinBox.gd rename to Phase2/Godot _Game_Code/Multiplayer/screens/SpinBox.gd diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/Temp_Button.gd b/Phase2/Godot _Game_Code/Multiplayer/screens/Temp_Button.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/Temp_Button.gd rename to Phase2/Godot _Game_Code/Multiplayer/screens/Temp_Button.gd diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/screens/grabFocus.gd b/Phase2/Godot _Game_Code/Multiplayer/screens/grabFocus.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/screens/grabFocus.gd rename to Phase2/Godot _Game_Code/Multiplayer/screens/grabFocus.gd diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/But_ChangeScene.gd b/Phase2/Godot _Game_Code/Multiplayer/userInterface/But_ChangeScene.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/But_ChangeScene.gd rename to Phase2/Godot _Game_Code/Multiplayer/userInterface/But_ChangeScene.gd diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/But_ChangeScene.tscn b/Phase2/Godot _Game_Code/Multiplayer/userInterface/But_ChangeScene.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/But_ChangeScene.tscn rename to Phase2/Godot _Game_Code/Multiplayer/userInterface/But_ChangeScene.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/But_Quit.gd b/Phase2/Godot _Game_Code/Multiplayer/userInterface/But_Quit.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/But_Quit.gd rename to Phase2/Godot _Game_Code/Multiplayer/userInterface/But_Quit.gd diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/But_Quit.tscn b/Phase2/Godot _Game_Code/Multiplayer/userInterface/But_Quit.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/But_Quit.tscn rename to Phase2/Godot _Game_Code/Multiplayer/userInterface/But_Quit.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/But_SaveSettings.gd b/Phase2/Godot _Game_Code/Multiplayer/userInterface/But_SaveSettings.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/But_SaveSettings.gd rename to Phase2/Godot _Game_Code/Multiplayer/userInterface/But_SaveSettings.gd diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/InputResponse.gd b/Phase2/Godot _Game_Code/Multiplayer/userInterface/InputResponse.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/InputResponse.gd rename to Phase2/Godot _Game_Code/Multiplayer/userInterface/InputResponse.gd diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/InputResponse.tscn b/Phase2/Godot _Game_Code/Multiplayer/userInterface/InputResponse.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/InputResponse.tscn rename to Phase2/Godot _Game_Code/Multiplayer/userInterface/InputResponse.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/Response.tscn b/Phase2/Godot _Game_Code/Multiplayer/userInterface/Response.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/Response.tscn rename to Phase2/Godot _Game_Code/Multiplayer/userInterface/Response.tscn diff --git a/Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/Title.tscn b/Phase2/Godot _Game_Code/Multiplayer/userInterface/Title.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Multiplayer/userInterface/Title.tscn rename to Phase2/Godot _Game_Code/Multiplayer/userInterface/Title.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/.gdignore b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/.import/.gdignore similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/.gdignore rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/.import/.gdignore diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5 b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5 rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.md5 diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-56039c85507f66e5b636dc3622fcd7f0.stex diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.md5 diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/.import/Background_black.png-5f076dc51f49c2d5a7007d49260388b4.stex diff --git a/Phase2/Godot ===(Game 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Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/l_10646.ttf b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_black.tres b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_white.tres b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/default_env.tres b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/default_env.tres rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History_Page.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History_Page.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History_Page.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_History_Page.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_MoreOptions.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_MoreOptions.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_MoreOptions.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/But_MoreOptions.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/CommandProcessor.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/CommandProcessor.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/CommandProcessor.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/CommandProcessor.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/Game.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/LocaleManager.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/LocaleManager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/LocaleManager.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/gamePlay/LocaleManager.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/PlayerCharacter.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/PlayerCharacter.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/PlayerCharacter.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/PlayerCharacter.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/gameCurrent.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/gameCurrent.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/gameCurrent.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/gameCurrent.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/history.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/history.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/history.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/history.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/historyScreensTemplate.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/historyScreensTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/historyScreensTemplate.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/historyScreensTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/playerCharacterTemplate.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/playerCharacterTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/playerCharacterTemplate.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/globalScripts/playerCharacterTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/icon.png b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/icon.png rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/icon.png diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/icon.png.import b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/icon.png.import rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/project.godot b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/project.godot rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/project.godot diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/AddCharacter_temp.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/AddCharacter_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/AddCharacter_temp.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/AddCharacter_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/But_HistoryPager.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/But_HistoryPager.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/But_HistoryPager.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/But_HistoryPager.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Add.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Add.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Add.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Add.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Add.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Add.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Add.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Add.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Load.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Load.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Load.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Load.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Load.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Load.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Load.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Character_Load.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/HistoryViewer.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/HistoryViewer.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/HistoryViewer.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/HistoryViewer.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/HistoryViewer.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/HistoryViewer.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/HistoryViewer.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/HistoryViewer.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/LoadGame_temp.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/LoadGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/LoadGame_temp.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/LoadGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/MenuScreen.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/MenuScreen.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/MenuScreen.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/MenuScreen.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/MenuScreen.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/MenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/MenuScreen.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/MenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/MoreOptions.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/MoreOptions.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/MoreOptions.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/MoreOptions.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/MoreOptions.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/MoreOptions.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/MoreOptions.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/MoreOptions.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Multiplayer_temp.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Multiplayer_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Multiplayer_temp.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Multiplayer_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/NewGame_temp.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/NewGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/NewGame_temp.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/NewGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/PlayerSelection.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/PlayerSelection.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/PlayerSelection.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/PlayerSelection.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/PlayerSelection.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/PlayerSelection.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/PlayerSelection.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/PlayerSelection.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Settings_temp.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Settings_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Settings_temp.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Settings_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Temp_Button.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Temp_Button.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/Temp_Button.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/Temp_Button.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/grabFocus.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/grabFocus.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/screens/grabFocus.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/screens/grabFocus.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_ChangeScene.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_ChangeScene.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_ChangeScene.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_ChangeScene.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_ChangeScene.tscn b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_ChangeScene.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_ChangeScene.tscn rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_ChangeScene.tscn diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_History.gd b/Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_History.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_History.gd rename to Phase2/Godot _Game_Code/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_History.gd diff --git a/Phase2/Godot ===(Game Code)===/NewGame/Doug/bcirpg_newGame_20220227A/userInterface/But_History_Page.gd b/Phase2/Godot 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--git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex b/Phase2/Godot _Game_Code/Settings/bcirpg_move/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/.import/background_demo.png-e30ac367b3596013bad15f6d4bbea075.stex diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Phase2/Godot _Game_Code/Settings/bcirpg_move/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Phase2/Godot _Game_Code/Settings/bcirpg_move/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/Control.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/Control.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/Control.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/Control.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/README.txt b/Phase2/Godot _Game_Code/Settings/bcirpg_move/README.txt similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/README.txt rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/README.txt diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/Settings.gd b/Phase2/Godot _Game_Code/Settings/bcirpg_move/Settings.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/Settings.gd rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/Settings.gd diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_gameplay_big_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_gameplay_big_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_gameplay_big_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_gameplay_big_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_gameplay_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_gameplay_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_gameplay_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_gameplay_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_highContrast_but_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_highContrast_but_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_highContrast_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_light_but_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_light_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_light_but_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_light_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_title_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/_toArchive/ui_title_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/_toArchive/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/Background_black.png b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/Background_black.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/Background_black.png rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/Background_black.png diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/Background_black.png.import b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/Background_black.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/Background_black.png.import rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/Background_black.png.import diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/Background_white.png b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/Background_white.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/Background_white.png rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/Background_white.png diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/Background_white.png.import b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/Background_white.png.import diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/background_demo.png b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/background_demo.png rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/background_demo.png.import b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Backgrounds/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Fonts_source/l_10646.ttf b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/background_demo.png b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/background_demo.png rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/background_demo.png.import b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/background_demo.png.import rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/l_10646.ttf b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/sbf_black.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/sbf_white.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_gameplay_big_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_gameplay_big_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_gameplay_big_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_gameplay_big_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_gameplay_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_gameplay_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_gameplay_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_gameplay_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_highContrast_but_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_highContrast_but_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_highContrast_but_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_highContrast_but_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_title_theme.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_title_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/assets/ui_title_theme.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/assets/ui_title_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/default_env.tres b/Phase2/Godot _Game_Code/Settings/bcirpg_move/default_env.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/default_env.tres rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/default_env.tres diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/icon.png b/Phase2/Godot _Game_Code/Settings/bcirpg_move/icon.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/icon.png rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/icon.png diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/icon.png.import b/Phase2/Godot _Game_Code/Settings/bcirpg_move/icon.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/icon.png.import rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/icon.png.import diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/playerSettingsTemplate.gd b/Phase2/Godot _Game_Code/Settings/bcirpg_move/playerSettingsTemplate.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/playerSettingsTemplate.gd rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/playerSettingsTemplate.gd diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/project.godot b/Phase2/Godot _Game_Code/Settings/bcirpg_move/project.godot similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/project.godot rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/project.godot diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/AddCharacter_temp.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/AddCharacter_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/AddCharacter_temp.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/AddCharacter_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/LoadGame_temp.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/LoadGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/LoadGame_temp.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/LoadGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/MenuScreen.gd b/Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/MenuScreen.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/MenuScreen.gd rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/MenuScreen.gd diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/MenuScreen.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/MenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/MenuScreen.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/MenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/Multiplayer_temp.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/Multiplayer_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/Multiplayer_temp.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/Multiplayer_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/NewGame_temp.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/NewGame_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/NewGame_temp.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/NewGame_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/SettingsMenuScreen.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/SettingsMenuScreen.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/SettingsMenuScreen.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/SettingsMenuScreen.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/Settings_temp.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/Settings_temp.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/Settings_temp.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/Settings_temp.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/Temp_Button.gd b/Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/Temp_Button.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/Temp_Button.gd rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/Temp_Button.gd diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/grabFocus.gd b/Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/grabFocus.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/screens/grabFocus.gd rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/screens/grabFocus.gd diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/But_ChangeScene.gd b/Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/But_ChangeScene.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/But_ChangeScene.gd rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/But_ChangeScene.gd diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/But_ChangeScene.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/But_ChangeScene.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/But_ChangeScene.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/But_ChangeScene.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/But_Quit.gd b/Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/But_Quit.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/But_Quit.gd rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/But_Quit.gd diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/But_Quit.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/But_Quit.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/But_Quit.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/But_Quit.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/But_SaveSettings.gd b/Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/But_SaveSettings.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/But_SaveSettings.gd rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/But_SaveSettings.gd diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/InputResponse.gd b/Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/InputResponse.gd similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/InputResponse.gd rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/InputResponse.gd diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/InputResponse.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/InputResponse.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/InputResponse.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/InputResponse.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/Response.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/Response.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/Response.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/Response.tscn diff --git a/Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/Title.tscn b/Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/Title.tscn similarity index 100% rename from Phase2/Godot ===(Game Code)===/Settings/bcirpg_move/userInterface/Title.tscn rename to Phase2/Godot _Game_Code/Settings/bcirpg_move/userInterface/Title.tscn diff --git a/Phase2/Godot ===(Game Code)===/Themes/README.md b/Phase2/Godot _Game_Code/Themes/README.md similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/README.md rename to Phase2/Godot _Game_Code/Themes/README.md diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_black.png b/Phase2/Godot _Game_Code/Themes/assets/Backgrounds/Background_black.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_black.png rename to Phase2/Godot _Game_Code/Themes/assets/Backgrounds/Background_black.png diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_black.png.import b/Phase2/Godot _Game_Code/Themes/assets/Backgrounds/Background_black.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_black.png.import rename to Phase2/Godot _Game_Code/Themes/assets/Backgrounds/Background_black.png.import diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_white.png b/Phase2/Godot _Game_Code/Themes/assets/Backgrounds/Background_white.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_white.png rename to Phase2/Godot _Game_Code/Themes/assets/Backgrounds/Background_white.png diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_white.png.import b/Phase2/Godot _Game_Code/Themes/assets/Backgrounds/Background_white.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/Background_white.png.import rename to Phase2/Godot _Game_Code/Themes/assets/Backgrounds/Background_white.png.import diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/background_demo.png b/Phase2/Godot _Game_Code/Themes/assets/Backgrounds/background_demo.png similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/background_demo.png rename to Phase2/Godot _Game_Code/Themes/assets/Backgrounds/background_demo.png diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/background_demo.png.import b/Phase2/Godot _Game_Code/Themes/assets/Backgrounds/background_demo.png.import similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/Backgrounds/background_demo.png.import rename to Phase2/Godot _Game_Code/Themes/assets/Backgrounds/background_demo.png.import diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Bold.ttf b/Phase2/Godot _Game_Code/Themes/assets/Fonts_source/LiberationSerif-Bold.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Bold.ttf rename to Phase2/Godot _Game_Code/Themes/assets/Fonts_source/LiberationSerif-Bold.ttf diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-BoldItalic.ttf b/Phase2/Godot _Game_Code/Themes/assets/Fonts_source/LiberationSerif-BoldItalic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-BoldItalic.ttf rename to Phase2/Godot _Game_Code/Themes/assets/Fonts_source/LiberationSerif-BoldItalic.ttf diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Italic.ttf b/Phase2/Godot _Game_Code/Themes/assets/Fonts_source/LiberationSerif-Italic.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Italic.ttf rename to Phase2/Godot _Game_Code/Themes/assets/Fonts_source/LiberationSerif-Italic.ttf diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Regular.ttf b/Phase2/Godot _Game_Code/Themes/assets/Fonts_source/LiberationSerif-Regular.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/LiberationSerif-Regular.ttf rename to Phase2/Godot _Game_Code/Themes/assets/Fonts_source/LiberationSerif-Regular.ttf diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/l_10646.ttf b/Phase2/Godot _Game_Code/Themes/assets/Fonts_source/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/Fonts_source/l_10646.ttf rename to Phase2/Godot _Game_Code/Themes/assets/Fonts_source/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicFont_BIG.tres b/Phase2/Godot _Game_Code/Themes/assets/base_dynamicFont_BIG.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicFont_BIG.tres rename to Phase2/Godot _Game_Code/Themes/assets/base_dynamicFont_BIG.tres diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicfont.tres b/Phase2/Godot _Game_Code/Themes/assets/base_dynamicfont.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicfont.tres rename to Phase2/Godot _Game_Code/Themes/assets/base_dynamicfont.tres diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicfont_16.tres b/Phase2/Godot _Game_Code/Themes/assets/base_dynamicfont_16.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/base_dynamicfont_16.tres rename to Phase2/Godot _Game_Code/Themes/assets/base_dynamicfont_16.tres diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/l_10646.ttf b/Phase2/Godot _Game_Code/Themes/assets/l_10646.ttf similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/l_10646.ttf rename to Phase2/Godot _Game_Code/Themes/assets/l_10646.ttf diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif.tres b/Phase2/Godot _Game_Code/Themes/assets/liberation_serif.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif.tres rename to Phase2/Godot _Game_Code/Themes/assets/liberation_serif.tres diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_20pt.tres b/Phase2/Godot _Game_Code/Themes/assets/liberation_serif_20pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_20pt.tres rename to Phase2/Godot _Game_Code/Themes/assets/liberation_serif_20pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_30pt.tres b/Phase2/Godot _Game_Code/Themes/assets/liberation_serif_30pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_30pt.tres rename to Phase2/Godot _Game_Code/Themes/assets/liberation_serif_30pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_40pt.tres b/Phase2/Godot _Game_Code/Themes/assets/liberation_serif_40pt.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/liberation_serif_40pt.tres rename to Phase2/Godot _Game_Code/Themes/assets/liberation_serif_40pt.tres diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/sbf_black.tres b/Phase2/Godot _Game_Code/Themes/assets/sbf_black.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/sbf_black.tres rename to Phase2/Godot _Game_Code/Themes/assets/sbf_black.tres diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/sbf_white.tres b/Phase2/Godot _Game_Code/Themes/assets/sbf_white.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/sbf_white.tres rename to Phase2/Godot _Game_Code/Themes/assets/sbf_white.tres diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/ui_controlNode_dark_theme.tres b/Phase2/Godot _Game_Code/Themes/assets/ui_controlNode_dark_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/ui_controlNode_dark_theme.tres rename to Phase2/Godot _Game_Code/Themes/assets/ui_controlNode_dark_theme.tres diff --git a/Phase2/Godot ===(Game Code)===/Themes/assets/ui_controlNode_light_theme.tres b/Phase2/Godot _Game_Code/Themes/assets/ui_controlNode_light_theme.tres similarity index 100% rename from Phase2/Godot ===(Game Code)===/Themes/assets/ui_controlNode_light_theme.tres rename to Phase2/Godot _Game_Code/Themes/assets/ui_controlNode_light_theme.tres diff --git a/Phase2/UML Diagrams/Combat Turns/ProjectIlmatar_Combat_UML_2021.09.19.drawio b/Phase2/UML_Diagrams/CombatTurns/ProjectIlmatar_Combat_UML_2021.09.19.drawio similarity index 100% rename from Phase2/UML Diagrams/Combat Turns/ProjectIlmatar_Combat_UML_2021.09.19.drawio rename to Phase2/UML_Diagrams/CombatTurns/ProjectIlmatar_Combat_UML_2021.09.19.drawio diff --git a/Phase2/UML Diagrams/Conflict Resolution/Project_ilmatar_phase2_UML_conflictResultsProcess_2021_12_19.drawio b/Phase2/UML_Diagrams/ConflictResolution/Project_ilmatar_phase2_UML_conflictResultsProcess_2021_12_19.drawio similarity index 100% rename from Phase2/UML Diagrams/Conflict Resolution/Project_ilmatar_phase2_UML_conflictResultsProcess_2021_12_19.drawio rename to Phase2/UML_Diagrams/ConflictResolution/Project_ilmatar_phase2_UML_conflictResultsProcess_2021_12_19.drawio diff --git a/Phase2/UML Diagrams/Conflict Resolution/ResolvingTies.drawio b/Phase2/UML_Diagrams/ConflictResolution/ResolvingTies.drawio similarity index 100% rename from Phase2/UML Diagrams/Conflict Resolution/ResolvingTies.drawio rename to Phase2/UML_Diagrams/ConflictResolution/ResolvingTies.drawio diff --git a/Phase2/UML Diagrams/Conflict Results/project_ilmatar_phase2_UML_conflictResultsProcess_20220123.drawio b/Phase2/UML_Diagrams/ConflictResults/project_ilmatar_phase2_UML_conflictResultsProcess_20220123.drawio similarity index 100% rename from Phase2/UML Diagrams/Conflict Results/project_ilmatar_phase2_UML_conflictResultsProcess_20220123.drawio rename to Phase2/UML_Diagrams/ConflictResults/project_ilmatar_phase2_UML_conflictResultsProcess_20220123.drawio diff --git a/Phase2/UML Diagrams/DiceRoller/DiceRollerClassDiagram_1_22_2023PRACTICE.drawio b/Phase2/UML_Diagrams/DiceRoller/DiceRollerClassDiagram_1_22_2023PRACTICE.drawio similarity index 100% rename from Phase2/UML Diagrams/DiceRoller/DiceRollerClassDiagram_1_22_2023PRACTICE.drawio rename to Phase2/UML_Diagrams/DiceRoller/DiceRollerClassDiagram_1_22_2023PRACTICE.drawio diff --git a/Phase2/UML Diagrams/DiceRoller/ProjectIllmatar_DiceRoller_UML_2021.9.19.drawio b/Phase2/UML_Diagrams/DiceRoller/ProjectIllmatar_DiceRoller_UML_2021.9.19.drawio similarity index 100% rename from Phase2/UML Diagrams/DiceRoller/ProjectIllmatar_DiceRoller_UML_2021.9.19.drawio rename to Phase2/UML_Diagrams/DiceRoller/ProjectIllmatar_DiceRoller_UML_2021.9.19.drawio diff --git a/Phase2/UML Diagrams/Extended Conflict/Phase2_UML_ExtendedConflictProcess_20220112.drawio b/Phase2/UML_Diagrams/ExtendedConflict/Phase2_UML_ExtendedConflictProcess_20220112.drawio similarity index 100% rename from Phase2/UML Diagrams/Extended Conflict/Phase2_UML_ExtendedConflictProcess_20220112.drawio rename to Phase2/UML_Diagrams/ExtendedConflict/Phase2_UML_ExtendedConflictProcess_20220112.drawio diff --git a/Phase2/UML Diagrams/LoadAndSaveGame/ProjectIlmatar_SaveAndLoadGame_UML_2021.9.19.drawio b/Phase2/UML_Diagrams/LoadAndSaveGame/ProjectIlmatar_SaveAndLoadGame_UML_2021.9.19.drawio similarity index 100% rename from Phase2/UML Diagrams/LoadAndSaveGame/ProjectIlmatar_SaveAndLoadGame_UML_2021.9.19.drawio rename to Phase2/UML_Diagrams/LoadAndSaveGame/ProjectIlmatar_SaveAndLoadGame_UML_2021.9.19.drawio diff --git a/Phase2/UML Diagrams/LoadAndSaveGame/Untitled Diagram.drawio b/Phase2/UML_Diagrams/LoadAndSaveGame/Untitled Diagram.drawio similarity index 100% rename from Phase2/UML Diagrams/LoadAndSaveGame/Untitled Diagram.drawio rename to Phase2/UML_Diagrams/LoadAndSaveGame/Untitled Diagram.drawio diff --git a/Phase2/UML Diagrams/NewGame/NewGame_ClassDiagram_2_9_2023.drawio b/Phase2/UML_Diagrams/NewGame/NewGame_ClassDiagram_2_9_2023.drawio similarity index 100% rename from Phase2/UML Diagrams/NewGame/NewGame_ClassDiagram_2_9_2023.drawio rename to Phase2/UML_Diagrams/NewGame/NewGame_ClassDiagram_2_9_2023.drawio diff --git a/Phase2/UML Diagrams/NewGame/ProjectIlmatar_NewGame_UML_2021.09.19.drawio b/Phase2/UML_Diagrams/NewGame/ProjectIlmatar_NewGame_UML_2021.09.19.drawio similarity index 100% rename from Phase2/UML Diagrams/NewGame/ProjectIlmatar_NewGame_UML_2021.09.19.drawio rename to Phase2/UML_Diagrams/NewGame/ProjectIlmatar_NewGame_UML_2021.09.19.drawio diff --git a/Phase2/UML Diagrams/Player Creation/.$Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio.bkp b/Phase2/UML_Diagrams/PlayerCreation/.$Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio.bkp similarity index 100% rename from Phase2/UML Diagrams/Player Creation/.$Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio.bkp rename to Phase2/UML_Diagrams/PlayerCreation/.$Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio.bkp diff --git a/Phase2/UML Diagrams/CharacterCreationPractice.drawio b/Phase2/UML_Diagrams/PlayerCreation/CharacterCreationPractice.drawio similarity index 100% rename from Phase2/UML Diagrams/CharacterCreationPractice.drawio rename to Phase2/UML_Diagrams/PlayerCreation/CharacterCreationPractice.drawio diff --git a/Phase2/UML Diagrams/Player Creation/Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio b/Phase2/UML_Diagrams/PlayerCreation/Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio similarity index 100% rename from Phase2/UML Diagrams/Player Creation/Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio rename to Phase2/UML_Diagrams/PlayerCreation/Project_Ilmatar_phase2_UML_Player_character_creation_2021_12_12.drawio diff --git a/Phase2/UML Diagrams/Server/.$Server.drawio.bkp b/Phase2/UML_Diagrams/Server/.$Server.drawio.bkp similarity index 100% rename from Phase2/UML Diagrams/Server/.$Server.drawio.bkp rename to Phase2/UML_Diagrams/Server/.$Server.drawio.bkp diff --git a/Phase2/UML Diagrams/Server/Server.drawio b/Phase2/UML_Diagrams/Server/Server.drawio similarity index 100% rename from Phase2/UML Diagrams/Server/Server.drawio rename to Phase2/UML_Diagrams/Server/Server.drawio diff --git a/Phase2/UML Diagrams/Start Game/ProjectIlmatar_GameMenu_UML_2022.10.16.drawio b/Phase2/UML_Diagrams/StartGame/ProjectIlmatar_GameMenu_UML_2022.10.16.drawio similarity index 100% rename from Phase2/UML Diagrams/Start Game/ProjectIlmatar_GameMenu_UML_2022.10.16.drawio rename to Phase2/UML_Diagrams/StartGame/ProjectIlmatar_GameMenu_UML_2022.10.16.drawio diff --git a/Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameProcessFlowchart4.25.2021.drawio b/Phase2/UML_Diagrams/StartGame/ProjectIlmatar_StartGameProcessFlowchart4.25.2021.drawio similarity index 100% rename from Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameProcessFlowchart4.25.2021.drawio rename to Phase2/UML_Diagrams/StartGame/ProjectIlmatar_StartGameProcessFlowchart4.25.2021.drawio diff --git a/Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML4.25.2021.drawio b/Phase2/UML_Diagrams/StartGame/ProjectIlmatar_StartGameUML4.25.2021.drawio similarity index 100% rename from Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML4.25.2021.drawio rename to Phase2/UML_Diagrams/StartGame/ProjectIlmatar_StartGameUML4.25.2021.drawio diff --git a/Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_20210912.drawio b/Phase2/UML_Diagrams/StartGame/ProjectIlmatar_StartGameUML_GODOT_20210912.drawio similarity index 100% rename from Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_20210912.drawio rename to Phase2/UML_Diagrams/StartGame/ProjectIlmatar_StartGameUML_GODOT_20210912.drawio diff --git a/Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_8.29.2021.drawio b/Phase2/UML_Diagrams/StartGame/ProjectIlmatar_StartGameUML_GODOT_8.29.2021.drawio similarity index 100% rename from Phase2/UML Diagrams/Start Game/ProjectIlmatar_StartGameUML_GODOT_8.29.2021.drawio rename to Phase2/UML_Diagrams/StartGame/ProjectIlmatar_StartGameUML_GODOT_8.29.2021.drawio diff --git a/Phase2/UML Diagrams/Toolset/CharacterCreation/CharacterClassDiagram_12-18-2022.drawio b/Phase2/UML_Diagrams/Toolset/CharacterCreation/CharacterClassDiagram_12-18-2022.drawio similarity index 100% rename from Phase2/UML Diagrams/Toolset/CharacterCreation/CharacterClassDiagram_12-18-2022.drawio rename to Phase2/UML_Diagrams/Toolset/CharacterCreation/CharacterClassDiagram_12-18-2022.drawio diff --git a/Phase2/UML Diagrams/Toolset/CharacterCreation/SpecialAbilities.drawio b/Phase2/UML_Diagrams/Toolset/CharacterCreation/SpecialAbilities.drawio similarity index 100% rename from Phase2/UML Diagrams/Toolset/CharacterCreation/SpecialAbilities.drawio rename to Phase2/UML_Diagrams/Toolset/CharacterCreation/SpecialAbilities.drawio diff --git a/Phase2/UML Diagrams/Toolset/CharacterCreation/project_ilmatar_phase2_UML_ModGodToolset_CharacterCreation_20230212A.drawio b/Phase2/UML_Diagrams/Toolset/CharacterCreation/project_ilmatar_phase2_UML_ModGodToolset_CharacterCreation_20230212A.drawio similarity index 100% rename from Phase2/UML 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index 100% rename from Phase2/UML Diagrams/Toolset/DialogClass/02_12_2022 Dialog Phase2ClassDiagram(3)(1).drawio rename to Phase2/UML_Diagrams/Toolset/DialogClass/02_12_2022 Dialog Phase2ClassDiagram(3)(1).drawio diff --git a/Phase2/UML Diagrams/Toolset/Genre_Substitution/GenreSubClassDiagram_2_5_2023.drawio b/Phase2/UML_Diagrams/Toolset/Genre_Substitution/GenreSubClassDiagram_2_5_2023.drawio similarity index 100% rename from Phase2/UML Diagrams/Toolset/Genre_Substitution/GenreSubClassDiagram_2_5_2023.drawio rename to Phase2/UML_Diagrams/Toolset/Genre_Substitution/GenreSubClassDiagram_2_5_2023.drawio diff --git a/Phase2/UML Diagrams/Toolset/Place/PlaceClassDiagram_12-18-2022.drawio b/Phase2/UML_Diagrams/Toolset/Place/PlaceClassDiagram_12-18-2022.drawio similarity index 100% rename from Phase2/UML Diagrams/Toolset/Place/PlaceClassDiagram_12-18-2022.drawio rename to Phase2/UML_Diagrams/Toolset/Place/PlaceClassDiagram_12-18-2022.drawio diff --git a/Phase2/UML Diagrams/Toolset/Place/project_ilmatar_phase2_UML_ModGodToolset_PlaceClass_20230129A.drawio b/Phase2/UML_Diagrams/Toolset/Place/project_ilmatar_phase2_UML_ModGodToolset_PlaceClass_20230129A.drawio similarity index 100% rename from Phase2/UML Diagrams/Toolset/Place/project_ilmatar_phase2_UML_ModGodToolset_PlaceClass_20230129A.drawio rename to Phase2/UML_Diagrams/Toolset/Place/project_ilmatar_phase2_UML_ModGodToolset_PlaceClass_20230129A.drawio diff --git a/Phase2/UML Diagrams/Toolset/Place/project_ilmatar_phase2_UML_ModGodToolset_PlaceClass_20230305A.drawio b/Phase2/UML_Diagrams/Toolset/Place/project_ilmatar_phase2_UML_ModGodToolset_PlaceClass_20230305A.drawio similarity index 100% rename from Phase2/UML Diagrams/Toolset/Place/project_ilmatar_phase2_UML_ModGodToolset_PlaceClass_20230305A.drawio rename to Phase2/UML_Diagrams/Toolset/Place/project_ilmatar_phase2_UML_ModGodToolset_PlaceClass_20230305A.drawio diff --git a/Phase2/UML Diagrams/Toolset/RiskFactors/RiskFactorsClassDiagram2_5_2023WORKWITHASGROUP.drawio b/Phase2/UML_Diagrams/Toolset/RiskFactors/RiskFactorsClassDiagram2_5_2023WORKWITHASGROUP.drawio similarity index 100% rename from Phase2/UML Diagrams/Toolset/RiskFactors/RiskFactorsClassDiagram2_5_2023WORKWITHASGROUP.drawio rename to Phase2/UML_Diagrams/Toolset/RiskFactors/RiskFactorsClassDiagram2_5_2023WORKWITHASGROUP.drawio diff --git a/Phase2/UML Diagrams/Toolset/dialogEditor/dialogEditor.drawio b/Phase2/UML_Diagrams/Toolset/dialogEditor/dialogEditor.drawio similarity index 100% rename from Phase2/UML Diagrams/Toolset/dialogEditor/dialogEditor.drawio rename to Phase2/UML_Diagrams/Toolset/dialogEditor/dialogEditor.drawio diff --git a/Phase2/UML Diagrams/Turn Selection Process/Project_Ilmatar_Phase2_UML_TurnSelection_Process_simpleconflect_Resolution_2021_12_12.drawio b/Phase2/UML_Diagrams/TurnSelectionProcess/Project_Ilmatar_Phase2_UML_TurnSelection_Process_simpleconflect_Resolution_2021_12_12.drawio similarity index 100% rename from Phase2/UML Diagrams/Turn Selection Process/Project_Ilmatar_Phase2_UML_TurnSelection_Process_simpleconflect_Resolution_2021_12_12.drawio rename to Phase2/UML_Diagrams/TurnSelectionProcess/Project_Ilmatar_Phase2_UML_TurnSelection_Process_simpleconflect_Resolution_2021_12_12.drawio diff --git a/Phase2/UML Diagrams/Turn Selction Process/project_ilmatar_phase2_uml_turn_selection_Process_noncombat_2021_12_05.drawio b/Phase2/UML_Diagrams/TurnSelectionProcess/project_ilmatar_phase2_uml_turn_selection_Process_noncombat_2021_12_05.drawio similarity index 100% rename from Phase2/UML Diagrams/Turn Selction Process/project_ilmatar_phase2_uml_turn_selection_Process_noncombat_2021_12_05.drawio rename to Phase2/UML_Diagrams/TurnSelectionProcess/project_ilmatar_phase2_uml_turn_selection_Process_noncombat_2021_12_05.drawio