mirror of
https://github.com/RPG-Research/bcirpg.git
synced 2024-04-16 14:23:01 +00:00
Adds experimental drag and drop example
This is functional drag and drop mockup for toolset base. Much taken from: https://github.com/exploregamedev/Godot-demos
This commit is contained in:
parent
3505214043
commit
6a657bc793
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source_md5="47313fa4c47a9963fddd764e1ec6e4a8"
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dest_md5="26ea799ea0a3da9e753b3ebe822e0570"
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# Intro to Godot drag and drop for Controls
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[gd_resource type="Environment" load_steps=2 format=2]
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[sub_resource type="ProceduralSky" id=1]
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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After Width: | Height: | Size: 3.2 KiB |
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.png"
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dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "ColorRect",
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"class": "Draggable",
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"language": "GDScript",
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"path": "res://toolset_test/draggable_final.gd"
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} ]
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_global_script_class_icons={
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"Draggable": ""
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}
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[application]
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config/name="Experiment_Drag_and_Drop"
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run/main_scene="res://toolset_test/drag_and_drop_demo_final.tscn"
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config/icon="res://icon.png"
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[gui]
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common/drop_mouse_on_gui_input_disabled=true
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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environment/default_environment="res://default_env.tres"
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Cabin-VariableFont_wdth,wght.ttf" type="DynamicFontData" id=1]
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[ext_resource path="res://toolset_test/source_container.gd" type="Script" id=2]
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[ext_resource path="res://toolset_test/target_container_final.gd" type="Script" id=3]
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[sub_resource type="StyleBoxFlat" id=5]
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bg_color = Color( 0, 0, 0, 1 )
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[sub_resource type="DynamicFont" id=4]
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size = 32
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font_data = ExtResource( 1 )
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[sub_resource type="StyleBoxFlat" id=7]
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bg_color = Color( 0.760784, 0.760784, 0.760784, 1 )
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[sub_resource type="StyleBoxFlat" id=6]
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bg_color = Color( 1, 1, 1, 1 )
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[sub_resource type="StyleBoxFlat" id=2]
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[sub_resource type="StyleBoxFlat" id=3]
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bg_color = Color( 1, 1, 1, 1 )
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[node name="DragAndDropDemo" type="PanelContainer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="VLayout" type="VBoxContainer" parent="."]
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margin_left = 7.0
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margin_top = 7.0
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margin_right = 1017.0
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margin_bottom = 593.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="DescriptionHeader" type="HBoxContainer" parent="VLayout"]
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margin_right = 1010.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 0, 50 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="M1H" type="Panel" parent="VLayout/DescriptionHeader"]
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margin_right = 250.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 250, 50 )
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custom_styles/panel = SubResource( 5 )
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[node name="Menu One" type="Label" parent="VLayout/DescriptionHeader/M1H"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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custom_fonts/font = SubResource( 4 )
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text = "Menu 1"
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align = 1
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valign = 1
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[node name="M2H" type="Panel" parent="VLayout/DescriptionHeader"]
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margin_left = 254.0
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margin_right = 502.0
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margin_bottom = 50.0
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size_flags_horizontal = 3
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custom_styles/panel = SubResource( 5 )
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[node name="MenuTwo" type="Label" parent="VLayout/DescriptionHeader/M2H"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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custom_fonts/font = SubResource( 4 )
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text = "Menu 2"
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align = 1
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valign = 1
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[node name="M3H" type="Panel" parent="VLayout/DescriptionHeader"]
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margin_left = 506.0
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margin_right = 756.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 250, 0 )
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custom_styles/panel = SubResource( 5 )
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[node name="Menu3Label" type="Label" parent="VLayout/DescriptionHeader/M3H"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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custom_fonts/font = SubResource( 4 )
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text = "Menu 3"
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align = 1
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valign = 1
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[node name="M4H" type="Panel" parent="VLayout/DescriptionHeader"]
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margin_left = 760.0
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margin_right = 1010.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 250, 0 )
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custom_styles/panel = SubResource( 5 )
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[node name="Menu4Label" type="Label" parent="VLayout/DescriptionHeader/M4H"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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custom_fonts/font = SubResource( 4 )
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text = "Menu 4"
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align = 1
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valign = 1
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[node name="ToolsOptions" type="HBoxContainer" parent="VLayout"]
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margin_top = 54.0
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margin_right = 1010.0
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margin_bottom = 104.0
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rect_min_size = Vector2( 0, 50 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ToolsContainer" type="Panel" parent="VLayout/ToolsOptions"]
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margin_right = 1010.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 1010, 50 )
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custom_styles/panel = SubResource( 7 )
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script = ExtResource( 2 )
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[node name="Padding" type="MarginContainer" parent="VLayout/ToolsOptions/ToolsContainer"]
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margin_right = 1005.0
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margin_bottom = 47.0
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rect_min_size = Vector2( 1005, 0 )
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[node name="Columns" type="HBoxContainer" parent="VLayout/ToolsOptions/ToolsContainer/Padding"]
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margin_right = 1005.0
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margin_bottom = 47.0
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rect_min_size = Vector2( 1005, 0 )
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[node name="DragAndDropColumns" type="HBoxContainer" parent="VLayout"]
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margin_top = 108.0
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margin_right = 1010.0
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margin_bottom = 586.0
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size_flags_vertical = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="SourceContainer" type="Panel" parent="VLayout/DragAndDropColumns"]
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margin_right = 175.0
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margin_bottom = 478.0
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rect_min_size = Vector2( 175, 0 )
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custom_styles/panel = SubResource( 6 )
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[node name="Padding" type="MarginContainer" parent="VLayout/DragAndDropColumns/SourceContainer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_right = -1.0
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custom_constants/margin_right = 20
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custom_constants/margin_top = 20
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custom_constants/margin_left = 20
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custom_constants/margin_bottom = 20
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[node name="Rows" type="VBoxContainer" parent="VLayout/DragAndDropColumns/SourceContainer/Padding"]
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margin_left = 20.0
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margin_top = 20.0
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margin_right = 154.0
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margin_bottom = 458.0
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custom_constants/separation = 15
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="CanvasContainer" type="Panel" parent="VLayout/DragAndDropColumns"]
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margin_left = 179.0
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margin_right = 831.0
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margin_bottom = 478.0
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size_flags_horizontal = 3
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custom_styles/panel = SubResource( 2 )
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script = ExtResource( 3 )
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[node name="Padding" type="MarginContainer" parent="VLayout/DragAndDropColumns/CanvasContainer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = 1.0
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margin_top = -5.0
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margin_right = -2.0
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margin_bottom = -1.0
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mouse_filter = 1
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custom_constants/margin_right = 20
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custom_constants/margin_top = 20
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custom_constants/margin_left = 20
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custom_constants/margin_bottom = 20
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[node name="Rows" type="VBoxContainer" parent="VLayout/DragAndDropColumns/CanvasContainer/Padding"]
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margin_left = 20.0
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margin_top = 20.0
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margin_right = 629.0
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margin_bottom = 462.0
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custom_constants/separation = 15
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="DetailsContainer" type="Panel" parent="VLayout/DragAndDropColumns"]
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margin_left = 835.0
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margin_right = 1010.0
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margin_bottom = 478.0
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rect_min_size = Vector2( 175, 0 )
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custom_styles/panel = SubResource( 3 )
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Cabin-VariableFont_wdth,wght.ttf" type="DynamicFontData" id=1]
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[ext_resource path="res://toolset_test/draggable_final.gd" type="Script" id=2]
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[sub_resource type="DynamicFont" id=6]
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size = 24
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font_data = ExtResource( 1 )
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[node name="Draggable" type="ColorRect"]
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margin_right = 210.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 210, 50 )
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color = Color( 0.752941, 0.305882, 0.305882, 1 )
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script = ExtResource( 2 )
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[node name="Label" type="Label" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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custom_fonts/font = SubResource( 6 )
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text = "Drag Me"
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align = 1
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valign = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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extends ColorRect
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class_name Draggable
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var id: int
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var label: String
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# set this to true once we've been dropped on our target
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var dropped_on_target: bool = false
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func _ready() -> void:
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add_to_group("DRAGGABLE")
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$Label.text = label
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func get_drag_data(_position: Vector2):
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print("[Draggable] get_drag_data has run")
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if not dropped_on_target:
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set_drag_preview(_get_preview_control())
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return self
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func _on_item_dropped_on_target(draggable):
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print("[Draggable] Signal item_dropped_on_target received")
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if draggable.get("id") != id:
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return
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print("[Draggable] Iven been dropped, removing myself from source container")
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queue_free()
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func _get_preview_control() -> Control:
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"""
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The preview control must not be in the scene tree. You should not free the control, and
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you should not keep a reference to the control beyond the duration of the drag.
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It will be deleted automatically after the drag has ended.
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"""
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var preview = ColorRect.new()
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preview.rect_size = rect_size
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var preview_color = color
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preview_color.a = .5
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preview.color = preview_color
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preview.set_rotation(.1) # in readians
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return preview
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extends Panel
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onready var drop_target = get_node("/root/DragAndDropDemo/VLayout/DragAndDropColumns/CanvasContainer")
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onready var draggable_scene: PackedScene = preload("res://toolset_test/draggable.tscn")
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onready var draggable_container = $Padding/Columns
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var dragables = [
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{"id": 1, "label": "dialog"},
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{"id": 2, "label": "object"},
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{"id": 3, "label": "encounter"}
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]
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func _ready() -> void:
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drop_target.connect("item_dropped_on_target", self, "_on_item_dropped_on_target")
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_populate_dragables()
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func _populate_dragables():
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for dragable in dragables:
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var drag_item = draggable_scene.instance()
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drag_item.id = dragable["id"]
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drag_item.label = dragable["label"]
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draggable_container.add_child(drag_item)
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func _on_item_dropped_on_target(dropped_item: Draggable) -> void:
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for drag_item in draggable_container.get_children():
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drag_item = (drag_item as Draggable)
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if drag_item.id == dropped_item.id:
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#draggable_container.remove_child(drag_item)
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#drag_item.queue_free()
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break
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extends Panel
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signal item_dropped_on_target(draggable)
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var draggable: PackedScene = preload("res://toolset_test/draggable.tscn")
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func can_drop_data(position: Vector2, data) -> bool:
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var can_drop: bool = data is Node and data.is_in_group("DRAGGABLE")
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print("[TargetContainer] can_drop_data has run, returning %s" % can_drop)
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return can_drop
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func drop_data(position: Vector2, data) -> void:
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print("[TargetContainer] drop_data has run")
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print("[TargetContainer] Emiting signal: item_dropped_on_target")
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#DKM TEMP: here we'd open wizard or create new item.
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var draggable_copy: ColorRect = draggable.instance()
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draggable_copy.id = data.id
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draggable_copy.label = data.label
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draggable_copy.dropped_on_target = true # disable further dragging
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$Padding/Rows.add_child(draggable_copy)
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emit_signal("item_dropped_on_target", data)
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