Started work on the GSAL and created an Kanban for this module of the toolset

This commit is contained in:
PersonGuyGit
2024-01-14 12:51:07 -07:00
parent 2803108e0a
commit 5f842b80a9
4 changed files with 107 additions and 27 deletions

View File

@ -0,0 +1,13 @@
extends Node
# Step 1 Define Dice Types
var diceTypes = [6]
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass

View File

@ -0,0 +1,18 @@
extends Node
var diceTypes = [20,12,10,100,8,6,4]
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass