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https://github.com/RPG-Research/bcirpg.git
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History Array Pager Display
This update displays the history from singleton history array.
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parent
098854ec4a
commit
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@ -1,5 +1,5 @@
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#BUT_HISTORYPAGER:
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# Simply moves through array page -- should call the HistoryViewer script to display
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# Iterates the page number and calls HistoryViewer script to display
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# stored page and response fro the history array
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#
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@ -7,11 +7,7 @@ extends Button
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onready var historyViewerScript = get_node("/root/HistoryViewer")
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#DKM TEMP: this needs refactoring -- too much being calculated as needed/repeated
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func _on_But_HistoryPager_button_up() -> void:
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if(historyViewerScript.current_history_page_no < historyViewerScript.history_source.output_history_array.size()):
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historyViewerScript.current_history_page_no = historyViewerScript.current_history_page_no +1
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else:
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historyViewerScript.current_history_page_no = 0
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print("Current page: " + str(historyViewerScript.current_history_page_no))
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historyViewerScript.update_pager()
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@ -8,7 +8,9 @@ extends Control
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onready var history_source = get_node("/root/History").historyScreensSingleton
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onready var current_history = $Background/MarginContainer/Rows/GameInfo/CurrentHistory
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#For zero-indexed array position:
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onready var current_history_page_no = 0
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onready var page_displayer = $Background/MarginContainer/Rows/ItemList/Page_Display
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#Abstract class we instance when wanted in game as child of HistoryReference
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const TextOutput = preload("res://UserInterface/Response.tscn")
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@ -18,23 +20,30 @@ const InputResponse = preload("res://UserInterface/InputResponse.tscn")
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func _ready() -> void:
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#DKM TEMP: for testing only -- this will be set in settings
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theme=load("res://assets/ui_controlNode_dark_theme.tres")
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#DKM_TEMP: display size of current history:
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print("Loaded history array size is: " + str(history_source.output_history_array.size()))
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#Handles input text
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func create_response(response_text: String):
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var response = TextOutput.instance()
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response.text = response_text
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add_response_to_game(response)
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update_pager()
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#DKM TEMP:
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# page_displayer.text = "1"
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# if(current_history.get_child_count() > 0):
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# current_history.remove_child(current_history.get_child(0))
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# var opening_res = history_source.output_history_array[0]
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# current_history.add_child(opening_res)
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#Copies the response output to add to both current game output, and the
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# history array.
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func add_response_to_game(response: Control):
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func add_display_to_game(response: Control):
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if(current_history.get_child_count() > 0):
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current_history.remove_child(current_history.get_child(0))
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current_history.add_child(response)
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func update_pager():
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if(current_history_page_no >= history_source.output_history_array.size()):
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current_history_page_no = 0
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print("Current page: " + str(current_history_page_no))
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add_display_to_game(history_source.output_history_array[current_history_page_no])
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current_history_page_no = current_history_page_no +1
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page_displayer.text = str(current_history_page_no)
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@ -17,7 +17,6 @@ __meta__ = {
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[node name="Background" type="PanelContainer" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_right = -274.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -25,7 +24,7 @@ __meta__ = {
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[node name="MarginContainer" type="MarginContainer" parent="Background"]
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margin_left = 1.0
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margin_top = 1.0
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margin_right = 749.0
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margin_right = 1023.0
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margin_bottom = 599.0
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custom_constants/margin_right = 20
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custom_constants/margin_top = 10
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@ -35,12 +34,12 @@ custom_constants/margin_bottom = 20
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[node name="Rows" type="VBoxContainer" parent="Background/MarginContainer"]
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margin_left = 20.0
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margin_top = 10.0
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margin_right = 728.0
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margin_right = 1002.0
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margin_bottom = 578.0
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custom_constants/separation = 10
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[node name="ItemList" type="ItemList" parent="Background/MarginContainer/Rows"]
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margin_right = 708.0
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margin_right = 982.0
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margin_bottom = 40.0
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rect_min_size = Vector2( 0, 40 )
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@ -49,29 +48,48 @@ text = "More Options"
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next_scene_path = "res://screens/MoreOptions.tscn"
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[node name="But_HistoryPager" type="Button" parent="Background/MarginContainer/Rows/ItemList"]
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anchor_left = 1.0
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anchor_top = 0.5
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anchor_right = 1.0
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anchor_bottom = 0.5
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margin_left = -168.0
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margin_top = -18.0
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margin_bottom = 18.0
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anchor_left = 0.5
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anchor_right = 0.5
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margin_left = -84.0
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margin_right = 84.0
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margin_bottom = 36.0
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text = "History Pager"
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script = ExtResource( 4 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Label" type="Label" parent="Background/MarginContainer/Rows/ItemList"]
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anchor_left = 1.0
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anchor_right = 1.0
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margin_left = -194.94
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margin_top = -1.12247
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margin_right = -81.9397
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margin_bottom = 23.8775
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text = "History Page:"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Page_Display" type="Label" parent="Background/MarginContainer/Rows/ItemList"]
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anchor_left = 1.0
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anchor_right = 1.0
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margin_left = -40.0
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margin_bottom = 25.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="GameInfo" type="PanelContainer" parent="Background/MarginContainer/Rows"]
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margin_top = 50.0
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margin_right = 708.0
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margin_right = 982.0
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margin_bottom = 568.0
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size_flags_vertical = 3
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[node name="CurrentText" type="VBoxContainer" parent="Background/MarginContainer/Rows/GameInfo"]
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[node name="CurrentHistory" type="VBoxContainer" parent="Background/MarginContainer/Rows/GameInfo"]
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margin_left = 1.0
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margin_top = 1.0
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margin_right = 707.0
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margin_right = 981.0
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margin_bottom = 517.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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