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https://github.com/RPG-Research/bcirpg.git
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start game
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parent
02810ce38c
commit
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67
GodotUserInterface/MainMenu.tscn
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67
GodotUserInterface/MainMenu.tscn
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://NewGame.gd" type="Script" id=1]
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[ext_resource path="res://new_dynamicfont.tres" type="DynamicFont" id=2]
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[node name="MarginContainer" type="MarginContainer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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custom_constants/margin_right = 120
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custom_constants/margin_top = 80
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custom_constants/margin_left = 120
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custom_constants/margin_bottom = 80
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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margin_left = 120.0
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margin_top = 80.0
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margin_right = 904.0
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margin_bottom = 520.0
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[node name="Title" type="Label" parent="VBoxContainer"]
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margin_right = 784.0
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margin_bottom = 19.0
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custom_fonts/font = ExtResource( 2 )
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text = "Title"
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align = 1
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autowrap = true
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
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margin_top = 23.0
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margin_right = 784.0
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margin_bottom = 42.0
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[node name="NewGame" type="Label" parent="VBoxContainer/HBoxContainer"]
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margin_right = 258.0
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margin_bottom = 19.0
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mouse_filter = 1
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size_flags_horizontal = 3
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custom_fonts/font = ExtResource( 2 )
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text = "New Game"
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align = 1
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script = ExtResource( 1 )
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[node name="StartGame" type="Label" parent="VBoxContainer/HBoxContainer"]
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margin_left = 262.0
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margin_right = 521.0
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margin_bottom = 19.0
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size_flags_horizontal = 3
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custom_fonts/font = ExtResource( 2 )
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text = "Start Game"
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align = 1
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[node name="Settings" type="Label" parent="VBoxContainer/HBoxContainer"]
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margin_left = 525.0
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margin_right = 784.0
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margin_bottom = 19.0
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size_flags_horizontal = 3
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custom_fonts/font = ExtResource( 2 )
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text = "Settings"
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="gui_input" from="VBoxContainer/HBoxContainer/NewGame" to="VBoxContainer/HBoxContainer/NewGame" method="_on_NewGame_gui_input"]
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8
GodotUserInterface/NewGame.gd
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8
GodotUserInterface/NewGame.gd
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extends Label
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func _ready():
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pass # Replace with function body.
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func _on_NewGame_gui_input(event):
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if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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get_tree().change_scene("res://temp.tscn")
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7
GodotUserInterface/default_env.tres
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7
GodotUserInterface/default_env.tres
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[gd_resource type="Environment" load_steps=2 format=2]
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[sub_resource type="ProceduralSky" id=1]
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[resource]
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background_mode = 2
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background_sky = SubResource( 1 )
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BIN
GodotUserInterface/icon.png
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BIN
GodotUserInterface/icon.png
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Binary file not shown.
After Width: | Height: | Size: 3.2 KiB |
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GodotUserInterface/icon.png.import
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GodotUserInterface/icon.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.png"
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dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=true
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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6
GodotUserInterface/new_dynamicfont.tres
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6
GodotUserInterface/new_dynamicfont.tres
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://roboto/Roboto-Regular.ttf" type="DynamicFontData" id=1]
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[resource]
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font_data = ExtResource( 1 )
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23
GodotUserInterface/project.godot
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23
GodotUserInterface/project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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[application]
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config/name="rpgresearch"
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run/main_scene="res://MainMenu.tscn"
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config/icon="res://icon.png"
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[physics]
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common/enable_pause_aware_picking=true
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[rendering]
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environment/default_environment="res://default_env.tres"
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14
GodotUserInterface/temp.tscn
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14
GodotUserInterface/temp.tscn
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[gd_scene format=2]
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[node name="MarginContainer" type="MarginContainer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Label" type="Label" parent="."]
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margin_top = 293.0
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margin_right = 1024.0
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margin_bottom = 307.0
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text = "Switched scenes"
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