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+process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/yakuza_idle.png b/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/yakuza_idle.png new file mode 100644 index 0000000..302268e Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/yakuza_idle.png differ diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/yakuza_idle.png.import b/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/yakuza_idle.png.import new file mode 100644 index 0000000..0f6113d --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/CharacterCreation/Assets/random_characters/yakuza_idle.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/yakuza_idle.png-309dc192a643f82a85bba990ab3e25cb.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Assets/random_characters/yakuza_idle.png" +dest_files=[ "res://.import/yakuza_idle.png-309dc192a643f82a85bba990ab3e25cb.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/CharacterMenu.gd b/Phase2/Godot ===(Game Code)===/CharacterCreation/CharacterMenu.gd new file mode 100644 index 0000000..d31ff7b --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/CharacterCreation/CharacterMenu.gd @@ -0,0 +1,56 @@ +extends Node2D + +var Gender = -1 +var Name = "" +var Profession = "" + +func _ready(): + add_items() + +func _process(delta): + match GameGlobal.PlayerSelect: + 0: + $PlayerSelect.play("Player0") + 1: + $PlayerSelect.play("Player1") + 2: + $PlayerSelect.play("Player2") + 3: + $PlayerSelect.play("Player3") + 4: + $PlayerSelect.play("Player4") + 5: + $PlayerSelect.play("Player5") + + if (Gender != -1 and Name and Profession): + $Play.disabled = false + +func _on_Right_pressed(): + if GameGlobal.PlayerSelect < 5: + GameGlobal.PlayerSelect += 1 + +func _on_Left_pressed(): + if GameGlobal.PlayerSelect > 0: + GameGlobal.PlayerSelect -= 1 + +func _on_Male_toggled(button_pressed): + $Gender/Female.pressed = false + Gender = 0 + +func _on_Female_toggled(button_pressed): + $Gender/Male.pressed = false + Gender = 1 + +func add_items(): + $Profession/DropDown.add_item("Hunter") + $Profession/DropDown.add_item("Witch") + $Profession/DropDown.add_item("Farmer") + $Profession/DropDown.add_item("Magician") + + +func _on_DropDown_item_selected(index): + Profession = $Profession/DropDown.get_item_text(index) + + +func _on_Name_text_changed(new_text): + Name = $Name.text diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Global/GameGlobal.gd b/Phase2/Godot ===(Game Code)===/CharacterCreation/Global/GameGlobal.gd new file mode 100644 index 0000000..1cc5162 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/CharacterCreation/Global/GameGlobal.gd @@ -0,0 +1,3 @@ +extends Node + +var PlayerSelect = 0 diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/Scene/CharacterMenu.tscn b/Phase2/Godot ===(Game Code)===/CharacterCreation/Scene/CharacterMenu.tscn new file mode 100644 index 0000000..174cb06 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/CharacterCreation/Scene/CharacterMenu.tscn @@ -0,0 +1,135 @@ +[gd_scene load_steps=10 format=2] + +[ext_resource path="res://CharacterMenu.gd" type="Script" id=1] +[ext_resource path="res://Assets/random_characters/hi-tops_idle.png" type="Texture" id=2] +[ext_resource path="res://Assets/random_characters/yakuza_idle.png" type="Texture" id=3] +[ext_resource path="res://Assets/random_characters/punker.png" type="Texture" id=4] +[ext_resource path="res://Assets/random_characters/goth_idle.png" type="Texture" id=5] +[ext_resource path="res://Assets/random_characters/girl_idle.png" type="Texture" id=6] +[ext_resource path="res://Assets/random_characters/agent.png" type="Texture" id=7] + +[sub_resource type="StyleBoxFlat" id=1] +bg_color = Color( 0.172549, 0.160784, 0.160784, 1 ) + +[sub_resource type="SpriteFrames" id=2] +animations = [ { +"frames": [ ExtResource( 7 ) ], +"loop": true, +"name": "Player0", +"speed": 5.0 +}, { +"frames": [ ExtResource( 6 ) ], +"loop": true, +"name": "Player1", +"speed": 5.0 +}, { +"frames": [ ExtResource( 5 ) ], +"loop": true, +"name": "Player2", +"speed": 5.0 +}, { +"frames": [ ExtResource( 2 ) ], +"loop": true, +"name": "Player3", +"speed": 5.0 +}, { +"frames": [ ExtResource( 4 ) ], +"loop": true, +"name": "Player4", +"speed": 5.0 +}, { +"frames": [ ExtResource( 3 ) ], +"loop": true, +"name": "Player5", +"speed": 5.0 +} ] + +[node name="CharacterMenu" type="Node2D"] +position = Vector2( -3, 0 ) +script = ExtResource( 1 ) + +[node name="Panel" type="Panel" parent="."] +margin_left = 3.0 +margin_right = 344.0 +margin_bottom = 200.0 +custom_styles/panel = SubResource( 1 ) + +[node name="PlayerSelect" type="AnimatedSprite" parent="."] +position = Vector2( 176, 38 ) +frames = SubResource( 2 ) +animation = "Player0" + +[node name="Left" type="Button" parent="."] +margin_left = 80.0 +margin_top = 22.0 +margin_right = 116.0 +margin_bottom = 42.0 +text = "Left" + +[node name="Right" type="Button" parent="."] +margin_left = 233.0 +margin_top = 22.0 +margin_right = 277.0 +margin_bottom = 42.0 +text = "Right" + +[node name="Gender" type="VBoxContainer" parent="."] +margin_left = 211.0 +margin_top = 81.0 +margin_right = 251.0 +margin_bottom = 133.0 +rect_scale = Vector2( 0.5, 0.5 ) + +[node name="TextGender" type="RichTextLabel" parent="Gender"] +margin_top = -10.0 +margin_right = 75.0 +margin_bottom = 10.0 +text = "Gender" + +[node name="Male" type="CheckBox" parent="Gender"] +margin_top = 4.0 +margin_right = 75.0 +margin_bottom = 28.0 +text = "Male" + +[node name="Female" type="CheckBox" parent="Gender"] +margin_top = 32.0 +margin_right = 75.0 +margin_bottom = 56.0 +text = "Female" + +[node name="Name" type="LineEdit" parent="."] +margin_left = 80.0 +margin_top = 76.0 +margin_right = 220.0 +margin_bottom = 100.0 +rect_scale = Vector2( 0.4, 0.4 ) +max_length = 15 +placeholder_text = "Enter Name" + +[node name="Profession" type="VBoxContainer" parent="."] +margin_left = 81.0 +margin_top = 103.0 +margin_right = 177.0 +margin_bottom = 143.0 +rect_scale = Vector2( 0.4, 0.4 ) + +[node name="DropDown" type="OptionButton" parent="Profession"] +margin_right = 96.0 +margin_bottom = 20.0 +text = "Profession" + +[node name="Play" type="Button" parent="."] +margin_left = 156.0 +margin_top = 133.0 +margin_right = 194.0 +margin_bottom = 153.0 +disabled = true +text = "Play" + +[connection signal="pressed" from="Left" to="." method="_on_Left_pressed"] +[connection signal="pressed" from="Right" to="." method="_on_Right_pressed"] +[connection signal="toggled" from="Gender/Male" to="." method="_on_Male_toggled"] +[connection signal="toggled" from="Gender/Female" to="." method="_on_Female_toggled"] +[connection signal="text_changed" from="Name" to="." method="_on_Name_text_changed"] +[connection signal="item_selected" from="Profession/DropDown" to="." method="_on_DropDown_item_selected"] diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/default_env.tres b/Phase2/Godot ===(Game Code)===/CharacterCreation/default_env.tres new file mode 100644 index 0000000..20207a4 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/CharacterCreation/default_env.tres @@ -0,0 +1,7 @@ +[gd_resource type="Environment" load_steps=2 format=2] + +[sub_resource type="ProceduralSky" id=1] + +[resource] +background_mode = 2 +background_sky = SubResource( 1 ) diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/icon.png b/Phase2/Godot ===(Game Code)===/CharacterCreation/icon.png new file mode 100644 index 0000000..c98fbb6 Binary files /dev/null and b/Phase2/Godot ===(Game Code)===/CharacterCreation/icon.png differ diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/icon.png.import b/Phase2/Godot ===(Game Code)===/CharacterCreation/icon.png.import new file mode 100644 index 0000000..eb3cdb6 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/CharacterCreation/icon.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.png" +dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +process/normal_map_invert_y=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/Phase2/Godot ===(Game Code)===/CharacterCreation/project.godot b/Phase2/Godot ===(Game Code)===/CharacterCreation/project.godot new file mode 100644 index 0000000..5ff9795 --- /dev/null +++ b/Phase2/Godot ===(Game Code)===/CharacterCreation/project.godot @@ -0,0 +1,63 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=4 + +[application] + +config/name="CharacterCreation" +config/icon="res://icon.png" + +[autoload] + +GameGlobal="*res://Global/GameGlobal.gd" + +[display] + +window/size/width=341 +window/size/height=200 +window/size/test_width=1024 +window/size/test_height=600 +window/stretch/mode="2d" +window/stretch/aspect="keep" + +[gui] + +common/drop_mouse_on_gui_input_disabled=true + +[importer_defaults] + +texture={ +"compress/bptc_ldr": 0, +"compress/hdr_mode": 0, +"compress/lossy_quality": 0.7, +"compress/mode": 0, +"compress/normal_map": 0, +"detect_3d": false, +"flags/anisotropic": false, +"flags/filter": false, +"flags/mipmaps": false, +"flags/repeat": 0, +"flags/srgb": 2, +"process/HDR_as_SRGB": false, +"process/fix_alpha_border": true, +"process/invert_color": false, +"process/normal_map_invert_y": false, +"process/premult_alpha": false, +"size_limit": 0, +"stream": false, +"svg/scale": 1.0 +} + +[physics] + +common/enable_pause_aware_picking=true + +[rendering] + +environment/default_environment="res://default_env.tres"