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Created the basic hook for the SQLite Database. Also need my eyes checked lol.
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[general]
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singleton=false
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load_once=true
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symbol_prefix="godot_"
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reloadable=false
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[entry]
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Android.armeabi-v7a="res://addons/godot-sqlite/bin/android/armeabi-v7a/libgdsqlite.so"
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Android.arm64-v8a="res://addons/godot-sqlite/bin/android/arm64-v8a/libgdsqlite.so"
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Android.x86="res://addons/godot-sqlite/bin/android/x86/libgdsqlite.so"
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HTML5.wasm32="res://addons/godot-sqlite/bin/javascript/libgdsqlite.wasm"
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OSX.64="res://addons/godot-sqlite/bin/osx/libgdsqlite.dylib"
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Windows.64="res://addons/godot-sqlite/bin/win64/libgdsqlite.dll"
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X11.64="res://addons/godot-sqlite/bin/x11/libgdsqlite.so"
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iOS.armv7="res://addons/godot-sqlite/bin/ios/armv7/libgdsqlite.a"
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iOS.arm64="res://addons/godot-sqlite/bin/ios/arm64/libgdsqlite.a"
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Server="res://addons/godot-sqlite/bin/x11/libgdsqlite.so"
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[dependencies]
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Android.armeabi-v7a=[ ]
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Android.arm64-v8a=[ ]
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Android.x86=[ ]
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HTML5.wasm32=[ ]
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OSX.64=[ ]
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Windows.64=[ ]
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X11.64=[ ]
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iOS.armv7=[ ]
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iOS.arm64=[ ]
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Server=[ ]
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[gd_resource type="NativeScript" load_steps=2 format=2]
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[ext_resource path="res://addons/godot-sqlite/bin/gdsqlite.gdnlib" type="GDNativeLibrary" id=1]
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[resource]
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resource_name = "gdsqlite"
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class_name = "SQLite"
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library = ExtResource( 1 )
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