mirror of
https://github.com/RPG-Research/bcirpg.git
synced 2024-04-16 14:23:01 +00:00
Added more to the menu
This commit is contained in:
parent
797006ced9
commit
1aba624c6c
33
Godot/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.gd
Normal file
33
Godot/MainMenu/GodotUserInterface-Bakhtawar/MainMenu.gd
Normal file
@ -0,0 +1,33 @@
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extends MarginContainer
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func _on_NewGame_gui_input(event):
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if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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get_tree().change_scene("res://NewGame.tscn")
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func _on_StartGame_gui_input(event):
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if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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get_tree().change_scene("res://StartGame.tscn")
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func _on_SaveLoad_gui_input(event):
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if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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get_tree().change_scene("res://SaveLoad.tscn")
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func _on_Settings_gui_input(event):
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if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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get_tree().change_scene("res://Settings.tscn")
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func _on_Exit_gui_input(event):
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if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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get_tree().quit()
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@ -1,20 +1,27 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://NewGame.gd" type="Script" id=1]
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[ext_resource path="res://new_dynamicfont.tres" type="DynamicFont" id=2]
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[ext_resource path="res://SaveLoad.gd" type="Script" id=3]
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[ext_resource path="res://MainMenu.gd" type="Script" id=6]
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[node name="MarginContainer" type="MarginContainer"]
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[node name="MainMenu" type="MarginContainer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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custom_constants/margin_right = 120
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custom_constants/margin_top = 80
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custom_constants/margin_left = 120
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custom_constants/margin_bottom = 80
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script = ExtResource( 6 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ColorRect" type="ColorRect" parent="."]
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margin_left = 120.0
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margin_top = 80.0
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margin_right = 904.0
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margin_bottom = 520.0
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color = Color( 0.72549, 0.858824, 0.92549, 1 )
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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margin_left = 120.0
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margin_top = 80.0
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@ -23,46 +30,49 @@ margin_bottom = 520.0
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[node name="Title" type="Label" parent="VBoxContainer"]
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margin_right = 784.0
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margin_bottom = 19.0
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margin_bottom = 31.0
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custom_fonts/font = ExtResource( 2 )
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text = "Title"
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custom_colors/font_color = Color( 0.352941, 0.486275, 0.768627, 1 )
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text = "Main Menu"
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align = 1
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autowrap = true
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
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margin_top = 23.0
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margin_top = 35.0
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margin_right = 784.0
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margin_bottom = 42.0
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margin_bottom = 66.0
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[node name="NewGame" type="Label" parent="VBoxContainer/HBoxContainer"]
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margin_right = 193.0
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margin_bottom = 19.0
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margin_bottom = 31.0
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mouse_filter = 1
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size_flags_horizontal = 3
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custom_fonts/font = ExtResource( 2 )
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custom_colors/font_color = Color( 0.25098, 0.396078, 0.505882, 1 )
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text = "New Game"
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align = 1
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script = ExtResource( 1 )
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[node name="StartGame" type="Label" parent="VBoxContainer/HBoxContainer"]
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margin_left = 197.0
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margin_right = 390.0
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margin_bottom = 19.0
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margin_bottom = 31.0
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mouse_filter = 1
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size_flags_horizontal = 3
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custom_fonts/font = ExtResource( 2 )
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custom_colors/font_color = Color( 0.25098, 0.396078, 0.505882, 1 )
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text = "Start Game"
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align = 1
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[node name="SaveLoad" type="Label" parent="VBoxContainer/HBoxContainer"]
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margin_left = 394.0
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margin_right = 587.0
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margin_bottom = 19.0
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margin_bottom = 31.0
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mouse_filter = 1
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size_flags_horizontal = 3
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custom_fonts/font = ExtResource( 2 )
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custom_colors/font_color = Color( 0.25098, 0.396078, 0.505882, 1 )
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text = "Save/Load"
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align = 1
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -70,14 +80,29 @@ __meta__ = {
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[node name="Settings" type="Label" parent="VBoxContainer/HBoxContainer"]
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margin_left = 591.0
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margin_right = 784.0
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margin_bottom = 19.0
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margin_bottom = 31.0
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mouse_filter = 1
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size_flags_horizontal = 3
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custom_fonts/font = ExtResource( 2 )
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custom_colors/font_color = Color( 0.25098, 0.396078, 0.505882, 1 )
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text = "Settings"
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="gui_input" from="VBoxContainer/HBoxContainer/NewGame" to="VBoxContainer/HBoxContainer/NewGame" method="_on_NewGame_gui_input"]
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[connection signal="gui_input" from="VBoxContainer/HBoxContainer/SaveLoad" to="VBoxContainer/HBoxContainer/SaveLoad" method="_on_SaveLoad_gui_input"]
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[node name="Exit" type="Label" parent="VBoxContainer"]
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margin_top = 70.0
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margin_right = 784.0
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margin_bottom = 101.0
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mouse_filter = 1
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custom_fonts/font = ExtResource( 2 )
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custom_colors/font_color = Color( 0.321569, 0.423529, 0.901961, 1 )
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text = "Exit"
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align = 1
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[connection signal="gui_input" from="VBoxContainer/HBoxContainer/NewGame" to="." method="_on_NewGame_gui_input"]
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[connection signal="gui_input" from="VBoxContainer/HBoxContainer/StartGame" to="." method="_on_StartGame_gui_input"]
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[connection signal="gui_input" from="VBoxContainer/HBoxContainer/SaveLoad" to="." method="_on_SaveLoad_gui_input"]
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[connection signal="gui_input" from="VBoxContainer/HBoxContainer/Settings" to="." method="_on_Settings_gui_input"]
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[connection signal="gui_input" from="VBoxContainer/Exit" to="." method="_on_Exit_gui_input"]
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22
Godot/MainMenu/GodotUserInterface-Bakhtawar/NewGame.gd
Normal file
22
Godot/MainMenu/GodotUserInterface-Bakhtawar/NewGame.gd
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@ -0,0 +1,22 @@
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extends MarginContainer
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Back_gui_input(event):
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if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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get_tree().change_scene("res://MainMenu.tscn")
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40
Godot/MainMenu/GodotUserInterface-Bakhtawar/NewGame.tscn
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40
Godot/MainMenu/GodotUserInterface-Bakhtawar/NewGame.tscn
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@ -0,0 +1,40 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://new_dynamicfont.tres" type="DynamicFont" id=1]
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[ext_resource path="res://NewGame.gd" type="Script" id=2]
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[node name="NewGame" type="MarginContainer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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custom_constants/margin_right = 120
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custom_constants/margin_top = 80
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custom_constants/margin_left = 120
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custom_constants/margin_bottom = 80
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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margin_left = 120.0
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margin_top = 80.0
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margin_right = 904.0
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margin_bottom = 520.0
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[node name="Title" type="Label" parent="VBoxContainer"]
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margin_right = 784.0
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margin_bottom = 19.0
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custom_fonts/font = ExtResource( 1 )
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text = "New Game"
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align = 1
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[node name="Back" type="Label" parent="VBoxContainer"]
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margin_top = 23.0
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margin_right = 784.0
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margin_bottom = 42.0
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mouse_filter = 1
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custom_fonts/font = ExtResource( 1 )
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text = "Back"
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align = 1
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[connection signal="gui_input" from="VBoxContainer/Back" to="." method="_on_Back_gui_input"]
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21
Godot/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.gd
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21
Godot/MainMenu/GodotUserInterface-Bakhtawar/SaveLoad.gd
Normal file
@ -0,0 +1,21 @@
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extends MarginContainer
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Back_gui_input(event):
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if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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get_tree().change_scene("res://MainMenu.tscn")
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@ -1,6 +1,7 @@
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[gd_scene load_steps=2 format=2]
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://new_dynamicfont.tres" type="DynamicFont" id=1]
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[ext_resource path="res://SaveLoad.gd" type="Script" id=2]
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[node name="MarginContainer" type="MarginContainer"]
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anchor_right = 1.0
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@ -9,6 +10,7 @@ custom_constants/margin_right = 120
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custom_constants/margin_top = 80
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custom_constants/margin_left = 120
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custom_constants/margin_bottom = 80
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -19,7 +21,7 @@ margin_top = 80.0
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margin_right = 904.0
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margin_bottom = 520.0
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[node name="Label" type="Label" parent="VBoxContainer"]
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[node name="Title" type="Label" parent="VBoxContainer"]
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margin_right = 784.0
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margin_bottom = 19.0
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custom_fonts/font = ExtResource( 1 )
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@ -27,7 +29,7 @@ text = "Save or Load"
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align = 1
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
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margin_top = 50.0
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margin_top = 23.0
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margin_right = 784.0
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margin_bottom = 42.0
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custom_constants/separation = 50
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@ -46,3 +48,14 @@ margin_right = 452.0
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margin_bottom = 19.0
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custom_fonts/font = ExtResource( 1 )
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text = "Load"
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[node name="Back" type="Label" parent="VBoxContainer"]
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margin_top = 46.0
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margin_right = 784.0
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margin_bottom = 65.0
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mouse_filter = 1
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custom_fonts/font = ExtResource( 1 )
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text = "Back"
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align = 1
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[connection signal="gui_input" from="VBoxContainer/Back" to="." method="_on_Back_gui_input"]
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21
Godot/MainMenu/GodotUserInterface-Bakhtawar/Settings.gd
Normal file
21
Godot/MainMenu/GodotUserInterface-Bakhtawar/Settings.gd
Normal file
@ -0,0 +1,21 @@
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extends MarginContainer
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Back_gui_input(event):
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if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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get_tree().change_scene("res://MainMenu.tscn")
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42
Godot/MainMenu/GodotUserInterface-Bakhtawar/Settings.tscn
Normal file
42
Godot/MainMenu/GodotUserInterface-Bakhtawar/Settings.tscn
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@ -0,0 +1,42 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://new_dynamicfont.tres" type="DynamicFont" id=1]
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[ext_resource path="res://Settings.gd" type="Script" id=2]
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[node name="Settings" type="MarginContainer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_top = 1.0
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margin_bottom = 1.0
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custom_constants/margin_right = 120
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custom_constants/margin_top = 80
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custom_constants/margin_left = 120
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custom_constants/margin_bottom = 80
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script = ExtResource( 2 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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margin_left = 120.0
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margin_top = 80.0
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margin_right = 904.0
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margin_bottom = 520.0
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[node name="Title" type="Label" parent="VBoxContainer"]
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margin_right = 784.0
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margin_bottom = 19.0
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custom_fonts/font = ExtResource( 1 )
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text = "Settings"
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align = 1
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[node name="Back" type="Label" parent="VBoxContainer"]
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margin_top = 23.0
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margin_right = 784.0
|
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margin_bottom = 42.0
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||||
mouse_filter = 1
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custom_fonts/font = ExtResource( 1 )
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text = "Back"
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align = 1
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||||
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[connection signal="gui_input" from="VBoxContainer/Back" to="." method="_on_Back_gui_input"]
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21
Godot/MainMenu/GodotUserInterface-Bakhtawar/StartGame.gd
Normal file
21
Godot/MainMenu/GodotUserInterface-Bakhtawar/StartGame.gd
Normal file
@ -0,0 +1,21 @@
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extends MarginContainer
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||||
|
||||
|
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# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
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||||
#func _process(delta):
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# pass
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||||
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||||
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func _on_Back_gui_input(event):
|
||||
if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
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get_tree().change_scene("res://MainMenu.tscn")
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49
Godot/MainMenu/GodotUserInterface-Bakhtawar/StartGame.tscn
Normal file
49
Godot/MainMenu/GodotUserInterface-Bakhtawar/StartGame.tscn
Normal file
@ -0,0 +1,49 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://new_dynamicfont.tres" type="DynamicFont" id=1]
|
||||
[ext_resource path="res://StartGame.gd" type="Script" id=2]
|
||||
|
||||
[node name="StartGame" type="MarginContainer"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
custom_constants/margin_right = 120
|
||||
custom_constants/margin_top = 80
|
||||
custom_constants/margin_left = 120
|
||||
custom_constants/margin_bottom = 80
|
||||
script = ExtResource( 2 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
margin_left = 120.0
|
||||
margin_top = 80.0
|
||||
margin_right = 904.0
|
||||
margin_bottom = 520.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Title" type="Label" parent="VBoxContainer"]
|
||||
margin_right = 784.0
|
||||
margin_bottom = 19.0
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Start Game"
|
||||
align = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Back" type="Label" parent="VBoxContainer"]
|
||||
margin_top = 23.0
|
||||
margin_right = 784.0
|
||||
margin_bottom = 42.0
|
||||
mouse_filter = 1
|
||||
custom_fonts/font = ExtResource( 1 )
|
||||
text = "Back"
|
||||
align = 1
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[connection signal="gui_input" from="VBoxContainer/Back" to="." method="_on_Back_gui_input"]
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.2 KiB |
@ -3,4 +3,5 @@
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[ext_resource path="res://roboto/Roboto-Regular.ttf" type="DynamicFontData" id=1]
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[resource]
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size = 25
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font_data = ExtResource( 1 )
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@ -1,8 +0,0 @@
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extends Label
|
||||
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
func _on_NewGame_gui_input(event):
|
||||
if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
|
||||
get_tree().change_scene("res://NewGame.tscn")
|
@ -1,14 +0,0 @@
|
||||
[gd_scene format=2]
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Label" type="Label" parent="."]
|
||||
margin_top = 293.0
|
||||
margin_right = 1024.0
|
||||
margin_bottom = 307.0
|
||||
text = "Switched scenes"
|
@ -1,8 +0,0 @@
|
||||
extends Label
|
||||
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
func _on_SaveLoad_gui_input(event):
|
||||
if (event is InputEventMouseButton && event.pressed && event.button_index == 1):
|
||||
get_tree().change_scene("res://SaveLoad.tscn")
|
@ -1,203 +0,0 @@
|
||||
Font data copyright Google 2012
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
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|
||||
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|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
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|
||||
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|
||||
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|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
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|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
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|
||||
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|
||||
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|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
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|
||||
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|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
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|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
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|
||||
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|
||||
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|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
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|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
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|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
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|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
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|
||||
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|
||||
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|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
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|
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defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
APPENDIX: How to apply the Apache License to your work.
|
||||
|
||||
To apply the Apache License to your work, attach the following
|
||||
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|
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|
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||||
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||||
|
||||
Copyright [yyyy] [name of copyright owner]
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
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you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
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|
||||
http://www.apache.org/licenses/LICENSE-2.0
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|
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Unless required by applicable law or agreed to in writing, software
|
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distributed under the License is distributed on an "AS IS" BASIS,
|
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
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See the License for the specific language governing permissions and
|
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limitations under the License.
|
Binary file not shown.
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Reference in New Issue
Block a user