diff --git a/Flowcharts/modgodToolset/Project_Ilmatar_phase2_flowhart_ModGod_character_creation31.10.2021.drawio b/Flowcharts/modgodToolset/Project_Ilmatar_phase2_flowhart_ModGod_character_creation31.10.2021.drawio
new file mode 100644
index 0000000..11662a4
--- /dev/null
+++ b/Flowcharts/modgodToolset/Project_Ilmatar_phase2_flowhart_ModGod_character_creation31.10.2021.drawio
@@ -0,0 +1 @@
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diff --git a/Flowcharts/modgodToolset/TemplateCreation/CreateFromTemplateSubprocess.drawio b/Flowcharts/modgodToolset/TemplateCreation/CreateFromTemplateSubprocess.drawio
index 5a06de8..690c41b 100644
--- a/Flowcharts/modgodToolset/TemplateCreation/CreateFromTemplateSubprocess.drawio
+++ b/Flowcharts/modgodToolset/TemplateCreation/CreateFromTemplateSubprocess.drawio
@@ -1 +1 @@
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diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5
new file mode 100644
index 0000000..5719088
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5
@@ -0,0 +1,3 @@
+source_md5="266f789a4e895911161321092c2c2429"
+dest_md5="a08a6dcf169f683724bfd5cd82e23fe6"
+
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex
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diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5
new file mode 100644
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+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5
@@ -0,0 +1,3 @@
+source_md5="47313fa4c47a9963fddd764e1ec6e4a8"
+dest_md5="2ded9e7f9060e2b530aab678b135fc5b"
+
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex
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index 0000000..3ca6461
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diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Control.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Control.tscn
new file mode 100644
index 0000000..00a6290
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Control.tscn
@@ -0,0 +1,5 @@
+[gd_scene format=2]
+
+[node name="Control" type="Control"]
+anchor_right = 1.0
+anchor_bottom = 1.0
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/AddCharacter_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/AddCharacter_temp.tscn
new file mode 100644
index 0000000..9f9be0e
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/AddCharacter_temp.tscn
@@ -0,0 +1,13 @@
+[gd_scene load_steps=2 format=2]
+
+[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
+
+[node name="Control" type="Control"]
+anchor_right = 1.0
+anchor_bottom = 1.0
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="Title" parent="." instance=ExtResource( 1 )]
+text = "Add Character (temp)"
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/LoadGame_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/LoadGame_temp.tscn
new file mode 100644
index 0000000..761fa78
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/LoadGame_temp.tscn
@@ -0,0 +1,13 @@
+[gd_scene load_steps=2 format=2]
+
+[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
+
+[node name="Control" type="Control"]
+anchor_right = 1.0
+anchor_bottom = 1.0
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="Title" parent="." instance=ExtResource( 1 )]
+text = "Load game (temp)"
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/MenuScreen.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/MenuScreen.tscn
new file mode 100644
index 0000000..496da95
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/MenuScreen.tscn
@@ -0,0 +1,94 @@
+[gd_scene load_steps=7 format=2]
+
+[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=1]
+[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=5]
+[ext_resource path="res://assets/background_demo.png" type="Texture" id=7]
+[ext_resource path="res://assets/ui_theme.tres" type="Theme" id=8]
+[ext_resource path="res://assets/ui_title_theme.tres" type="Theme" id=9]
+[ext_resource path="res://UserInterface/But_Quit.tscn" type="PackedScene" id=10]
+
+[node name="MenuScreen" type="Control"]
+anchor_right = 1.0
+anchor_bottom = 1.0
+theme = ExtResource( 8 )
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="background_demo" type="TextureRect" parent="."]
+anchor_right = 1.0
+anchor_bottom = 1.0
+texture = ExtResource( 7 )
+expand = true
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="Title" parent="." instance=ExtResource( 5 )]
+margin_top = 51.8676
+margin_bottom = 117.868
+theme = ExtResource( 9 )
+
+[node name="VBoxContainer" type="VBoxContainer" parent="."]
+anchor_left = 0.5
+anchor_top = 0.5
+anchor_right = 0.5
+anchor_bottom = 0.5
+margin_left = -119.0
+margin_top = -152.0
+margin_right = 119.0
+margin_bottom = 152.0
+rect_scale = Vector2( 1.04675, 1.07389 )
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="But_NewGame" parent="VBoxContainer" instance=ExtResource( 1 )]
+margin_right = 238.0
+margin_bottom = 48.0
+next_scene_path = "res://Screens/NewGame_temp.tscn"
+
+[node name="But_LoadGame" parent="VBoxContainer" instance=ExtResource( 1 )]
+margin_top = 52.0
+margin_right = 238.0
+margin_bottom = 100.0
+text = "Load Game"
+next_scene_path = "res://Screens/LoadGame_temp.tscn"
+
+[node name="But_Multiplayer" parent="VBoxContainer" instance=ExtResource( 1 )]
+margin_top = 104.0
+margin_right = 238.0
+margin_bottom = 152.0
+text = "Multiplayer"
+next_scene_path = "res://Screens/Multiplayer_temp.tscn"
+
+[node name="But_AddChar" parent="VBoxContainer" instance=ExtResource( 1 )]
+margin_top = 156.0
+margin_right = 238.0
+margin_bottom = 204.0
+text = "Add Character"
+next_scene_path = "res://Screens/AddCharacter_temp.tscn"
+
+[node name="But_Settings" parent="VBoxContainer" instance=ExtResource( 1 )]
+margin_top = 208.0
+margin_right = 238.0
+margin_bottom = 256.0
+text = "Settings"
+next_scene_path = "res://Screens/Settings.tscn"
+
+[node name="But_Quit" parent="VBoxContainer" instance=ExtResource( 10 )]
+margin_top = 260.0
+margin_right = 238.0
+margin_bottom = 304.0
+
+[node name="Version" type="Label" parent="."]
+anchor_left = 1.0
+anchor_top = 1.0
+anchor_right = 1.0
+anchor_bottom = 1.0
+margin_left = -165.0
+margin_top = -38.0
+text = "Version: 0.0.0"
+__meta__ = {
+"_edit_use_anchors_": false
+}
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Multiplayer_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Multiplayer_temp.tscn
new file mode 100644
index 0000000..8d2863e
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Multiplayer_temp.tscn
@@ -0,0 +1,13 @@
+[gd_scene load_steps=2 format=2]
+
+[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
+
+[node name="Control" type="Control"]
+anchor_right = 1.0
+anchor_bottom = 1.0
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="Title" parent="." instance=ExtResource( 1 )]
+text = "Multiplayer (temp)"
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/NewGame_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/NewGame_temp.tscn
new file mode 100644
index 0000000..24626c0
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/NewGame_temp.tscn
@@ -0,0 +1,13 @@
+[gd_scene load_steps=2 format=2]
+
+[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
+
+[node name="Control" type="Control"]
+anchor_right = 1.0
+anchor_bottom = 1.0
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="newGameTextTemp" parent="." instance=ExtResource( 1 )]
+text = "Start new game (temp)"
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Settings.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Settings.tscn
new file mode 100644
index 0000000..1e4dfb2
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Settings.tscn
@@ -0,0 +1,130 @@
+[gd_scene load_steps=10 format=2]
+
+[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1]
+[ext_resource path="res://assets/background_demo.png" type="Texture" id=2]
+[ext_resource path="res://assets/ui_theme.tres" type="Theme" id=3]
+[ext_resource path="res://assets/ui_title_theme.tres" type="Theme" id=4]
+[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=5]
+[ext_resource path="res://Screens/inputText.gd" type="Script" id=6]
+[ext_resource path="res://assets/base_dynamicfont.tres" type="DynamicFont" id=7]
+[ext_resource path="res://UserInterface/But_SaveSettings.gd" type="Script" id=8]
+[ext_resource path="res://Screens/SettingsInitialize.gd" type="Script" id=9]
+
+[node name="SettingsScreen" type="Control"]
+anchor_right = 1.0
+anchor_bottom = 1.0
+theme = ExtResource( 3 )
+script = ExtResource( 9 )
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="background_demo" type="TextureRect" parent="."]
+anchor_right = 1.0
+anchor_bottom = 1.0
+texture = ExtResource( 2 )
+expand = true
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="Title" parent="." instance=ExtResource( 1 )]
+anchor_left = 0.0
+anchor_right = 0.0
+margin_left = 0.0
+margin_top = 0.0
+margin_right = 296.0
+margin_bottom = 135.0
+theme = ExtResource( 4 )
+text = " Player Settings
+"
+
+[node name="Hbox_buttons" type="HBoxContainer" parent="."]
+anchor_left = 1.0
+anchor_top = 1.0
+anchor_right = 1.0
+anchor_bottom = 1.0
+margin_left = -426.0
+margin_top = -67.0
+grow_vertical = 0
+rect_scale = Vector2( 1.04675, 1.07389 )
+alignment = 2
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="But_SaveSettings" parent="Hbox_buttons" instance=ExtResource( 5 )]
+margin_right = 164.0
+margin_bottom = 67.0
+text = "Save Settings"
+script = ExtResource( 8 )
+next_scene_path = "res://Screens/MenuScreen.tscn"
+
+[node name="But_CloseWithoutSaving" parent="Hbox_buttons" instance=ExtResource( 5 )]
+margin_left = 168.0
+margin_right = 426.0
+margin_bottom = 67.0
+grow_horizontal = 0
+grow_vertical = 0
+text = "Close Without Saving"
+next_scene_path = "res://Screens/MenuScreen.tscn"
+
+[node name="VBoxContainer" type="VBoxContainer" parent="."]
+anchor_top = 0.5
+anchor_bottom = 0.5
+margin_top = -187.879
+margin_right = 605.0
+margin_bottom = -115.879
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
+margin_right = 605.0
+margin_bottom = 48.0
+
+[node name="label_disName" type="Label" parent="VBoxContainer/HBoxContainer"]
+margin_top = 5.0
+margin_right = 175.0
+margin_bottom = 43.0
+size_flags_horizontal = 2
+text = "Display Name: "
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="input_name" type="LineEdit" parent="VBoxContainer/HBoxContainer"]
+margin_left = 304.0
+margin_right = 605.0
+margin_bottom = 48.0
+size_flags_horizontal = 3
+custom_fonts/font = ExtResource( 7 )
+max_length = 48
+script = ExtResource( 6 )
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="HBoxContainer2" type="HBoxContainer" parent="VBoxContainer"]
+margin_top = 52.0
+margin_right = 605.0
+margin_bottom = 100.0
+
+[node name="label_risk" type="Label" parent="VBoxContainer/HBoxContainer2"]
+margin_top = 5.0
+margin_right = 300.0
+margin_bottom = 43.0
+size_flags_horizontal = 3
+text = "Risk Factor Threshold: "
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[node name="input_risk" type="LineEdit" parent="VBoxContainer/HBoxContainer2"]
+margin_left = 304.0
+margin_right = 605.0
+margin_bottom = 48.0
+size_flags_horizontal = 3
+__meta__ = {
+"_edit_use_anchors_": false
+}
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/SettingsInitialize.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/SettingsInitialize.gd
new file mode 100644
index 0000000..3b31335
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/SettingsInitialize.gd
@@ -0,0 +1,12 @@
+extends Control
+
+onready var psCurrentSettings = get_node("/root/PlayerSettings")
+
+
+func _ready() -> void:
+ var inputName = get_node("VBoxContainer/HBoxContainer/input_name")
+ var inputRisk = get_node("VBoxContainer/HBoxContainer2/input_risk")
+ inputName.text = psCurrentSettings.playerSettingsSingleton.inputName
+ inputRisk.text = psCurrentSettings.playerSettingsSingleton.riskFactor
+
+
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/inputText.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/inputText.gd
new file mode 100644
index 0000000..3423fc2
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/inputText.gd
@@ -0,0 +1,7 @@
+extends LineEdit
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready() -> void:
+ grab_focus()
+
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.gd
new file mode 100644
index 0000000..425125e
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.gd
@@ -0,0 +1,15 @@
+#Tool lets you any code in editor, such as plugins
+tool
+extends Button
+
+#Creates param usable in the UI; and the params next to export make it string and file browser
+export(String, FILE) var next_scene_path: = ""
+
+
+func _on_But_NewGame_button_up():
+ get_tree().change_scene(next_scene_path)
+
+
+func _get_configuration_warning() -> String:
+ return "next_scene_path must be set for this button to work" if next_scene_path == "" else ""
+
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.tscn
new file mode 100644
index 0000000..80849fc
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.tscn
@@ -0,0 +1,15 @@
+[gd_scene load_steps=2 format=2]
+
+[ext_resource path="res://UserInterface/But_ChangeScene.gd" type="Script" id=1]
+
+[node name="But_ChangeScene" type="Button"]
+margin_right = 130.0
+margin_bottom = 24.0
+size_flags_vertical = 3
+text = "New Game"
+script = ExtResource( 1 )
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[connection signal="button_up" from="." to="." method="_on_But_NewGame_button_up"]
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.gd
new file mode 100644
index 0000000..8be264f
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.gd
@@ -0,0 +1,6 @@
+extends Button
+
+
+
+func _on_But_Quit_button_up():
+ get_tree().quit()
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.tscn
new file mode 100644
index 0000000..e52c053
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.tscn
@@ -0,0 +1,15 @@
+[gd_scene load_steps=2 format=2]
+
+[ext_resource path="res://UserInterface/But_Quit.gd" type="Script" id=1]
+
+[node name="But_Quit" type="Button"]
+margin_top = 240.0
+margin_right = 179.0
+margin_bottom = 284.0
+text = "Quit"
+script = ExtResource( 1 )
+__meta__ = {
+"_edit_use_anchors_": false
+}
+
+[connection signal="button_up" from="." to="." method="_on_But_Quit_button_up"]
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_SaveSettings.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_SaveSettings.gd
new file mode 100644
index 0000000..3ee6b2f
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_SaveSettings.gd
@@ -0,0 +1,64 @@
+#Script for settings save button
+#Tool lets you any code in editor, such as plugins
+tool
+extends Button
+
+#Creates param usable in the UI; and the params next to export make it string and file browser
+export(String, FILE) var next_scene_path: = ""
+
+#Button response: save settings and move on.
+func _on_But_NewGame_button_up():
+ var inputName = get_node("../../VBoxContainer/HBoxContainer/input_name")
+ var inputRisk = get_node("../../VBoxContainer/HBoxContainer2/input_risk")
+ _saveSettings(inputName.text, inputRisk.text)
+ get_tree().change_scene(next_scene_path)
+
+
+#HELPER FUNCTIONS:
+func _get_configuration_warning() -> String:
+ return "next_scene_path must be set for this button to work" if next_scene_path == "" else ""
+
+
+func _saveSettings(inputSettings : String, riskFactor : String) -> void:
+ var player_settings = get_node("/root/PlayerSettings")
+ player_settings.playerSettingsSingleton.inputName = inputSettings
+ player_settings.playerSettingsSingleton.riskFactor = riskFactor
+ #Temp:
+ var temp_manual_JSON = {
+ "playerSettingsTemplate": {
+ "inputName": inputSettings,
+ "riskFactor": riskFactor
+ }
+ }
+
+ #Save to file (JSON for now)
+ var settings_file = "user://testPlayerSettings.sav"
+ var file = File.new()
+ if file.open(settings_file, File.WRITE) != 0:
+ print("Cannot write temporary file to: " + settings_file)
+ else:
+ file.store_line(to_json(temp_manual_JSON))
+ file.close()
+
+
+#****This save Settings functions as designed; but modified to work with alternate approach of loading
+#func _saveSettings(inputSettings : String, riskFactor : String) -> void:
+ #Debugging:
+# print("Input name: " + inputSettings + "; and risk factor set to : " + riskFactor)
+# var player_settings = get_node("/root/PlayerSettings")
+# player_settings.playerSettingsSingleton.inputName = inputSettings
+# player_settings.playerSettingsSingleton.riskFactor = riskFactor
+
+ #Save to file (for now)
+# if settings_save_file_name == "":
+# settings_save_file_name = "settings.save"
+# var settings_file = "user://" + settings_save_file_name
+# var file = File.new()
+# file.open(settings_file, File.WRITE)
+# file.store_var(player_settings.playerSettingsSingleton.inputName)
+ #DKM TEMP: To save object; removed for testing
+ #file.store_var(player_settings.playerSettingsSingleton, true)
+# file.close()
+
+
+
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/Title.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/Title.tscn
new file mode 100644
index 0000000..b4fbc78
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/Title.tscn
@@ -0,0 +1,17 @@
+[gd_scene load_steps=2 format=2]
+
+[ext_resource path="res://assets/base_dynamicFont_BIG.tres" type="DynamicFont" id=1]
+
+[node name="Title" type="Label"]
+anchor_left = 0.5
+anchor_right = 0.5
+margin_left = -110.5
+margin_top = 114.422
+margin_right = 110.5
+margin_bottom = 180.422
+custom_fonts/font = ExtResource( 1 )
+text = "Main Menu"
+align = 1
+__meta__ = {
+"_edit_use_anchors_": false
+}
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_AddChar.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_AddChar.tscn
new file mode 100644
index 0000000..c5514ca
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_AddChar.tscn
@@ -0,0 +1,11 @@
+[gd_scene format=2]
+
+[node name="But_AddChar" type="Button"]
+margin_top = 85.0
+margin_right = 130.0
+margin_bottom = 109.0
+size_flags_vertical = 3
+text = "Add Character"
+__meta__ = {
+"_edit_use_anchors_": false
+}
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_LoadGame.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_LoadGame.tscn
new file mode 100644
index 0000000..ae476e8
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_LoadGame.tscn
@@ -0,0 +1,8 @@
+[gd_scene format=2]
+
+[node name="But_LoadGame" type="Button"]
+margin_top = 28.0
+margin_right = 130.0
+margin_bottom = 52.0
+size_flags_vertical = 3
+text = "Load Game"
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Multiplayer.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Multiplayer.tscn
new file mode 100644
index 0000000..a35b2e7
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Multiplayer.tscn
@@ -0,0 +1,11 @@
+[gd_scene format=2]
+
+[node name="But_Multiplayer" type="Button"]
+margin_top = 56.0
+margin_right = 130.0
+margin_bottom = 81.0
+size_flags_vertical = 3
+text = "Multiplayer"
+__meta__ = {
+"_edit_use_anchors_": false
+}
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Settings.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Settings.tscn
new file mode 100644
index 0000000..b9c4528
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Settings.tscn
@@ -0,0 +1,8 @@
+[gd_scene format=2]
+
+[node name="But_Settings" type="Button"]
+margin_top = 113.0
+margin_right = 130.0
+margin_bottom = 138.0
+size_flags_vertical = 3
+text = "Settings"
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png
new file mode 100644
index 0000000..1ac5ed2
Binary files /dev/null and b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png differ
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import
new file mode 100644
index 0000000..13364f0
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://assets/background_demo.png"
+dest_files=[ "res://.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=true
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+stream=false
+size_limit=0
+detect_3d=true
+svg/scale=1.0
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres
new file mode 100644
index 0000000..a2e2de7
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres
@@ -0,0 +1,7 @@
+[gd_resource type="DynamicFont" load_steps=2 format=2]
+
+[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
+
+[resource]
+size = 42
+font_data = ExtResource( 1 )
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicfont.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicfont.tres
new file mode 100644
index 0000000..63243b4
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicfont.tres
@@ -0,0 +1,7 @@
+[gd_resource type="DynamicFont" load_steps=2 format=2]
+
+[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1]
+
+[resource]
+size = 24
+font_data = ExtResource( 1 )
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/l_10646.ttf b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/l_10646.ttf
new file mode 100644
index 0000000..afb1c60
Binary files /dev/null and b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/l_10646.ttf differ
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres
new file mode 100644
index 0000000..d4fd2c4
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres
@@ -0,0 +1,6 @@
+[gd_resource type="Theme" load_steps=2 format=2]
+
+[ext_resource path="res://assets/base_dynamicfont.tres" type="DynamicFont" id=1]
+
+[resource]
+default_font = ExtResource( 1 )
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres
new file mode 100644
index 0000000..267921c
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres
@@ -0,0 +1,6 @@
+[gd_resource type="Theme" load_steps=2 format=2]
+
+[ext_resource path="res://assets/base_dynamicFont_BIG.tres" type="DynamicFont" id=1]
+
+[resource]
+default_font = ExtResource( 1 )
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/default_env.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/default_env.tres
new file mode 100644
index 0000000..20207a4
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/default_env.tres
@@ -0,0 +1,7 @@
+[gd_resource type="Environment" load_steps=2 format=2]
+
+[sub_resource type="ProceduralSky" id=1]
+
+[resource]
+background_mode = 2
+background_sky = SubResource( 1 )
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd
new file mode 100644
index 0000000..24f3acb
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd
@@ -0,0 +1,38 @@
+#***PLAYER SETTINGS: a singleton to hold settings in-game. Currently for test
+# purposes, initializes a playerSettingsTemplate class, and attempts to
+# load in a saved player settings file. This then updates the singleton.
+
+extends Node
+
+var settings_file = "user://testPlayerSettings.sav"
+var playerSettingsSingleton = PlayerSettingsTemplate.new()
+
+func _ready() -> void:
+ load_settings_file()
+
+#Using JSON:
+#DKM TEMP: manual JSON parsing is most certainly not the way to go -- temp testing these
+# are saved and loaded correctly.
+func load_settings_file():
+ var file = File.new()
+ file.open(settings_file, file.READ)
+ var text = file.get_as_text()
+ var parsedText = parse_json(text)
+ if(parsedText != null):
+ print("Input name loaded as: " + parsedText.playerSettingsTemplate.inputName)
+ playerSettingsSingleton.inputName = parsedText.playerSettingsTemplate.inputName
+ playerSettingsSingleton.riskFactor = parsedText.playerSettingsTemplate.riskFactor
+ else:
+ print("No previously existing player settings file found")
+
+#DKM TEMP:
+#****THIS LOADS a string successfully, but not objects
+#func _loadSettings() -> void:
+ #DKM TEMP: we cannot hard code this here and allow user access on But_SaveS UI
+# var settings_file = "user://testSettings"
+# var file = File.new()
+# if file.file_exists(settings_file):
+# file.open(settings_file, File.READ)
+# playerSettingsSingleton.inputName = file.get_var()
+# file.close()
+# print("name found as: " + playerSettingsSingleton.inputName)
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd
new file mode 100644
index 0000000..ba501e9
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd
@@ -0,0 +1,5 @@
+extends Node
+class_name PlayerSettingsTemplate
+
+var inputName = "None"
+var riskFactor = "0"
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png
new file mode 100644
index 0000000..c98fbb6
Binary files /dev/null and b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png differ
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png.import b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png.import
new file mode 100644
index 0000000..96cbf46
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png.import
@@ -0,0 +1,34 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://icon.png"
+dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=true
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+stream=false
+size_limit=0
+detect_3d=true
+svg/scale=1.0
diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/project.godot b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/project.godot
new file mode 100644
index 0000000..3d7bb36
--- /dev/null
+++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/project.godot
@@ -0,0 +1,37 @@
+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=4
+
+_global_script_classes=[ {
+"base": "Node",
+"class": "PlayerSettingsTemplate",
+"language": "GDScript",
+"path": "res://globalScripts/playerSettingsTemplate.gd"
+} ]
+_global_script_class_icons={
+"PlayerSettingsTemplate": ""
+}
+
+[application]
+
+config/name="RPGR_moduleWork_21_1024"
+run/main_scene="res://Screens/MenuScreen.tscn"
+config/icon="res://icon.png"
+
+[autoload]
+
+PlayerSettings="*res://globalScripts/playerSettings.gd"
+
+[physics]
+
+common/enable_pause_aware_picking=true
+
+[rendering]
+
+environment/default_environment="res://default_env.tres"
diff --git a/Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio b/Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio
index 524fb3e..dc8e4fd 100644
--- a/Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio
+++ b/Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio
@@ -1 +1 @@
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\ No newline at end of file
+zVhdc6IwFP01PnaHL60+gtquM9tOtz70cSdChKyB0BCq9tfvRYKABEbH0rUPHTw39yY5OffmY2BOw90jR3HwxDxMB4bm7QbmbGAYlmXA/wzY54A+nkjE58STWAksySeWoCbRlHg4qTUUjFFB4jrosijCrqhhiHO2rTdbM1rvNUY+bgBLF9Em+kY8EeToeKiV+E9M/KDoWdekJURFYwkkAfLYtgKZ84E55YyJ/CvcTTHNyCt4yf0eWqzHgXEciXMcPkfk78sHdzR7Yq2d510Sv3t3MsoHoqmcsBys2BcMcJZGHs6CaAPT2QZE4GWM3My6hTUHLBAhhV86fDYHVfSAucC7CiQH+YhZiAXfQ5Otgt+gwu24oBbJNfWPvuW04UPO/AIWDAULIwrdOin4jnxxmFmOUFIg0wBx5ArMwfUZheBp/2n+FX4wsNK1GeyFszVOEsKiepgz3Wc4xChiXDGGMyMsY+ySLNPsi12nKRUpxxcMHMAqs9coDlHiA2czitfiSgEW1iJjK4I0J0pB9qRHq6HHBxBaRRs3kaRHnr6Fk8kNVSppHeoKoVgKUky9L1aKwBVabFdAHTjlBnafOPtMQ5o3MJ1sogR2ul9ohekLS0iusNmKCcHCSgNbpphgJxyyVFAS4elx79W+htiRdv9jmDvJc4PVZFrXh02mjd72CL19k1gzmGmV7dF7ygrDXXI409jQwLDiXWk8rYmrUyAtAFsITlapgOpcqZ+KmlqGyPqTYfmxTB/qRxO3faLEl5iu7zySuCTOVlnZ5gmHDMhVmV4xSlhEIl8dXIA+/GwtFcbfKXE3EWyHSusLxwmOXPWAFpFIpZAV1nkYw7FMPV47jjFs6PXAQGq+ul+xVV2TGfuTSlJJBEiXZiJYk94SwfxvibDcEEqvS4JDiD96h83osJkdNqvDNuywjTps9x22cYdt0jV37Rb1vTvRcpfeVZeDHvXePI19m96zMznKRmivCIWyduUOsHTalO+0yd5p07zTJninTe1Om9SdNp07bSJ3agq/NREfz4UdIlaeE3sU8bAnEc9w4nISi8bFtX4LLNdOvpYYD29y4qdOTRcHuZtE5OeM9gt22f4Rw3KrrsLq5vN3EoeH1T4r+vS1JbKy9Qzyl6W++nHg5gS8r1/iKno9arp22jZ70+uooddFGDOeKdVeTheLw/OeaDAFExR1OhLB2QauKDS788wilh1knTVshCdQ8Y7gAm24ej0qbj8h8bysGyX/9RX6iiuQUa8hqjVRvUkYl68I/CxfIQ+2yluuOf8H
\ No newline at end of file