diff --git a/Flowcharts/modgodToolset/Project_Ilmatar_phase2_flowhart_ModGod_character_creation31.10.2021.drawio b/Flowcharts/modgodToolset/Project_Ilmatar_phase2_flowhart_ModGod_character_creation31.10.2021.drawio new file mode 100644 index 0000000..11662a4 --- /dev/null +++ b/Flowcharts/modgodToolset/Project_Ilmatar_phase2_flowhart_ModGod_character_creation31.10.2021.drawio @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/Flowcharts/modgodToolset/TemplateCreation/CreateFromTemplateSubprocess.drawio b/Flowcharts/modgodToolset/TemplateCreation/CreateFromTemplateSubprocess.drawio index 5a06de8..690c41b 100644 --- a/Flowcharts/modgodToolset/TemplateCreation/CreateFromTemplateSubprocess.drawio +++ b/Flowcharts/modgodToolset/TemplateCreation/CreateFromTemplateSubprocess.drawio @@ -1 +1 @@ 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\ No newline at end of file diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 new file mode 100644 index 0000000..5719088 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.md5 @@ -0,0 +1,3 @@ +source_md5="266f789a4e895911161321092c2c2429" +dest_md5="a08a6dcf169f683724bfd5cd82e23fe6" + diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex new file mode 100644 index 0000000..fffc668 Binary files /dev/null and b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex differ diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 new file mode 100644 index 0000000..7b61c3e --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.md5 @@ -0,0 +1,3 @@ +source_md5="47313fa4c47a9963fddd764e1ec6e4a8" +dest_md5="2ded9e7f9060e2b530aab678b135fc5b" + diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex new file mode 100644 index 0000000..3ca6461 Binary files /dev/null and b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex differ diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Control.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Control.tscn new file mode 100644 index 0000000..00a6290 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Control.tscn @@ -0,0 +1,5 @@ +[gd_scene format=2] + +[node name="Control" type="Control"] +anchor_right = 1.0 +anchor_bottom = 1.0 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/AddCharacter_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/AddCharacter_temp.tscn new file mode 100644 index 0000000..9f9be0e --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/AddCharacter_temp.tscn @@ -0,0 +1,13 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1] + +[node name="Control" type="Control"] +anchor_right = 1.0 +anchor_bottom = 1.0 +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Title" parent="." instance=ExtResource( 1 )] +text = "Add Character (temp)" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/LoadGame_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/LoadGame_temp.tscn new file mode 100644 index 0000000..761fa78 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/LoadGame_temp.tscn @@ -0,0 +1,13 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1] + +[node name="Control" type="Control"] +anchor_right = 1.0 +anchor_bottom = 1.0 +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Title" parent="." instance=ExtResource( 1 )] +text = "Load game (temp)" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/MenuScreen.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/MenuScreen.tscn new file mode 100644 index 0000000..496da95 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/MenuScreen.tscn @@ -0,0 +1,94 @@ +[gd_scene load_steps=7 format=2] + +[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=1] +[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=5] +[ext_resource path="res://assets/background_demo.png" type="Texture" id=7] +[ext_resource path="res://assets/ui_theme.tres" type="Theme" id=8] +[ext_resource path="res://assets/ui_title_theme.tres" type="Theme" id=9] +[ext_resource path="res://UserInterface/But_Quit.tscn" type="PackedScene" id=10] + +[node name="MenuScreen" type="Control"] +anchor_right = 1.0 +anchor_bottom = 1.0 +theme = ExtResource( 8 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="background_demo" type="TextureRect" parent="."] +anchor_right = 1.0 +anchor_bottom = 1.0 +texture = ExtResource( 7 ) +expand = true +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Title" parent="." instance=ExtResource( 5 )] +margin_top = 51.8676 +margin_bottom = 117.868 +theme = ExtResource( 9 ) + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +anchor_left = 0.5 +anchor_top = 0.5 +anchor_right = 0.5 +anchor_bottom = 0.5 +margin_left = -119.0 +margin_top = -152.0 +margin_right = 119.0 +margin_bottom = 152.0 +rect_scale = Vector2( 1.04675, 1.07389 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="But_NewGame" parent="VBoxContainer" instance=ExtResource( 1 )] +margin_right = 238.0 +margin_bottom = 48.0 +next_scene_path = "res://Screens/NewGame_temp.tscn" + +[node name="But_LoadGame" parent="VBoxContainer" instance=ExtResource( 1 )] +margin_top = 52.0 +margin_right = 238.0 +margin_bottom = 100.0 +text = "Load Game" +next_scene_path = "res://Screens/LoadGame_temp.tscn" + +[node name="But_Multiplayer" parent="VBoxContainer" instance=ExtResource( 1 )] +margin_top = 104.0 +margin_right = 238.0 +margin_bottom = 152.0 +text = "Multiplayer" +next_scene_path = "res://Screens/Multiplayer_temp.tscn" + +[node name="But_AddChar" parent="VBoxContainer" instance=ExtResource( 1 )] +margin_top = 156.0 +margin_right = 238.0 +margin_bottom = 204.0 +text = "Add Character" +next_scene_path = "res://Screens/AddCharacter_temp.tscn" + +[node name="But_Settings" parent="VBoxContainer" instance=ExtResource( 1 )] +margin_top = 208.0 +margin_right = 238.0 +margin_bottom = 256.0 +text = "Settings" +next_scene_path = "res://Screens/Settings.tscn" + +[node name="But_Quit" parent="VBoxContainer" instance=ExtResource( 10 )] +margin_top = 260.0 +margin_right = 238.0 +margin_bottom = 304.0 + +[node name="Version" type="Label" parent="."] +anchor_left = 1.0 +anchor_top = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +margin_left = -165.0 +margin_top = -38.0 +text = "Version: 0.0.0" +__meta__ = { +"_edit_use_anchors_": false +} diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Multiplayer_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Multiplayer_temp.tscn new file mode 100644 index 0000000..8d2863e --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Multiplayer_temp.tscn @@ -0,0 +1,13 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1] + +[node name="Control" type="Control"] +anchor_right = 1.0 +anchor_bottom = 1.0 +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Title" parent="." instance=ExtResource( 1 )] +text = "Multiplayer (temp)" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/NewGame_temp.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/NewGame_temp.tscn new file mode 100644 index 0000000..24626c0 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/NewGame_temp.tscn @@ -0,0 +1,13 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1] + +[node name="Control" type="Control"] +anchor_right = 1.0 +anchor_bottom = 1.0 +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="newGameTextTemp" parent="." instance=ExtResource( 1 )] +text = "Start new game (temp)" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Settings.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Settings.tscn new file mode 100644 index 0000000..1e4dfb2 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/Settings.tscn @@ -0,0 +1,130 @@ +[gd_scene load_steps=10 format=2] + +[ext_resource path="res://UserInterface/Title.tscn" type="PackedScene" id=1] +[ext_resource path="res://assets/background_demo.png" type="Texture" id=2] +[ext_resource path="res://assets/ui_theme.tres" type="Theme" id=3] +[ext_resource path="res://assets/ui_title_theme.tres" type="Theme" id=4] +[ext_resource path="res://UserInterface/But_ChangeScene.tscn" type="PackedScene" id=5] +[ext_resource path="res://Screens/inputText.gd" type="Script" id=6] +[ext_resource path="res://assets/base_dynamicfont.tres" type="DynamicFont" id=7] +[ext_resource path="res://UserInterface/But_SaveSettings.gd" type="Script" id=8] +[ext_resource path="res://Screens/SettingsInitialize.gd" type="Script" id=9] + +[node name="SettingsScreen" type="Control"] +anchor_right = 1.0 +anchor_bottom = 1.0 +theme = ExtResource( 3 ) +script = ExtResource( 9 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="background_demo" type="TextureRect" parent="."] +anchor_right = 1.0 +anchor_bottom = 1.0 +texture = ExtResource( 2 ) +expand = true +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Title" parent="." instance=ExtResource( 1 )] +anchor_left = 0.0 +anchor_right = 0.0 +margin_left = 0.0 +margin_top = 0.0 +margin_right = 296.0 +margin_bottom = 135.0 +theme = ExtResource( 4 ) +text = " Player Settings +" + +[node name="Hbox_buttons" type="HBoxContainer" parent="."] +anchor_left = 1.0 +anchor_top = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +margin_left = -426.0 +margin_top = -67.0 +grow_vertical = 0 +rect_scale = Vector2( 1.04675, 1.07389 ) +alignment = 2 +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="But_SaveSettings" parent="Hbox_buttons" instance=ExtResource( 5 )] +margin_right = 164.0 +margin_bottom = 67.0 +text = "Save Settings" +script = ExtResource( 8 ) +next_scene_path = "res://Screens/MenuScreen.tscn" + +[node name="But_CloseWithoutSaving" parent="Hbox_buttons" instance=ExtResource( 5 )] +margin_left = 168.0 +margin_right = 426.0 +margin_bottom = 67.0 +grow_horizontal = 0 +grow_vertical = 0 +text = "Close Without Saving" +next_scene_path = "res://Screens/MenuScreen.tscn" + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +anchor_top = 0.5 +anchor_bottom = 0.5 +margin_top = -187.879 +margin_right = 605.0 +margin_bottom = -115.879 +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"] +margin_right = 605.0 +margin_bottom = 48.0 + +[node name="label_disName" type="Label" parent="VBoxContainer/HBoxContainer"] +margin_top = 5.0 +margin_right = 175.0 +margin_bottom = 43.0 +size_flags_horizontal = 2 +text = "Display Name: " +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="input_name" type="LineEdit" parent="VBoxContainer/HBoxContainer"] +margin_left = 304.0 +margin_right = 605.0 +margin_bottom = 48.0 +size_flags_horizontal = 3 +custom_fonts/font = ExtResource( 7 ) +max_length = 48 +script = ExtResource( 6 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="HBoxContainer2" type="HBoxContainer" parent="VBoxContainer"] +margin_top = 52.0 +margin_right = 605.0 +margin_bottom = 100.0 + +[node name="label_risk" type="Label" parent="VBoxContainer/HBoxContainer2"] +margin_top = 5.0 +margin_right = 300.0 +margin_bottom = 43.0 +size_flags_horizontal = 3 +text = "Risk Factor Threshold: " +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="input_risk" type="LineEdit" parent="VBoxContainer/HBoxContainer2"] +margin_left = 304.0 +margin_right = 605.0 +margin_bottom = 48.0 +size_flags_horizontal = 3 +__meta__ = { +"_edit_use_anchors_": false +} diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/SettingsInitialize.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/SettingsInitialize.gd new file mode 100644 index 0000000..3b31335 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/SettingsInitialize.gd @@ -0,0 +1,12 @@ +extends Control + +onready var psCurrentSettings = get_node("/root/PlayerSettings") + + +func _ready() -> void: + var inputName = get_node("VBoxContainer/HBoxContainer/input_name") + var inputRisk = get_node("VBoxContainer/HBoxContainer2/input_risk") + inputName.text = psCurrentSettings.playerSettingsSingleton.inputName + inputRisk.text = psCurrentSettings.playerSettingsSingleton.riskFactor + + diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/inputText.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/inputText.gd new file mode 100644 index 0000000..3423fc2 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/Screens/inputText.gd @@ -0,0 +1,7 @@ +extends LineEdit + + +# Called when the node enters the scene tree for the first time. +func _ready() -> void: + grab_focus() + diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.gd new file mode 100644 index 0000000..425125e --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.gd @@ -0,0 +1,15 @@ +#Tool lets you any code in editor, such as plugins +tool +extends Button + +#Creates param usable in the UI; and the params next to export make it string and file browser +export(String, FILE) var next_scene_path: = "" + + +func _on_But_NewGame_button_up(): + get_tree().change_scene(next_scene_path) + + +func _get_configuration_warning() -> String: + return "next_scene_path must be set for this button to work" if next_scene_path == "" else "" + diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.tscn new file mode 100644 index 0000000..80849fc --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_ChangeScene.tscn @@ -0,0 +1,15 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://UserInterface/But_ChangeScene.gd" type="Script" id=1] + +[node name="But_ChangeScene" type="Button"] +margin_right = 130.0 +margin_bottom = 24.0 +size_flags_vertical = 3 +text = "New Game" +script = ExtResource( 1 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[connection signal="button_up" from="." to="." method="_on_But_NewGame_button_up"] diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.gd new file mode 100644 index 0000000..8be264f --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.gd @@ -0,0 +1,6 @@ +extends Button + + + +func _on_But_Quit_button_up(): + get_tree().quit() diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.tscn new file mode 100644 index 0000000..e52c053 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_Quit.tscn @@ -0,0 +1,15 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://UserInterface/But_Quit.gd" type="Script" id=1] + +[node name="But_Quit" type="Button"] +margin_top = 240.0 +margin_right = 179.0 +margin_bottom = 284.0 +text = "Quit" +script = ExtResource( 1 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[connection signal="button_up" from="." to="." method="_on_But_Quit_button_up"] diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_SaveSettings.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_SaveSettings.gd new file mode 100644 index 0000000..3ee6b2f --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/But_SaveSettings.gd @@ -0,0 +1,64 @@ +#Script for settings save button +#Tool lets you any code in editor, such as plugins +tool +extends Button + +#Creates param usable in the UI; and the params next to export make it string and file browser +export(String, FILE) var next_scene_path: = "" + +#Button response: save settings and move on. +func _on_But_NewGame_button_up(): + var inputName = get_node("../../VBoxContainer/HBoxContainer/input_name") + var inputRisk = get_node("../../VBoxContainer/HBoxContainer2/input_risk") + _saveSettings(inputName.text, inputRisk.text) + get_tree().change_scene(next_scene_path) + + +#HELPER FUNCTIONS: +func _get_configuration_warning() -> String: + return "next_scene_path must be set for this button to work" if next_scene_path == "" else "" + + +func _saveSettings(inputSettings : String, riskFactor : String) -> void: + var player_settings = get_node("/root/PlayerSettings") + player_settings.playerSettingsSingleton.inputName = inputSettings + player_settings.playerSettingsSingleton.riskFactor = riskFactor + #Temp: + var temp_manual_JSON = { + "playerSettingsTemplate": { + "inputName": inputSettings, + "riskFactor": riskFactor + } + } + + #Save to file (JSON for now) + var settings_file = "user://testPlayerSettings.sav" + var file = File.new() + if file.open(settings_file, File.WRITE) != 0: + print("Cannot write temporary file to: " + settings_file) + else: + file.store_line(to_json(temp_manual_JSON)) + file.close() + + +#****This save Settings functions as designed; but modified to work with alternate approach of loading +#func _saveSettings(inputSettings : String, riskFactor : String) -> void: + #Debugging: +# print("Input name: " + inputSettings + "; and risk factor set to : " + riskFactor) +# var player_settings = get_node("/root/PlayerSettings") +# player_settings.playerSettingsSingleton.inputName = inputSettings +# player_settings.playerSettingsSingleton.riskFactor = riskFactor + + #Save to file (for now) +# if settings_save_file_name == "": +# settings_save_file_name = "settings.save" +# var settings_file = "user://" + settings_save_file_name +# var file = File.new() +# file.open(settings_file, File.WRITE) +# file.store_var(player_settings.playerSettingsSingleton.inputName) + #DKM TEMP: To save object; removed for testing + #file.store_var(player_settings.playerSettingsSingleton, true) +# file.close() + + + diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/Title.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/Title.tscn new file mode 100644 index 0000000..b4fbc78 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/UserInterface/Title.tscn @@ -0,0 +1,17 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://assets/base_dynamicFont_BIG.tres" type="DynamicFont" id=1] + +[node name="Title" type="Label"] +anchor_left = 0.5 +anchor_right = 0.5 +margin_left = -110.5 +margin_top = 114.422 +margin_right = 110.5 +margin_bottom = 180.422 +custom_fonts/font = ExtResource( 1 ) +text = "Main Menu" +align = 1 +__meta__ = { +"_edit_use_anchors_": false +} diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_AddChar.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_AddChar.tscn new file mode 100644 index 0000000..c5514ca --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_AddChar.tscn @@ -0,0 +1,11 @@ +[gd_scene format=2] + +[node name="But_AddChar" type="Button"] +margin_top = 85.0 +margin_right = 130.0 +margin_bottom = 109.0 +size_flags_vertical = 3 +text = "Add Character" +__meta__ = { +"_edit_use_anchors_": false +} diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_LoadGame.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_LoadGame.tscn new file mode 100644 index 0000000..ae476e8 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_LoadGame.tscn @@ -0,0 +1,8 @@ +[gd_scene format=2] + +[node name="But_LoadGame" type="Button"] +margin_top = 28.0 +margin_right = 130.0 +margin_bottom = 52.0 +size_flags_vertical = 3 +text = "Load Game" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Multiplayer.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Multiplayer.tscn new file mode 100644 index 0000000..a35b2e7 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Multiplayer.tscn @@ -0,0 +1,11 @@ +[gd_scene format=2] + +[node name="But_Multiplayer" type="Button"] +margin_top = 56.0 +margin_right = 130.0 +margin_bottom = 81.0 +size_flags_vertical = 3 +text = "Multiplayer" +__meta__ = { +"_edit_use_anchors_": false +} diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Settings.tscn b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Settings.tscn new file mode 100644 index 0000000..b9c4528 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/_toArchive/But_Settings.tscn @@ -0,0 +1,8 @@ +[gd_scene format=2] + +[node name="But_Settings" type="Button"] +margin_top = 113.0 +margin_right = 130.0 +margin_bottom = 138.0 +size_flags_vertical = 3 +text = "Settings" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png new file mode 100644 index 0000000..1ac5ed2 Binary files /dev/null and b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png differ diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import new file mode 100644 index 0000000..13364f0 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/background_demo.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/background_demo.png" +dest_files=[ "res://.import/background_demo.png-bf78baa5e40d24f1836aa08964398dec.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres new file mode 100644 index 0000000..a2e2de7 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicFont_BIG.tres @@ -0,0 +1,7 @@ +[gd_resource type="DynamicFont" load_steps=2 format=2] + +[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1] + +[resource] +size = 42 +font_data = ExtResource( 1 ) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicfont.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicfont.tres new file mode 100644 index 0000000..63243b4 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/base_dynamicfont.tres @@ -0,0 +1,7 @@ +[gd_resource type="DynamicFont" load_steps=2 format=2] + +[ext_resource path="res://assets/l_10646.ttf" type="DynamicFontData" id=1] + +[resource] +size = 24 +font_data = ExtResource( 1 ) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/l_10646.ttf b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/l_10646.ttf new file mode 100644 index 0000000..afb1c60 Binary files /dev/null and b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/l_10646.ttf differ diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres new file mode 100644 index 0000000..d4fd2c4 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_theme.tres @@ -0,0 +1,6 @@ +[gd_resource type="Theme" load_steps=2 format=2] + +[ext_resource path="res://assets/base_dynamicfont.tres" type="DynamicFont" id=1] + +[resource] +default_font = ExtResource( 1 ) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres new file mode 100644 index 0000000..267921c --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/assets/ui_title_theme.tres @@ -0,0 +1,6 @@ +[gd_resource type="Theme" load_steps=2 format=2] + +[ext_resource path="res://assets/base_dynamicFont_BIG.tres" type="DynamicFont" id=1] + +[resource] +default_font = ExtResource( 1 ) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/default_env.tres b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/default_env.tres new file mode 100644 index 0000000..20207a4 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/default_env.tres @@ -0,0 +1,7 @@ +[gd_resource type="Environment" load_steps=2 format=2] + +[sub_resource type="ProceduralSky" id=1] + +[resource] +background_mode = 2 +background_sky = SubResource( 1 ) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd new file mode 100644 index 0000000..24f3acb --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettings.gd @@ -0,0 +1,38 @@ +#***PLAYER SETTINGS: a singleton to hold settings in-game. Currently for test +# purposes, initializes a playerSettingsTemplate class, and attempts to +# load in a saved player settings file. This then updates the singleton. + +extends Node + +var settings_file = "user://testPlayerSettings.sav" +var playerSettingsSingleton = PlayerSettingsTemplate.new() + +func _ready() -> void: + load_settings_file() + +#Using JSON: +#DKM TEMP: manual JSON parsing is most certainly not the way to go -- temp testing these +# are saved and loaded correctly. +func load_settings_file(): + var file = File.new() + file.open(settings_file, file.READ) + var text = file.get_as_text() + var parsedText = parse_json(text) + if(parsedText != null): + print("Input name loaded as: " + parsedText.playerSettingsTemplate.inputName) + playerSettingsSingleton.inputName = parsedText.playerSettingsTemplate.inputName + playerSettingsSingleton.riskFactor = parsedText.playerSettingsTemplate.riskFactor + else: + print("No previously existing player settings file found") + +#DKM TEMP: +#****THIS LOADS a string successfully, but not objects +#func _loadSettings() -> void: + #DKM TEMP: we cannot hard code this here and allow user access on But_SaveS UI +# var settings_file = "user://testSettings" +# var file = File.new() +# if file.file_exists(settings_file): +# file.open(settings_file, File.READ) +# playerSettingsSingleton.inputName = file.get_var() +# file.close() +# print("name found as: " + playerSettingsSingleton.inputName) diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd new file mode 100644 index 0000000..ba501e9 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/globalScripts/playerSettingsTemplate.gd @@ -0,0 +1,5 @@ +extends Node +class_name PlayerSettingsTemplate + +var inputName = "None" +var riskFactor = "0" diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png new file mode 100644 index 0000000..c98fbb6 Binary files /dev/null and b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png differ diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png.import b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png.import new file mode 100644 index 0000000..96cbf46 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/icon.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.png" +dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/project.godot b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/project.godot new file mode 100644 index 0000000..3d7bb36 --- /dev/null +++ b/Godot/MainMenu/GodotUserInterface_Doug/rpgr_gameWork_20211024A/project.godot @@ -0,0 +1,37 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=4 + +_global_script_classes=[ { +"base": "Node", +"class": "PlayerSettingsTemplate", +"language": "GDScript", +"path": "res://globalScripts/playerSettingsTemplate.gd" +} ] +_global_script_class_icons={ +"PlayerSettingsTemplate": "" +} + +[application] + +config/name="RPGR_moduleWork_21_1024" +run/main_scene="res://Screens/MenuScreen.tscn" +config/icon="res://icon.png" + +[autoload] + +PlayerSettings="*res://globalScripts/playerSettings.gd" + +[physics] + +common/enable_pause_aware_picking=true + +[rendering] + +environment/default_environment="res://default_env.tres" diff --git a/Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio b/Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio index 524fb3e..dc8e4fd 100644 --- a/Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio +++ b/Wireframes/modgodToolset/project_ilmatar_phase2_wireframe_ModGod_character_creation.drawio @@ -1 +1 @@ -zVhdc6IwFP01PnaHD6X1EdR2ndl23PLQx50IEbMGQkOo2l+/FwkCEhgdS9e+FM/NvUlOzr35GJiTcPfEUbx+Zj6mA0PzdwNzOjAM3bIM+Jche4mMDYkEnPgSKwGXfGIJahJNiY+TWkPBGBUkroMeiyLsiRqGOGfberMVo/VeYxTgBuB6iDbRN+KLdY4+jLQS/4lJsC561jVpCVHRWALJGvlsW4HM2cCccMZE/hXuJphm7BW85H6PLdbjwDiOxDkOnxb5u/jgjmaPhyvnZZfE7/6djPKBaConLAcr9gUDnKWRj7Mg2sB0tmsisBsjL7NuYdEBW4uQwi8dPmU4zAXetY5TP84edINZiAXfQ5Otgt91hduHglok1zQ4+pbThg858wtYMBQsWBS6dVLwtQJxmFmOUFIgkzXiyBOYg+sLCsHT/tP8K/xgYKVrM9iCsxVOEsKiepgz3ac4xChiXDGGMyO4MfZIlmn2xa6TlIqU4wsGDmCV2WsUhygJgLMpxStxpQALhyJjK4I0x0pB9qTHYUOPjyC0ijZuIkmPPH0LJ+MbqlTSYaQrhDJUkGLqfbFSBK7QYnsC6sApN7D7xNlnGtK8gelkcyew0/1CS0wXLCG5wqZLJgQLKw1smWKCnXDIUkFJhCfHvVf7GmIt7f7HKHeS54Zhk2ldHzWZNnrbI/T2TWLFYFpVtq33lBWGu+RwprGhgTGMd6XxtCYuT4G0AGwhOFmmAqpzpX4qamoZIutPhuXHMn2oH03cDogSdzFd3fkk8UicrbKyzTMOGZCrMr1ilLCIRIE6uAAxBNlaKoy/U+JtItgOldYFxwmOPPWA5pFIpZAV1lkYw7FMPV47jjFs6PXAQGq+ul+xVV2TGfuTSlJJBEiXZiIMx70lgvnfEsHdEEqvS4JDiD96h83osJkdtmGHbdRhszps9x22hw7buGvu2i3qe3ei5S69qy4HPeq9eRr7Nr1nZ3KUjdBeEgpl7codwHXalO+0yd5p07zTJninTe1Om9SdNp07bSJ3agq/NREfz4UdIlaeE3sU8agnEU9x4nESi8bFtX4LLNdOvpYYj29y4qdOTRcHeZtE5OeM9gt22f4Jw3KrrsLq5rN3EoeHpT0r+uS1JbKy9RTyl6WB+nHg5gS8r1/iKno9arp22jZ706vV0Os8jBnPlGq7k/n88LwnGkzBnEWdjkRwtoErCs3uPNOIZQdZZwUb4QlUvCN4wBGuXo+K209IfD/rRsl/fYW+4gpk1GuIak1UbxLG5SsCP8tXyIOt8phrzv4B \ No newline at end of file +zVhdc6IwFP01PnaHL60+gtquM9tOtz70cSdChKyB0BCq9tfvRYKABEbH0rUPHTw39yY5OffmY2BOw90jR3HwxDxMB4bm7QbmbGAYlmXA/wzY54A+nkjE58STWAksySeWoCbRlHg4qTUUjFFB4jrosijCrqhhiHO2rTdbM1rvNUY+bgBLF9Em+kY8EeToeKiV+E9M/KDoWdekJURFYwkkAfLYtgKZ84E55YyJ/CvcTTHNyCt4yf0eWqzHgXEciXMcPkfk78sHdzR7Yq2d510Sv3t3MsoHoqmcsBys2BcMcJZGHs6CaAPT2QZE4GWM3My6hTUHLBAhhV86fDYHVfSAucC7CiQH+YhZiAXfQ5Otgt+gwu24oBbJNfWPvuW04UPO/AIWDAULIwrdOin4jnxxmFmOUFIg0wBx5ArMwfUZheBp/2n+FX4wsNK1GeyFszVOEsKiepgz3Wc4xChiXDGGMyMsY+ySLNPsi12nKRUpxxcMHMAqs9coDlHiA2czitfiSgEW1iJjK4I0J0pB9qRHq6HHBxBaRRs3kaRHnr6Fk8kNVSppHeoKoVgKUky9L1aKwBVabFdAHTjlBnafOPtMQ5o3MJ1sogR2ul9ohekLS0iusNmKCcHCSgNbpphgJxyyVFAS4elx79W+htiRdv9jmDvJc4PVZFrXh02mjd72CL19k1gzmGmV7dF7ygrDXXI409jQwLDiXWk8rYmrUyAtAFsITlapgOpcqZ+KmlqGyPqTYfmxTB/qRxO3faLEl5iu7zySuCTOVlnZ5gmHDMhVmV4xSlhEIl8dXIA+/GwtFcbfKXE3EWyHSusLxwmOXPWAFpFIpZAV1nkYw7FMPV47jjFs6PXAQGq+ul+xVV2TGfuTSlJJBEiXZiJYk94SwfxvibDcEEqvS4JDiD96h83osJkdNqvDNuywjTps9x22cYdt0jV37Rb1vTvRcpfeVZeDHvXePI19m96zMznKRmivCIWyduUOsHTalO+0yd5p07zTJninTe1Om9SdNp07bSJ3agq/NREfz4UdIlaeE3sU8bAnEc9w4nISi8bFtX4LLNdOvpYYD29y4qdOTRcHuZtE5OeM9gt22f4Rw3KrrsLq5vN3EoeH1T4r+vS1JbKy9Qzyl6W++nHg5gS8r1/iKno9arp22jZ70+uooddFGDOeKdVeTheLw/OeaDAFExR1OhLB2QauKDS788wilh1knTVshCdQ8Y7gAm24ej0qbj8h8bysGyX/9RX6iiuQUa8hqjVRvUkYl68I/CxfIQ+2yluuOf8H \ No newline at end of file