bcirpggithubmirror/GameEngineResearch/ErpgUnity3d/Library/PackageCache/com.unity.timeline@1.3.4/Runtime/Control/ControlTrack.cs

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2021-02-03 03:59:14 +00:00
using UnityEngine;
using UnityEngine.Playables;
namespace UnityEngine.Timeline
{
/// <summary>
/// A Track whose clips control time-related elements on a GameObject.
/// </summary>
[TrackClipType(typeof(ControlPlayableAsset), false)]
[ExcludeFromPreset]
public class ControlTrack : TrackAsset
{
}
}