mirror of
https://github.com/RPG-Research/bcirpg.git
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332 lines
9.4 KiB
C#
332 lines
9.4 KiB
C#
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UnityEngine.Timeline;
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namespace UnityEditor.Timeline
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{
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static class SelectionManager
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{
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static IClipCurveEditorOwner currentInlineEditorCurve;
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public static void AddObject(Object obj)
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{
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if (obj == null)
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return;
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currentInlineEditorCurve = null;
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if (Selection.Contains(obj))
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return;
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Selection.Add(obj);
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}
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public static void Add(TrackAsset obj)
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{
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// this can indicate a deleted track (Unity 'null')
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if (obj == null)
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return;
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currentInlineEditorCurve = null;
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if (!Selection.Contains(obj))
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{
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WindowState state = null;
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if (TimelineWindow.instance != null)
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state = TimelineWindow.instance.state;
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if (!Selection.instanceIDs.Any() && state != null && state.editSequence.director != null)
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Selection.SetActiveObjectWithContext(obj, TimelineWindow.instance.state.editSequence.director);
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else
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Selection.Add(obj);
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}
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}
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public static void Add(TimelineClip item)
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{
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AddObject(EditorClipFactory.GetEditorClip(item));
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}
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public static void Add(IMarker marker)
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{
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var markerAsObject = marker as Object;
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if (markerAsObject != null)
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{
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if (!Selection.Contains(markerAsObject))
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{
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currentInlineEditorCurve = null;
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WindowState state = null;
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if (TimelineWindow.instance != null)
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state = TimelineWindow.instance.state;
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if (!Selection.instanceIDs.Any() && state != null && state.editSequence.director != null)
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Selection.SetActiveObjectWithContext(markerAsObject, TimelineWindow.instance.state.editSequence.director);
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else
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Selection.Add(markerAsObject);
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}
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}
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}
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public static void Add(ITimelineItem item)
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{
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var clipItem = item as ClipItem;
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if (clipItem != null)
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{
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Add(clipItem.clip);
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}
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else
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{
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var markerItem = item as MarkerItem;
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if (markerItem != null)
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{
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Add(markerItem.marker);
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}
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}
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}
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public static void SelectOnly(TrackAsset track)
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{
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RemoveTimelineSelection();
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Add(track);
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}
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public static void SelectOnly(TimelineClip clip)
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{
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RemoveTimelineSelection();
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Add(clip);
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}
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public static void SelectOnly(IMarker item)
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{
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RemoveTimelineSelection();
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Add(item);
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}
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public static void SelectOnly(ITimelineItem item)
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{
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var clipItem = item as ClipItem;
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if (clipItem != null)
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{
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SelectOnly(clipItem.clip);
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}
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else
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{
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var markerItem = item as MarkerItem;
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if (markerItem != null)
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{
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SelectOnly(markerItem.marker);
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}
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}
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}
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public static void SelectInlineCurveEditor(IClipCurveEditorOwner selection)
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{
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// case 1030681 - selecting an inline curve should remove clips and
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// tracks to prevent shortcuts being forwarded incorrectly
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if (selection != null && selection != currentInlineEditorCurve)
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{
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var track = selection.owner;
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var selectedTracks = SelectedTracks().ToArray();
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var selectedClips = SelectedClips().ToArray();
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foreach (var t in selectedTracks)
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{
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if (t != track)
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Remove(t);
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}
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foreach (var c in selectedClips)
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{
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if (c.parentTrack != track)
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Remove(c);
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}
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}
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currentInlineEditorCurve = selection;
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}
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public static IClipCurveEditorOwner GetCurrentInlineEditorCurve()
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{
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return currentInlineEditorCurve;
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}
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public static bool IsCurveEditorFocused(IClipCurveEditorOwner selection)
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{
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return selection == currentInlineEditorCurve;
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}
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public static bool Contains(TrackAsset item)
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{
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if (item == null)
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return false;
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return Selection.Contains(item);
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}
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public static bool Contains(TimelineClip item)
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{
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if (item == null)
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return false;
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return Selection.Contains(EditorClipFactory.GetEditorClip(item));
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}
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public static bool Contains(Object obj)
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{
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return Selection.Contains(obj);
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}
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public static bool Contains(IMarker marker)
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{
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var markerAsObject = marker as Object;
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return Selection.Contains(markerAsObject);
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}
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public static bool Contains(ITimelineItem item)
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{
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var clipItem = item as ClipItem;
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if (clipItem != null)
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{
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return Contains(clipItem.clip);
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}
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var markerItem = item as MarkerItem;
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return markerItem != null && Contains(markerItem.marker);
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}
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public static void Clear()
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{
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currentInlineEditorCurve = null;
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Selection.activeObject = null;
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}
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public static void UnSelectTracks()
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{
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var newSelection = Selection.objects.Where(x => !(x is TrackAsset));
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Selection.objects = newSelection.ToArray();
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}
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public static void Remove(TimelineClip item)
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{
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Remove(EditorClipFactory.GetEditorClip(item));
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}
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public static void Remove(IMarker marker)
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{
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var o = marker as Object;
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if (o != null)
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{
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Remove(o);
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}
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}
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static void Remove(Object item)
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{
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Selection.Remove(item);
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}
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public static void Remove(TrackAsset item)
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{
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Selection.Remove(item);
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}
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public static void Remove(ITimelineItem item)
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{
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var clipItem = item as ClipItem;
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if (clipItem != null)
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{
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Remove(clipItem.clip);
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}
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else
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{
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var markerItem = item as MarkerItem;
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if (markerItem != null)
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{
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Remove(markerItem.marker);
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}
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}
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}
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public static void RemoveTimelineSelection()
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{
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Selection.objects = Selection.objects.Where(s => !IsTimelineType(s)).ToArray();
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}
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public static void RemoveAllClips()
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{
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Selection.objects = Selection.objects.Where(s => !(s is EditorClip)).ToArray();
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}
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public static int Count()
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{
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return Selection.objects.Count(IsTimelineType);
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}
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public static IEnumerable<TimelineClipGUI> SelectedClipGUI()
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{
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foreach (var clip in SelectedClips())
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{
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var gui = ItemToItemGui.GetGuiForClip(clip);
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if (gui != null)
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yield return gui;
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}
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}
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public static IEnumerable<TimelineClip> SelectedClips()
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{
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return Selection.objects.OfType<EditorClip>().Select(x => x.clip);
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}
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public static IEnumerable<IMarker> SelectedMarkers()
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{
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return Selection.objects.OfType<IMarker>();
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}
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public static IEnumerable<TrackAsset> SelectedTracks()
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{
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return Selection.objects.OfType<TrackAsset>();
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}
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public static IEnumerable<T> SelectedItemOfType<T>()
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{
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if (typeof(T) == typeof(TimelineClip))
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return SelectedClips().Cast<T>();
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if (typeof(T).IsAssignableFrom(typeof(IMarker)))
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return SelectedMarkers().Cast<T>();
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return Enumerable.Empty<T>();
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}
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public static IEnumerable<TimelineTrackBaseGUI> SelectedTrackGUI()
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{
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var tracks = SelectedTracks();
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return TimelineWindow.instance.allTracks.Where(x => tracks.Contains(x.track));
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}
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static bool IsTimelineType(Object o)
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{
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return o is TrackAsset || o is EditorClip || o is IMarker;
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}
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public static IEnumerable<ITimelineItem> SelectedItems()
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{
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var list = new List<ITimelineItem>();
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foreach (var obj in Selection.objects)
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{
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var editorClip = obj as EditorClip;
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if (editorClip != null)
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{
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list.Add(new ClipItem(editorClip.clip));
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continue;
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}
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var marker = obj as IMarker;
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if (marker != null)
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{
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list.Add(new MarkerItem(marker));
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}
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}
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return list;
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}
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}
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}
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