bcirpggithubmirror/GameEngineResearch/ErpgUnity3d/Library/PackageCache/com.unity.ide.visualstudio@2.0.2/Editor/Symbols.cs

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2021-02-03 03:59:14 +00:00
/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
using System;
using System.IO;
namespace Microsoft.Unity.VisualStudio.Editor
{
internal static class Symbols
{
public static bool IsPortableSymbolFile(string pdbFile)
{
try
{
using (var stream = File.OpenRead(pdbFile))
{
return stream.ReadByte() == 'B'
&& stream.ReadByte() == 'S'
&& stream.ReadByte() == 'J'
&& stream.ReadByte() == 'B';
}
}
catch (Exception)
{
return false;
}
}
}
}