bcirpggithubmirror/Phase2/Godot ===(Game Code)===/Experiments/Andrew_Multiplayer_Test/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="Multiplayer Test"
run/main_scene="res://Network_Setup.tscn"
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config/icon="res://icon.png"
[autoload]
Network="*res://Network.gd"
Global="*res://Global.gd"
Players="*res://Players.tscn"
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[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"