bcirpggithubmirror/Phase2/Godot_Toolset/Luke/addons/dialogic/Nodes/TextBubble.gd

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GDScript3
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tool
extends Control
var text_speed := 0.02 # Higher = lower speed
var theme_text_speed = text_speed
var theme_text_max_height = 0
#experimental database of current commands
var commands = []
#the regex matching object
var regex = RegEx.new()
var bbcoderemoverregex = RegEx.new()
onready var text_container = $TextContainer
onready var text_label = $TextContainer/RichTextLabel
onready var name_label = $NameLabel
onready var next_indicator = $NextIndicatorContainer/NextIndicator
var _finished := false
var _theme
signal text_completed()
signal letter_written()
signal signal_request(arg)
## *****************************************************************************
## PUBLIC METHODS
## *****************************************************************************
func update_name(name: String, color: Color = Color.white, autocolor: bool=false) -> void:
var name_is_hidden = _theme.get_value('name', 'is_hidden', false)
if name_is_hidden:
name_label.visible = false
return
if not name.empty():
name_label.visible = true
# Hack to reset the size
name_label.rect_min_size = Vector2(0, 0)
name_label.rect_size = Vector2(-1, 40)
# Setting the color and text
name_label.text = name
# Alignment
call_deferred('align_name_label')
if autocolor:
name_label.set('custom_colors/font_color', color)
else:
name_label.visible = false
func clear():
text_label.bbcode_text = ""
name_label.text = ""
$WritingTimer.stop()
func update_text(text:String):
var orig_text = text
text_label.bbcode_text = text
var text_bbcodefree = text_label.text
#regex moved from func scope to class scope
#regex compilation moved to _ready
# - KvaGram
#var regex = RegEx.new()
var result:RegExMatch = null
text_speed = theme_text_speed # Resetting the speed to the default
commands = []
### remove commands from text, and store where and what they are
#current regex: \[\s*(nw|(nw|speed|signal|play|pause)\s*=\s*(.+?)\s*)\](.*?)
#Note: The version defined in _ready will have aditional escape characers.
# DO NOT JUST COPY/PASTE
#remeber regex101.com is your friend. Do not shoot it. You may ask it to verify the code.
#The capture groups, and what they do:
# 0 everything ex [speed=5]
# 1 the "nw" single command or one of the variable commands ex "nw" or "speed=5"
# 2 the command, assuming it is an variable command ex "speed"
# 3 the argument, again assuming a variable command ex "5"
# 4 nothing (ignore it)
#keep this up to date whenever the regex string is updated! - KvaGram
result = regex.search(text_bbcodefree)
#loops until all commands are cleared from the text
while result:
if result.get_string(1) == "nw" || result.get_string(2) == "nw":
#The no wait command is handled elsewhere. Ignore it.
pass
else:
#Store an assigned varible command as an array by 0 index in text, 1 command-name, 2 argument
commands.append([result.get_start()-1, result.get_string(2).strip_edges(), result.get_string(3).strip_edges()])
text_bbcodefree = text_bbcodefree.substr(0, result.get_start()) + text_bbcodefree.substr(result.get_end())
text = text.replace(result.get_string(), "")
result = regex.search(text_bbcodefree)
text_label.bbcode_text = text
text_label.visible_characters = 0
## SIZING THE RICHTEXTLABEL
# The sizing is done in a very terrible way because the RichtTextLabel has
# a hard time knowing what size it will be and how to display this.
# for this reason the RichTextLabel ist first set to just go for the size it needs,
# even if this might be more than available.
text_label.size_flags_vertical = 0
text_label.rect_clip_content = 0
text_label.fit_content_height = true
# a frame later, when the sizes have been updated, it will check if there
# is enough space or the scrollbar should be activated.
call_deferred("update_sizing")
# updating the size alignment stuff
text_label.grab_focus()
start_text_timer()
return true
func update_sizing():
# this will enable/disable the scrollbar based on the size of the text
theme_text_max_height = text_container.rect_size.y
if text_label.rect_size.y >= theme_text_max_height:
text_label.fit_content_height = false
text_label.size_flags_vertical = Control.SIZE_EXPAND_FILL
else:
text_label.fit_content_height = true
text_label.size_flags_vertical = 0
#handle an activated command.
func handle_command(command:Array):
if(command[1] == "speed"):
text_speed = float(command[2]) * 0.01
$WritingTimer.stop()
start_text_timer()
elif(command[1] == "signal"):
emit_signal("signal_request", command[2])
elif(command[1] == "play"):
var path = "res://dialogic/sounds/" + command[2]
if ResourceLoader.exists(path, "AudioStream"):
var audio:AudioStream = ResourceLoader.load(path, "AudioStream")
$sounds.stream = audio
$sounds.play()
elif(command[1] == "pause"):
$WritingTimer.stop()
var x = text_label.visible_characters
get_parent().get_node("DialogicTimer").start(float(command[2]))
yield(get_parent().get_node("DialogicTimer"), "timeout")
# only continue, if no skip was performed
if text_label.visible_characters == x:
start_text_timer()
func skip():
text_label.visible_characters = -1
_handle_text_completed()
func reset():
name_label.text = ''
name_label.visible = false
func load_theme(theme: ConfigFile):
# Text
var theme_font = DialogicUtil.path_fixer_load(theme.get_value('text', 'font', 'res://addons/dialogic/Example Assets/Fonts/DefaultFont.tres'))
text_label.set('custom_fonts/normal_font', theme_font)
text_label.set('custom_fonts/bold_font', DialogicUtil.path_fixer_load(theme.get_value('text', 'bold_font', 'res://addons/dialogic/Example Assets/Fonts/DefaultBoldFont.tres')))
text_label.set('custom_fonts/italics_font', DialogicUtil.path_fixer_load(theme.get_value('text', 'italic_font', 'res://addons/dialogic/Example Assets/Fonts/DefaultItalicFont.tres')))
name_label.set('custom_fonts/font', DialogicUtil.path_fixer_load(theme.get_value('name', 'font', 'res://addons/dialogic/Example Assets/Fonts/NameFont.tres')))
# setting the vertical alignment
var alignment = theme.get_value('text', 'alignment',0)
if alignment <= 2: # top
text_container.alignment = BoxContainer.ALIGN_BEGIN
elif alignment <= 5: # center
text_container.alignment = BoxContainer.ALIGN_CENTER
elif alignment <= 8: # bottom
text_container.alignment = BoxContainer.ALIGN_END
var text_color = Color(theme.get_value('text', 'color', '#ffffffff'))
text_label.set('custom_colors/default_color', text_color)
name_label.set('custom_colors/font_color', text_color)
text_label.set('custom_colors/font_color_shadow', Color('#00ffffff'))
name_label.set('custom_colors/font_color_shadow', Color('#00ffffff'))
if theme.get_value('text', 'shadow', false):
var text_shadow_color = Color(theme.get_value('text', 'shadow_color', '#9e000000'))
text_label.set('custom_colors/font_color_shadow', text_shadow_color)
var shadow_offset = theme.get_value('text', 'shadow_offset', Vector2(2,2))
text_label.set('custom_constants/shadow_offset_x', shadow_offset.x)
text_label.set('custom_constants/shadow_offset_y', shadow_offset.y)
# Text speed
text_speed = theme.get_value('text','speed', 2) * 0.01
theme_text_speed = text_speed
# Margin
text_container.set('margin_left', theme.get_value('text', 'text_margin_left', 20))
text_container.set('margin_right', theme.get_value('text', 'text_margin_right', -20))
text_container.set('margin_top', theme.get_value('text', 'text_margin_top', 10))
text_container.set('margin_bottom', theme.get_value('text', 'text_margin_bottom', -10))
# Backgrounds
$TextureRect.texture = DialogicUtil.path_fixer_load(theme.get_value('background','image', "res://addons/dialogic/Example Assets/backgrounds/background-2.png"))
$ColorRect.color = Color(theme.get_value('background','color', "#ff000000"))
if theme.get_value('background', 'modulation', false):
$TextureRect.modulate = Color(theme.get_value('background', 'modulation_color', '#ffffffff'))
else:
$TextureRect.modulate = Color('#ffffffff')
$ColorRect.visible = theme.get_value('background', 'use_color', false)
$TextureRect.visible = theme.get_value('background', 'use_image', true)
$TextureRect.visible = theme.get_value('background', 'use_image', true)
$TextureRect.patch_margin_left = theme.get_value('ninepatch', 'ninepatch_margin_left', 0)
$TextureRect.patch_margin_right = theme.get_value('ninepatch', 'ninepatch_margin_right', 0)
$TextureRect.patch_margin_top = theme.get_value('ninepatch', 'ninepatch_margin_top', 0)
$TextureRect.patch_margin_bottom = theme.get_value('ninepatch', 'ninepatch_margin_bottom', 0)
# Next image
$NextIndicatorContainer.rect_position = Vector2(0,0)
next_indicator.texture = DialogicUtil.path_fixer_load(theme.get_value('next_indicator', 'image', 'res://addons/dialogic/Example Assets/next-indicator/next-indicator.png'))
# Reset for up and down animation
next_indicator.margin_top = 0
next_indicator.margin_bottom = 0
next_indicator.margin_left = 0
next_indicator.margin_right = 0
# Scale
var indicator_scale = theme.get_value('next_indicator', 'scale', 0.4)
next_indicator.rect_scale = Vector2(indicator_scale, indicator_scale)
# Offset
var offset = theme.get_value('next_indicator', 'offset', Vector2(13, 10))
next_indicator.rect_position = theme.get_value('box', 'size', Vector2(910, 167)) - (next_indicator.texture.get_size() * indicator_scale)
next_indicator.rect_position -= offset
# Character Name
$NameLabel/ColorRect.visible = theme.get_value('name', 'background_visible', false)
$NameLabel/ColorRect.color = Color(theme.get_value('name', 'background', '#282828'))
$NameLabel/TextureRect.visible = theme.get_value('name', 'image_visible', false)
$NameLabel/TextureRect.texture = DialogicUtil.path_fixer_load(theme.get_value('name','image', "res://addons/dialogic/Example Assets/backgrounds/background-2.png"))
var name_padding = theme.get_value('name', 'name_padding', Vector2( 10, 0 ))
var name_style = name_label.get('custom_styles/normal')
name_style.set('content_margin_left', name_padding.x)
name_style.set('content_margin_right', name_padding.x)
name_style.set('content_margin_bottom', name_padding.y)
name_style.set('content_margin_top', name_padding.y)
var name_shadow_offset = theme.get_value('name', 'shadow_offset', Vector2(2,2))
if theme.get_value('name', 'shadow_visible', true):
name_label.set('custom_colors/font_color_shadow', Color(theme.get_value('name', 'shadow', '#9e000000')))
name_label.set('custom_constants/shadow_offset_x', name_shadow_offset.x)
name_label.set('custom_constants/shadow_offset_y', name_shadow_offset.y)
name_label.rect_position.y = theme.get_value('name', 'bottom_gap', 48) * -1 - (name_padding.y)
if theme.get_value('name', 'modulation', false) == true:
$NameLabel/TextureRect.modulate = Color(theme.get_value('name', 'modulation_color', '#ffffffff'))
else:
$NameLabel/TextureRect.modulate = Color('#ffffffff')
# Setting next indicator animation
next_indicator.self_modulate = Color('#ffffff')
var animation = theme.get_value('next_indicator', 'animation', 'Up and down')
next_indicator.get_node('AnimationPlayer').play(animation)
# Saving reference to the current theme
_theme = theme
## *****************************************************************************
## PRIVATE METHODS
## *****************************************************************************
func _on_writing_timer_timeout():
if _finished == false:
text_label.visible_characters += 1
if(commands.size()>0 && commands[0][0] <= text_label.visible_characters):
handle_command(commands.pop_front()) #handles the command, and removes it from the queue
if text_label.visible_characters > text_label.get_total_character_count():
_handle_text_completed()
elif (
text_label.visible_characters > 0 and
#text_label.text.length() > text_label.visible_characters-1 and
text_label.text[text_label.visible_characters-1] != " "
):
emit_signal('letter_written')
else:
$WritingTimer.stop()
func start_text_timer():
if text_speed == 0:
text_label.visible_characters = -1
_handle_text_completed()
else:
$WritingTimer.start(text_speed)
_finished = false
func _handle_text_completed():
$WritingTimer.stop()
_finished = true
emit_signal("text_completed")
func align_name_label():
var name_padding = _theme.get_value('name', 'name_padding', Vector2( 10, 0 ))
var horizontal_offset = _theme.get_value('name', 'horizontal_offset', 0)
var name_label_position = _theme.get_value('name', 'position', 0)
var label_size = name_label.rect_size.x
if name_label_position == 0:
name_label.rect_global_position.x = rect_global_position.x + horizontal_offset
elif name_label_position == 1: # Center
name_label.rect_global_position.x = rect_global_position.x + (rect_size.x / 2) - (label_size / 2) + horizontal_offset
elif name_label_position == 2: # Right
name_label.rect_global_position.x = rect_global_position.x + rect_size.x - label_size + horizontal_offset
## *****************************************************************************
## OVERRIDES
## *****************************************************************************
func _ready():
reset()
$WritingTimer.connect("timeout", self, "_on_writing_timer_timeout")
text_label.meta_underlined = false
regex.compile("\\[\\s*(nw|(nw|speed|signal|play|pause)\\s*=\\s*(.+?)\\s*)\\](.*?)")