bcirpggithubmirror/Godot/Experiments/Doug/rpgr_gameWork_20220213A/Locale.tscn

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[gd_scene load_steps=5 format=2]
[ext_resource path="res://assets/base_dynamicfont.tres" type="DynamicFont" id=1]
[ext_resource path="res://assets/base_dynamicfont_16.tres" type="DynamicFont" id=2]
[ext_resource path="res://Locale.gd" type="Script" id=3]
[ext_resource path="res://assets/ui_theme.tres" type="Theme" id=4]
[node name="Locale" type="PanelContainer"]
margin_right = 250.001
margin_bottom = 200.0
rect_min_size = Vector2( 250, 200 )
theme = ExtResource( 4 )
script = ExtResource( 3 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="MarginContainer" type="MarginContainer" parent="."]
margin_left = 7.0
margin_top = 7.0
margin_right = 243.001
margin_bottom = 193.0
[node name="Rows" type="VBoxContainer" parent="MarginContainer"]
margin_right = 236.0
margin_bottom = 186.0
theme = ExtResource( 4 )
[node name="LocaleName" type="Label" parent="MarginContainer/Rows"]
margin_right = 236.0
margin_bottom = 38.0
custom_fonts/font = ExtResource( 1 )
text = "Locale Name"
align = 1
[node name="LocaleDescription" type="Label" parent="MarginContainer/Rows"]
margin_top = 42.0
margin_right = 236.0
margin_bottom = 97.0
custom_fonts/font = ExtResource( 2 )
text = "This is the description text for the locale. "
autowrap = true