bcirpggithubmirror/Phase2/Godot ===(Game Code)===/MergedDemo/Doug/bcirpg_mergedDemo_20220911A/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="BCIRPGR_mergedDemo_module"
run/main_scene="res://screens/MenuScreen.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.png"
[autoload]
History="*res://globalScripts/history.gd"
PlayerCharacter="*res://globalScripts/PlayerCharacter.gd"
DiceRoller="*res://globalScripts/DiceRoller.gd"
GlobalSaveInstance="*res://globalScripts/globalSaveInstance.gd"
GameCurrent="*res://globalScripts/gameCurrent.gd"
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"