mirror of
https://github.com/RPG-Research/bcirpg.git
synced 2024-04-16 14:23:01 +00:00
41 lines
995 B
GDScript3
41 lines
995 B
GDScript3
|
extends Control
|
||
|
|
||
|
onready var player_1_stats = 0
|
||
|
onready var player_2_stats = 0
|
||
|
onready var line_edit_1 = $Player1/LineEdit
|
||
|
onready var line_edit_2 = $Player2/LineEdit
|
||
|
onready var result = $Result
|
||
|
|
||
|
func _ready():
|
||
|
line_edit_1.grab_focus()
|
||
|
|
||
|
|
||
|
func _physics_process(delta):
|
||
|
if player_1_stats != 0 and player_2_stats != 0 and !result.is_visible_in_tree():
|
||
|
if player_1_stats > player_2_stats:
|
||
|
$Result/RichTextLabel.add_text("Player 1 wins!")
|
||
|
$Result.visible = true
|
||
|
|
||
|
elif player_2_stats > player_1_stats:
|
||
|
$Result/RichTextLabel.add_text("Player 2 wins!")
|
||
|
$Result.visible = true
|
||
|
else:
|
||
|
$Result/RichTextLabel.add_text("Re-roll!")
|
||
|
$Result.visible = true
|
||
|
|
||
|
func _on_TextureButton1_pressed():
|
||
|
player_1_stats = int(line_edit_1.text)
|
||
|
|
||
|
|
||
|
func _on_TextureButton2_pressed():
|
||
|
player_2_stats = int(line_edit_2.text)
|
||
|
|
||
|
|
||
|
func _on_ResetButton_pressed():
|
||
|
player_1_stats = 0
|
||
|
player_2_stats = 0
|
||
|
line_edit_1.clear()
|
||
|
line_edit_2.clear()
|
||
|
$Result/RichTextLabel.clear()
|
||
|
result.visible = false
|