bcirpggithubmirror/Phase2/Godot_Toolset/Luke/addons/dialogic/Nodes/Background.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://addons/dialogic/Nodes/Background.gd" type="Script" id=1]
[node name="Background" type="TextureRect"]
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}