bcirpggithubmirror/Phase2/Godot ===(Game Code)===/MergedMaster/bcirpg_mergedMaster_20220918A/globalScripts/PlayerCharacter.gd

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#PLAYER CHARACTER:
# Unique handler script for root PC singleton. May be adapted for
# player loading and saving functionality
extends Node
var pc
func _ready() -> void:
pc = playerCharacterTemplate.new()