bcirpggithubmirror/Phase2/Godot_GameCode/MainMenu/GodotUserInterface_Luke/Date.gd

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#extention of Date.gd from vanskodje-godotengine / godot-plugin-calendar-button
extends Node
class_name Date
var day : int setget set_day
var month : int setget set_month
var year : int setget set_year
var hour : int setget set_hour
var minute : int setget set_minute
var seconds : int setget set_seconds
func _init(day : int = OS.get_datetime()["day"],
month : int = OS.get_datetime()["month"],
year : int = OS.get_datetime()["year"],
hour : int = OS.get_datetime()["hour"],
minute : int = OS.get_datetime()["minute"],
seconds : int = OS.get_datetime()["second"]):
self.day = day
self.month = month
self.year = year
self.hour = hour
self.minute = minute
self.seconds = seconds
# Supported Date Formats:
# DD : Two digit day of month
# MM : Two digit month
# YY : Two digit year
# YYYY : Four digit year
func date(date_format = "DD-MM-YY") -> String:
if("DD".is_subsequence_of(date_format)):
date_format = date_format.replace("DD", str(day()).pad_zeros(2))
if("MM".is_subsequence_of(date_format)):
date_format = date_format.replace("MM", str(month()).pad_zeros(2))
if("YYYY".is_subsequence_of(date_format)):
date_format = date_format.replace("YYYY", str(year()))
elif("YY".is_subsequence_of(date_format)):
date_format = date_format.replace("YY", str(year()).substr(2,3))
return date_format
func day() -> int:
return day
func month() -> int:
return month
func year() -> int:
return year
func hour() -> int:
return hour
func minute() -> int:
return minute
func seconds() -> int:
return seconds
func set_day(var _day : int):
day = _day
func set_month(var _month : int):
month = _month
func set_year(var _year : int):
year = _year
func set_hour(var _hour : int):
hour = _hour
func set_minute(var _minute : int):
minute = _minute
func set_seconds(var _seconds : int):
seconds = _seconds
func change_to_prev_month():
var selected_month = month()
selected_month -= 1
if(selected_month < 1):
set_month(12)
set_year(year() - 1)
else:
set_month(selected_month)
func change_to_next_month():
var selected_month = month()
selected_month += 1
if(selected_month > 12):
set_month(1)
set_year(year() + 1)
else:
set_month(selected_month)
func change_to_prev_year():
set_year(year() - 1)
func change_to_next_year():
set_year(year() + 1)