bcirpggithubmirror/Phase2/Godot ===(Game Code)===/MainMenu/GodotUserInterface_Luke/TestNode2D.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://TestNode2D.gd" type="Script" id=1]
[node name="Node2D" type="Node2D"]
script = ExtResource( 1 )
[node name="Label" type="Label" parent="."]
margin_right = 40.0
margin_bottom = 14.0
text = "Game Started Node"
__meta__ = {
"_edit_use_anchors_": false
}